Player Matchup

Neith
Neith
Platinum V
SJMarquez
Neith
Platinum V
Level 82
God Stats
17W - 13L
1,551 SR
Queue Stats
211W - 209L
1,551 MMR
Solo
Persephone
Persephone
Gold IV
YMW Santi
Persephone
Gold IV
Level 76
God Stats
3W - 3L
1,528 SR
Queue Stats
89W - 83L
1,389 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
ZS x squeakerrr
Kuzenbo
Gold III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 16L
1,765 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,526 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,602 SR
1,535 MMR
Cthulhu
Cthulhu
Gold IV
BuzzkiII27
Cthulhu
Gold IV
Level 160
God Stats
13W - 10L
1,687 SR
Queue Stats
143W - 161L
1,385 MMR
Solo
Artemis
Artemis
Gold V
PlsNoMSG
Artemis
Gold V
Level 126
God Stats
17W - 16L
1,556 SR
Queue Stats
298W - 304L
1,565 MMR
Solo
Zeus
Zeus
Gold II
Z3R0_YB0
Zeus
Gold II
Level 136
God Stats
12W - 14L
1,563 SR
Queue Stats
225W - 296L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SJMarquez
Neith
16
4 / 4 / 11
11,620
775
9,897
12,352
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
YMW Santi
Persephone
16
2 / 4 / 9
11,182
745
13,529
9,748
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
14 / 2 / 3
12,762
851
17,032
17,307
23,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
FenrirAh Muzen CabBastetGebAtlas

VS

Bans
AphroditeSobekZhong KuiAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuzzkiII27
Cthulhu
15
3 / 4 / 6
10,576
705
13,536
20,458
16,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
PlsNoMSG
Artemis
14
5 / 8 / 3
9,993
666
8,510
14,696
5,180
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
2 / 8 / 4
9,672
645
8,600
10,371
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
10
10
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuzzkiII27
Cthulhu
3
4
6
1.5
L
Artemis
PlsNoMSG
Artemis
5
8
3
0.81
W
Neith
SJMarquez
Neith
4
4
11
2.38
W
Persephone
YMW Santi
Persephone
2
4
9
1.63
L
Zeus
2
8
4
0.5
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
30,646
39,407
Taken
45,525
32,005
Mitigated
25,843
8,017
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuzzkiII27
Cthulhu
13,536
1,173
40
3,698
20,458
16,978
224
12,184
7,231
38,417
0
L
Artemis
PlsNoMSG
Artemis
8,510
4,199
0
540
14,696
5,180
0
9,864
4,262
0
28,585
W
Neith
SJMarquez
Neith
9,897
3,277
0
2,851
12,352
4,772
2,196
6,454
5,580
0
44,778
W
Persephone
YMW Santi
Persephone
13,529
848
0
2,198
9,748
3,298
656
6,316
2,920
45,391
0
L
Zeus
8,600
478
0
0
10,371
3,685
270
6,764
3,239
29,538
0
W
17,032
5,953
0
2,968
17,307
23,935
400
8,627
8,188
37,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
30,241
170
Minions Killed
153
10
Camps Cleared
5
841,469
Distance Traveled
649,250
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,576
705
49
3
1
265,735
4
L
Artemis
9,993
666
49
3
1
197,401
0
W
Neith
11,620
775
63
4
4
275,696
3
W
Persephone
11,182
745
79
5
3
269,198
3
L
Zeus
9,672
645
55
4
3
186,114
2
W
Kuzenbo
12,762
851
28
2
3
296,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role