Player Matchup

Izanami
Izanami
Gold I
AlexVVR
Izanami
Gold I
Level 160
God Stats
0W - 2L
1,342 SR
Queue Stats
181W - 174L
1,589 MMR
Solo
Xbalanque
Xbalanque
Gold V
Mikoolaid
Xbalanque
Gold V
Level 141
God Stats
6W - 5L
1,666 SR
Queue Stats
75W - 70L
1,593 MMR
Party 2
The Morrigan
The Morrigan
Platinum V
TheAtomg
The Morrigan
Platinum V
Level 160
God Stats
6W - 12L
1,437 SR
Queue Stats
217W - 212L
1,610 MMR
Solo
Thor
Thor
Silver II
Toaster0
Thor
Silver II
Level 126
God Stats
0W - 1L
1,514 SR
Queue Stats
57W - 54L
1,547 MMR
Party 2
Geb
Geb
Gold II
coolguyjoe
Geb
Gold II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 98L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,492 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,545 SR
1,588 MMR
Persephone
Persephone
Platinum V
Clucknuts
Persephone
Platinum V
Level 156
God Stats
38W - 27L
1,733 SR
Queue Stats
207W - 203L
1,600 MMR
Party 3
Rama
Rama
Gold IV
ConviviaI
Rama
Gold IV
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 68L
1,610 MMR
Solo
King Arthur
King Arthur
Gold I
GimmeYoHat
King Arthur
Gold I
Level 156
God Stats
5W - 7L
1,494 SR
Queue Stats
71W - 64L
1,592 MMR
Party 3
Bacchus
Bacchus
Silver I
TenInchWilly
Bacchus
Silver I
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 36L
1,592 MMR
Party 1
Bellona
Bellona
Silver I
donkeysarestinky
Bellona
Silver I
Level 103
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 42L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexVVR
Izanami
16
2 / 2 / 0
9,696
570
11,172
10,454
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Mikoolaid
Xbalanque
13
0 / 7 / 2
7,400
435
8,674
12,543
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
TheAtomg
The Morrigan
15
4 / 4 / 1
8,959
527
4,473
6,263
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
1 / 4 / 2
8,158
480
2,648
10,785
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 3
6,896
406
3,029
15,391
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArtioGilgameshAtlas

VS

Bans
BastetMedusaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Clucknuts
Persephone
17
4 / 2 / 7
11,168
657
8,548
5,972
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
16
4 / 4 / 6
9,989
588
10,612
16,366
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
GimmeYoHat
King Arthur
17
1 / 1 / 3
9,885
581
5,195
13,055
6,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
TenInchWilly
Bacchus
13
6 / 0 / 5
9,097
535
5,745
8,823
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 1
10,102
594
10,566
10,582
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
23
23
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexVVR
Izanami
2
2
0
1
W
Persephone
Clucknuts
Persephone
4
2
7
3.75
W
Rama
4
4
6
1.75
W
King Arthur
GimmeYoHat
King Arthur
1
1
3
2.5
L
Xbalanque
Mikoolaid
Xbalanque
0
7
2
0.14
W
Bacchus
TenInchWilly
Bacchus
6
0
5
8.5
L
The Morrigan
TheAtomg
The Morrigan
4
4
1
1.13
L
Thor
1
4
2
0.5
L
0
6
3
0.25
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
40,666
55,436
Taken
54,798
21,667
Mitigated
29,660
12,277
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexVVR
Izanami
11,172
5,080
0
3,308
10,454
4,565
1,447
0
10,454
0
78,257
W
Persephone
Clucknuts
Persephone
8,548
465
0
1,700
5,972
2,042
969
1,839
4,131
89,864
0
W
Rama
10,612
7,860
0
7,836
16,366
4,086
2,457
1,302
15,064
0
75,010
W
King Arthur
GimmeYoHat
King Arthur
5,195
505
0
3,470
13,055
6,643
0
143
12,912
0
64,830
L
Xbalanque
Mikoolaid
Xbalanque
8,674
2,149
0
2,128
12,543
3,907
702
719
11,824
0
48,224
W
Bacchus
TenInchWilly
Bacchus
5,745
784
120
2,438
8,823
9,795
23
1,672
6,870
13,261
3,796
L
The Morrigan
TheAtomg
The Morrigan
4,473
860
0
530
6,263
1,662
0
2,670
3,593
57,131
3,189
L
Thor
2,648
585
0
3,819
10,785
3,031
260
1,759
9,026
0
49,343
L
3,029
350
0
2,492
15,391
8,502
0
8,641
6,750
18,252
0
W
10,566
3,273
0
2,675
10,582
7,094
134
1,155
9,427
0
73,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
50,241
479
Minions Killed
586
0
Camps Cleared
0
1,552,356
Distance Traveled
1,743,932
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,696
570
154
9
0
290,686
6
W
Persephone
11,168
657
171
10
0
350,985
8
W
Rama
9,989
588
127
7
0
285,687
4
W
King Arthur
9,885
581
149
9
0
345,772
5
L
Xbalanque
7,400
435
85
5
0
280,287
2
W
Bacchus
9,097
535
13
1
0
382,689
7
L
The Morrigan
8,959
527
113
7
0
325,971
11
L
Thor
8,158
480
104
6
0
350,527
7
L
Geb
6,896
406
23
1
0
304,885
6
W
Bellona
10,102
594
126
7
0
378,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role