Player Matchup

Neith
Neith
Cheezeburger692
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 100L
1,604 Elo+
Party 1
Khepri
Khepri
HeroicSkipper
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,378 Elo+
Party 1
Chiron
Chiron
Not_Tiski
Chiron
Level 68
God Stats
29W - 21L
1,588 SR
Queue Stats
297W - 294L
1,522 Elo+
Party 1
Ymir
Ymir
Not_beastmodeftw
Ymir
Level 28
God Stats
9W - 14L
1,343 SR
Queue Stats
194W - 209L
1,256 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXAUG_FDNXx
Morgan Le Fay
Level 77
God Stats
3W - 12L
1,336 SR
Queue Stats
73W - 86L
1,392 Elo+
Party 1
Team Averages
Level 86
1,453 SR
1,430 Elo+

VS

Team Averages
Level 83
1,413 SR
1,510 Elo+
Ra
Ra
BogeyBreak
Ra
Level 109
God Stats
2W - 1L
1,344 SR
Queue Stats
63W - 67L
1,555 Elo+
Party 2
Rama
Rama
MMHJ797
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,615 Elo+
Party 2
Fenrir
Fenrir
MadGov63
Fenrir
Level 62
God Stats
11W - 14L
1,252 SR
Queue Stats
62W - 87L
1,249 Elo+
Solo
Atlas
Atlas
SMTHEFINEST
Atlas
Level 87
God Stats
8W - 6L
1,661 SR
Queue Stats
44W - 44L
1,572 Elo+
Party 2
Bellona
Bellona
TrustInK2
Bellona
Level 121
God Stats
1W - 1L
1,309 SR
Queue Stats
60W - 56L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
16,372
528
30,637
26,588
13,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 4
15,306
494
23,793
29,935
19,964
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Not_Tiski
Chiron
18
4 / 2 / 5
13,149
424
15,063
17,291
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 7 / 7
13,161
425
10,172
38,145
55,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
xXAUG_FDNXx
Morgan Le Fay
20
1 / 5 / 5
14,001
452
8,397
18,654
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
14,797
477
22,532
23,946
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
MMHJ797
Rama
20
11 / 3 / 4
16,442
530
26,289
25,332
11,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MadGov63
Fenrir
18
4 / 7 / 3
13,116
423
8,646
20,099
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 2 / 14
14,728
475
17,743
32,634
48,066
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TrustInK2
Bellona
20
3 / 2 / 15
15,846
511
22,868
34,538
38,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
20
Kills
24
24
Deaths
20
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
L
8
5
4
2
L
6
5
4
1.6
W
Rama
MMHJ797
Rama
11
3
4
4.33
W
Fenrir
MadGov63
Fenrir
4
7
3
0.79
L
Chiron
Not_Tiski
Chiron
4
2
5
3.25
L
1
7
7
0.64
W
2
2
14
4.5
W
Bellona
TrustInK2
Bellona
3
2
15
5.25
L
Morgan Le Fay
xXAUG_FDNXx
Morgan Le Fay
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,062
Damage
98,078
130,613
Taken
136,549
105,797
Mitigated
115,661
26,767
Healing
54,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,532
3,100
4,704
9,230
23,946
9,677
1,215
7,964
15,982
114,988
0
L
30,637
13,890
0
7,571
26,588
13,180
1,691
8,978
17,610
0
153,134
L
23,793
5,629
0
7,428
29,935
19,964
382
10,187
19,748
114,220
18,213
W
Rama
MMHJ797
Rama
26,289
22,754
0
14,302
25,332
11,872
5,881
4,746
20,482
0
127,237
W
Fenrir
MadGov63
Fenrir
8,646
2,638
0
5,180
20,099
7,657
0
7,040
12,335
0
61,397
L
Chiron
Not_Tiski
Chiron
15,063
4,948
997
4,823
17,291
8,042
5,008
6,068
11,223
0
89,823
L
10,172
399
589
3,850
38,145
55,643
102
11,918
26,227
41,924
11,313
W
17,743
6,205
4,347
5,864
32,634
48,066
684
6,687
25,721
57,327
0
W
Bellona
TrustInK2
Bellona
22,868
7,465
0
10,582
34,538
38,389
817
11,970
22,371
0
111,340
L
Morgan Le Fay
xXAUG_FDNXx
Morgan Le Fay
8,397
347
172
1,337
18,654
8,968
1,239
3,911
14,743
97,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,989
Gold Earned
74,929
723
Minions Killed
614
0
Camps Cleared
0
2,696,473
Distance Traveled
2,872,225
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,797
477
159
5
0
569,672
1
L
Neith
16,372
528
211
7
0
543,232
1
L
Khepri
15,306
494
166
5
0
612,652
2
W
Rama
16,442
530
145
5
0
580,251
4
W
Fenrir
13,116
423
92
3
0
557,214
2
L
Chiron
13,149
424
140
5
0
440,603
1
L
Ymir
13,161
425
58
2
0
558,704
4
W
Atlas
14,728
475
46
1
0
580,343
5
W
Bellona
15,846
511
172
6
0
584,745
1
L
Morgan Le Fay
14,001
452
148
5
0
541,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role