Player Matchup

Hercules
Hercules
AlienwareX51
Hercules
Level 100
God Stats
23W - 12L
1,513 SR
Queue Stats
242W - 230L
1,563 Elo+
Party 1
Mulan
Mulan
RonNGun
Mulan
Level 154
God Stats
8W - 2L
2,027 SR
Queue Stats
51W - 51L
1,600 Elo+
Party 3
Persephone
Persephone
TheWu13
Persephone
Level 159
God Stats
1W - 0L
1,666 SR
Queue Stats
10W - 6L
1,611 Elo+
Solo
Fenrir
Fenrir
Walls
Fenrir
Level 160
God Stats
7W - 1L
1,725 SR
Queue Stats
277W - 247L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
eHuTTz
Hou Yi
Level 143
God Stats
14W - 6L
1,823 SR
Queue Stats
38W - 35L
1,600 Elo+
Party 3
Team Averages
Level 143
1,751 SR
1,589 Elo+

VS

Team Averages
Level 135
1,655 SR
1,604 Elo+
Zeus
Zeus
Budokai1
Zeus
Level 129
God Stats
2W - 1L
1,702 SR
Queue Stats
126W - 89L
1,633 Elo+
Party 2
Thanatos
Thanatos
CarthDelwynn
Thanatos
Level 129
God Stats
6W - 3L
1,805 SR
Queue Stats
104W - 73L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
JorahX
Danzaburou
Level 154
God Stats
45W - 33L
1,768 SR
Queue Stats
294W - 280L
1,552 Elo+
Solo
Terra
Terra
Zman010
Terra
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 35L
1,646 Elo+
Party 2
Hercules
Hercules
elmozodetumama
Hercules
Level 129
God Stats
6W - 9L
1,502 SR
Queue Stats
115W - 126L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlienwareX51
Hercules
13
0 / 4 / 0
7,493
500
7,779
13,023
10,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
RonNGun
Mulan
12
0 / 1 / 11
7,580
505
5,775
10,079
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TheWu13
Persephone
15
6 / 3 / 2
9,039
603
5,586
6,004
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Walls
Fenrir
14
4 / 8 / 3
8,648
577
8,701
13,852
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
eHuTTz
Hou Yi
15
11 / 2 / 4
9,519
635
14,750
10,941
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 7 / 2
7,883
526
7,750
8,791
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CarthDelwynn
Thanatos
14
8 / 4 / 4
8,844
590
7,610
11,841
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JorahX
Danzaburou
11
0 / 6 / 1
6,443
430
6,696
9,433
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Zman010
Terra
10
1 / 3 / 5
6,759
451
3,131
14,006
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
16
1 / 1 / 5
8,904
594
9,203
11,134
14,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
21
Kills
17
18
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlienwareX51
Hercules
0
4
0
0
L
Zeus
7
7
2
1.14
L
Thanatos
CarthDelwynn
Thanatos
8
4
4
2.5
L
Danzaburou
JorahX
Danzaburou
0
6
1
0.08
W
Mulan
RonNGun
Mulan
0
1
11
5.5
W
Persephone
TheWu13
Persephone
6
3
2
2.33
W
Fenrir
Walls
Fenrir
4
8
3
0.69
L
Terra
Zman010
Terra
1
3
5
1.17
W
Hou Yi
eHuTTz
Hou Yi
11
2
4
6.5
L
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
34,390
53,899
Taken
55,205
26,658
Mitigated
30,551
16,390
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlienwareX51
Hercules
7,779
3,363
0
4,844
13,023
10,472
0
0
12,301
90
45,572
L
Zeus
7,750
686
0
500
8,791
1,910
0
3,759
5,032
31,269
0
L
Thanatos
CarthDelwynn
Thanatos
7,610
2,865
0
8,900
11,841
3,974
0
972
10,869
0
47,011
L
Danzaburou
JorahX
Danzaburou
6,696
2,582
0
1,587
9,433
1,727
185
0
9,433
0
41,549
W
Mulan
RonNGun
Mulan
5,775
1,257
503
3,611
10,079
6,668
0
3,225
6,735
1,495
21,738
W
Persephone
TheWu13
Persephone
5,586
202
0
790
6,004
1,419
295
1,820
3,698
50,204
0
W
Fenrir
Walls
Fenrir
8,701
3,495
0
1,582
13,852
4,356
0
2,885
10,662
0
58,717
L
Terra
Zman010
Terra
3,131
394
437
4,844
14,006
8,163
0
1,132
12,874
16,854
0
W
Hou Yi
eHuTTz
Hou Yi
14,750
7,135
0
5,060
10,941
3,743
1,348
2,284
8,557
0
71,791
L
Hercules
9,203
2,869
0
6,680
11,134
14,777
0
153
10,981
0
52,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
38,833
441
Minions Killed
379
0
Camps Cleared
0
1,479,528
Distance Traveled
1,487,911
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,493
500
97
6
0
274,180
0
L
Zeus
7,883
526
58
4
0
250,412
6
L
Thanatos
8,844
590
86
6
0
323,082
5
L
Danzaburou
6,443
430
81
5
0
286,587
1
W
Mulan
7,580
505
35
2
0
320,888
6
W
Persephone
9,039
603
95
6
0
309,715
3
W
Fenrir
8,648
577
102
7
0
296,586
2
L
Terra
6,759
451
29
2
0
317,823
7
W
Hou Yi
9,519
635
112
7
0
278,159
1
L
Hercules
8,904
594
125
8
0
310,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role