Player Matchup

Tiamat
Tiamat
CerealTigre007
Tiamat
Level 33
God Stats
0W - 2L
985 SR
Queue Stats
6W - 10L
1,325 Elo+
Solo
Arachne
Arachne
Cpatch09
Arachne
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 139L
1,708 Elo+
Solo
Izanami
Izanami
ReGiSyDe OnYx
Izanami
Level 37
God Stats
1W - 1L
1,744 SR
Queue Stats
20W - 7L
1,687 Elo+
Party 1
Horus
Horus
ReGiSyDe SiN
Horus
Level 148
God Stats
14W - 8L
1,131 SR
Queue Stats
361W - 322L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
RegisydeGhost
Sylvanus
Level 138
God Stats
3W - 6L
1,500 SR
Queue Stats
259W - 225L
1,749 Elo+
Party 1
Team Averages
Level 78
1,372 SR
1,610 Elo+

VS

Team Averages
Level 78
1,461 SR
1,495 Elo+
Bellona
Bellona
Aidan_Cox88
Bellona
Level 97
God Stats
1W - 1L
1,314 SR
Queue Stats
53W - 50L
1,530 Elo+
Party 2
Chang'e
Chang'e
Bitzuy
Chang'e
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 318L
1,514 Elo+
Solo
Hera
Hera
Johan_os02
Hera
Level 34
God Stats
17W - 20L
1,530 SR
Queue Stats
258W - 308L
1,413 Elo+
Solo
Cabrakan
Cabrakan
SweatPatato
Cabrakan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 143L
1,486 Elo+
Solo
Cernunnos
Cernunnos
THChernobyl
Cernunnos
Level 29
God Stats
3W - 3L
1,462 SR
Queue Stats
38W - 41L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,497
450
1,428
3,979
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Cpatch09
Arachne
9
1 / 3 / 1
5,300
530
3,242
8,969
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 2 / 2
4,661
466
2,178
4,434
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 0
5,381
538
2,776
9,152
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RegisydeGhost
Sylvanus
10
0 / 3 / 0
5,748
575
4,442
9,452
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aidan_Cox88
Bellona
11
3 / 0 / 0
6,613
661
6,146
7,482
4,639
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Bitzuy
Chang'e
10
3 / 0 / 2
5,713
571
3,520
4,800
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,701
570
5,231
3,318
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
SweatPatato
Cabrakan
9
2 / 1 / 2
5,768
577
3,812
6,421
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
THChernobyl
Cernunnos
9
2 / 2 / 1
5,225
523
5,511
3,577
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aidan_Cox88
Bellona
3
0
0
3
W
Chang'e
Bitzuy
Chang'e
3
0
2
4
L
0
0
0
0
L
Arachne
Cpatch09
Arachne
1
3
1
0.5
W
1
0
3
2.5
L
Izanami
0
2
2
0.5
L
2
3
0
0.67
L
Sylvanus
RegisydeGhost
Sylvanus
0
3
0
0
W
Cabrakan
SweatPatato
Cabrakan
2
1
2
3
W
Cernunnos
THChernobyl
Cernunnos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
24,220
35,986
Taken
25,598
13,753
Mitigated
15,350
11,654
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aidan_Cox88
Bellona
6,146
1,941
0
2,016
7,482
4,639
0
3,955
3,481
0
37,144
W
Chang'e
Bitzuy
Chang'e
3,520
791
422
2,764
4,800
1,321
0
57
4,711
25,712
0
L
1,428
66
0
516
3,979
1,293
0
2,540
1,281
15,797
0
L
Arachne
Cpatch09
Arachne
3,242
1,929
0
1,955
8,969
2,507
0
4,412
4,421
0
27,880
W
5,231
971
0
1,535
3,318
909
354
706
2,466
30,424
0
L
Izanami
2,178
1,341
0
766
4,434
649
0
688
3,734
0
20,675
L
2,776
1,393
490
3,129
9,152
4,259
0
4,527
4,535
0
10,865
L
Sylvanus
RegisydeGhost
Sylvanus
4,442
1,518
140
4,658
9,452
5,045
0
0
9,452
26,607
7,410
W
Cabrakan
SweatPatato
Cabrakan
3,812
451
0
1,555
6,421
6,947
0
217
6,185
19,360
0
W
Cernunnos
THChernobyl
Cernunnos
5,511
2,110
0
361
3,577
1,534
104
0
3,577
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
29,020
246
Minions Killed
291
0
Camps Cleared
0
932,329
Distance Traveled
957,274
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,613
661
79
8
0
210,952
1
W
Chang'e
5,713
571
56
6
0
209,105
2
L
Tiamat
4,497
450
30
3
0
209,597
0
L
Arachne
5,300
530
57
6
0
213,240
0
W
Hera
5,701
570
69
7
0
175,039
2
L
Izanami
4,661
466
39
4
0
179,293
2
L
Horus
5,381
538
25
3
0
189,516
2
L
Sylvanus
5,748
575
95
10
0
140,683
0
W
Cabrakan
5,768
577
40
4
0
184,003
2
W
Cernunnos
5,225
523
47
5
0
178,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role