Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold II
CashMoneyMawk
Ullr
Gold II
Level 63
God Stats
5W - 3L
1,655 SR
Queue Stats
73W - 63L
1,559 MMR
Solo
Bacchus
Bacchus
Silver I
EIianax
Bacchus
Silver I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,549 MMR
Solo
Osiris
Osiris
Gold V
Gonoramü
Osiris
Gold V
Level 156
God Stats
3W - 3L
1,435 SR
Queue Stats
120W - 118L
1,539 MMR
Solo
Thor
Thor
Gold II
darcklion
Thor
Gold II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,631 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,518 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,741 SR
1,560 MMR
Horus
Horus
Bronze IV
Cherudon
Horus
Bronze IV
Level 140
God Stats
1W - 2L
1,879 SR
Queue Stats
17W - 11L
1,592 MMR
Party 3
Atlas
Atlas
Gold III
HighLordFragBag
Atlas
Gold III
Level 147
God Stats
5W - 3L
1,783 SR
Queue Stats
200W - 198L
1,595 MMR
Solo
Sol
Sol
Bronze IV
Thanos799
Sol
Bronze IV
Level 126
God Stats
1W - 3L
1,748 SR
Queue Stats
24W - 20L
1,546 MMR
Party 3
Loki
Loki
Platinum III
TheLifeOfHarambe
Loki
Platinum III
Level 106
God Stats
2W - 2L
1,529 SR
Queue Stats
200W - 208L
1,759 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ZeratuSkull
Ah Muzen Cab
Gold IV
Level 105
God Stats
5W - 6L
1,765 SR
Queue Stats
171W - 183L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 3 / 9
13,301
578
12,484
12,442
9,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 11
15,292
665
24,487
17,825
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bacchus
EIianax
Bacchus
18
4 / 2 / 14
13,297
578
8,726
19,455
33,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Gonoramü
Osiris
20
3 / 2 / 9
13,895
604
14,059
24,846
27,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
20
10 / 0 / 14
14,677
638
13,345
19,048
12,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ArachneGilgameshThothArtio

VS

Bans
CliodhnaAgniBastetAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cherudon
Horus
12
0 / 6 / 6
8,606
374
3,494
21,052
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 6 / 3
10,186
443
11,005
24,738
26,515
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 6 / 1
11,414
496
13,193
16,777
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 0
12,117
527
8,790
17,022
6,852
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ZeratuSkull
Ah Muzen Cab
18
1 / 6 / 3
11,105
483
11,202
18,135
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
29
Kills
9
10
Deaths
29
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
9
2.5
W
9
3
11
4.83
L
Horus
Cherudon
Horus
0
6
6
0.5
W
Bacchus
EIianax
Bacchus
4
2
14
5.5
W
Osiris
Gonoramü
Osiris
3
2
9
3.75
L
0
6
3
0.25
L
4
6
1
0.75
L
4
5
0
0.8
L
Ah Muzen Cab
ZeratuSkull
Ah Muzen Cab
1
6
3
0.42
W
Thor
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,101
Damage
47,684
93,616
Taken
97,724
91,947
Mitigated
56,326
40,236
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,484
1,042
6,451
5,484
12,442
9,728
2,014
3,938
8,504
107,671
0
W
24,487
12,226
0
4,876
17,825
8,010
5,298
7,321
10,424
0
136,230
L
Horus
Cherudon
Horus
3,494
1,237
941
2,642
21,052
12,446
0
5,769
14,842
0
23,650
W
Bacchus
EIianax
Bacchus
8,726
1,074
0
4,436
19,455
33,900
168
3,687
15,768
24,550
0
W
Osiris
Gonoramü
Osiris
14,059
6,635
0
10,608
24,846
27,748
2,805
7,099
17,615
0
81,558
L
11,005
3,883
0
5,189
24,738
26,515
344
3,723
20,600
65,260
0
L
13,193
3,599
0
6,858
16,777
3,970
371
3,643
12,956
80,161
0
L
8,790
2,448
0
4,122
17,022
6,852
0
3,163
13,535
0
105,111
L
Ah Muzen Cab
ZeratuSkull
Ah Muzen Cab
11,202
2,823
0
3,557
18,135
6,543
860
4,278
13,705
0
96,373
W
Thor
13,345
2,088
0
8,381
19,048
12,561
2,940
2,545
16,159
0
99,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,462
Gold Earned
53,428
691
Minions Killed
620
0
Camps Cleared
0
2,421,794
Distance Traveled
2,126,302
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,301
578
184
8
0
487,916
12
W
Ullr
15,292
665
191
8
0
481,366
10
L
Horus
8,606
374
30
1
0
410,153
2
W
Bacchus
13,297
578
31
1
0
474,497
4
W
Osiris
13,895
604
128
6
0
455,741
5
L
Atlas
10,186
443
96
4
0
431,068
3
L
Sol
11,414
496
150
7
0
384,531
4
L
Loki
12,117
527
168
7
0
471,044
2
L
Ah Muzen Cab
11,105
483
176
8
0
429,506
3
W
Thor
14,677
638
157
7
0
522,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role