Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
INC_Riley
Sun Wukong
Level 101
God Stats
1W - 9L
1,028 SR
Queue Stats
387W - 369L
1,569 Elo+
Solo
Janus
Janus
Krawfish1226
Janus
Level 124
God Stats
1W - 1L
1,585 SR
Queue Stats
121W - 105L
1,465 Elo+
Solo
Hachiman
Hachiman
TSM_jazZiel
Hachiman
Level 146
God Stats
12W - 14L
1,878 SR
Queue Stats
248W - 243L
1,536 Elo+
Solo
Sylvanus
Sylvanus
ThtRand0mGuy
Sylvanus
Level 159
God Stats
52W - 29L
1,721 SR
Queue Stats
294W - 238L
1,550 Elo+
Party 1
Team Averages
Level 138
1,542 SR
1,524 Elo+

VS

Team Averages
Level 84
1,595 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kalten_the_Pandi
Izanami
Level 85
God Stats
4W - 1L
1,718 SR
Queue Stats
17W - 19L
1,481 Elo+
Solo
Cerberus
Cerberus
Nova8525
Cerberus
Level 64
God Stats
10W - 5L
1,629 SR
Queue Stats
165W - 160L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
itzzGabiMann
Sun Wukong
Level 57
God Stats
8W - 7L
1,630 SR
Queue Stats
136W - 142L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 5 / 0
6,990
466
5,406
9,484
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
INC_Riley
Sun Wukong
15
0 / 3 / 0
8,372
558
8,803
13,527
9,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 0
6,698
447
4,576
10,811
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TSM_jazZiel
Hachiman
14
1 / 1 / 1
7,852
523
9,545
11,376
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ThtRand0mGuy
Sylvanus
11
1 / 2 / 2
7,314
488
5,626
12,784
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
9 / 1 / 5
8,921
595
16,549
6,087
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
 
Rama
13
2 / 4 / 2
7,629
509
7,367
12,290
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 7
6,647
443
4,027
6,849
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nova8525
Cerberus
12
1 / 0 / 8
7,837
522
4,770
13,446
7,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
itzzGabiMann
Sun Wukong
15
6 / 0 / 4
8,896
593
9,314
11,968
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
18
18
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
0
0.8
W
Discordia
 
Discordia
9
1
5
11.5
W
Rama
 
Rama
2
4
2
0.75
L
Sun Wukong
INC_Riley
Sun Wukong
0
3
0
0
W
0
1
7
3.5
L
0
7
0
0
W
Cerberus
Nova8525
Cerberus
1
0
8
5
L
Hachiman
TSM_jazZiel
Hachiman
1
1
1
1.5
L
Sylvanus
ThtRand0mGuy
Sylvanus
1
2
2
1
W
Sun Wukong
itzzGabiMann
Sun Wukong
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
42,027
57,982
Taken
50,640
28,382
Mitigated
21,532
21,992
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,406
736
0
2,143
9,484
2,972
0
3,168
6,016
0
31,449
W
Discordia
 
Discordia
16,549
1,504
0
1,097
6,087
1,973
175
1,696
4,229
49,450
0
W
Rama
 
Rama
7,367
5,936
0
5,531
12,290
3,305
197
665
11,514
0
53,250
L
Sun Wukong
INC_Riley
Sun Wukong
8,803
1,477
0
5,563
13,527
9,711
129
1,189
11,642
0
70,765
W
4,027
2,766
910
1,798
6,849
1,756
271
1,068
5,463
0
35,839
L
4,576
212
69
692
10,811
3,212
0
6,623
3,559
39,732
0
W
Cerberus
Nova8525
Cerberus
4,770
413
2,333
5,066
13,446
7,912
0
4,421
8,791
24,600
129
L
Hachiman
TSM_jazZiel
Hachiman
9,545
6,227
0
7,186
11,376
3,288
0
2,384
8,914
0
66,821
L
Sylvanus
ThtRand0mGuy
Sylvanus
5,626
847
1,215
5,124
12,784
9,199
0
6,620
5,813
19,575
0
W
Sun Wukong
itzzGabiMann
Sun Wukong
9,314
2,252
322
4,441
11,968
6,586
591
2,352
9,364
0
56,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
39,930
455
Minions Killed
407
0
Camps Cleared
0
1,404,437
Distance Traveled
1,535,713
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,990
466
60
4
0
321,009
1
W
Discordia
8,921
595
78
5
0
303,179
8
W
Rama
7,629
509
103
7
0
260,246
4
L
Sun Wukong
8,372
558
152
10
0
295,258
6
W
Izanami
6,647
443
61
4
0
321,233
5
L
Janus
6,698
447
81
5
0
278,008
3
W
Cerberus
7,837
522
44
3
0
340,561
0
L
Hachiman
7,852
523
135
9
0
269,023
4
L
Sylvanus
7,314
488
27
2
0
241,139
0
W
Sun Wukong
8,896
593
121
8
0
310,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role