Player Matchup

Scylla
Scylla
EvilzElite
Scylla
Level 146
God Stats
2W - 0L
1,918 SR
Queue Stats
33W - 10L
1,933 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Exelios98
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,757 Elo+
Party 2
Thor
Thor
GSCody
Thor
Level 145
God Stats
2W - 1L
1,648 SR
Queue Stats
57W - 23L
1,700 Elo+
Party 2
Tyr
Tyr
RGK EPIX
Tyr
Level 31
God Stats
4W - 0L
1,905 SR
Queue Stats
45W - 13L
1,874 Elo+
Party 2
Ganesha
Ganesha
snowman12112
Ganesha
Level 159
God Stats
10W - 4L
1,461 SR
Queue Stats
63W - 50L
1,628 Elo+
Party 2
Team Averages
Level 121
1,686 SR
1,778 Elo+

VS

Team Averages
Level 120
1,524 SR
1,539 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Buttermilph
Aphrodite
Level 17
God Stats
42W - 46L
1,478 SR
Queue Stats
43W - 46L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
FreshInhale
Sylvanus
Level 160
God Stats
1W - 9L
1,065 SR
Queue Stats
85W - 64L
1,566 Elo+
Party 1
Arachne
Arachne
Reaperman810
Arachne
Level 160
God Stats
4W - 2L
1,866 SR
Queue Stats
410W - 361L
1,632 Elo+
Party 1
Anubis
Anubis
warpaint08
Anubis
Level 135
God Stats
1W - 1L
1,711 SR
Queue Stats
27W - 23L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvilzElite
Scylla
19
7 / 2 / 16
11,543
770
19,005
8,365
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Exelios98
Kumbhakarna
16
2 / 2 / 13
9,698
647
10,328
15,262
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
GSCody
Thor
20
16 / 2 / 10
12,668
845
23,297
21,125
8,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 12
9,932
662
7,617
17,473
15,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
snowman12112
Ganesha
17
0 / 7 / 21
10,406
694
9,732
24,093
22,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 7 / 7
10,289
686
14,462
16,927
6,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Buttermilph
Aphrodite
16
3 / 5 / 3
9,698
647
5,736
10,176
7,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
FreshInhale
Sylvanus
17
3 / 7 / 7
10,261
684
17,076
21,103
19,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Reaperman810
Arachne
17
5 / 2 / 4
10,281
685
8,508
18,653
11,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anubis
warpaint08
Anubis
18
3 / 5 / 6
10,640
709
12,210
14,873
6,491
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
26
Kills
15
15
Deaths
26
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
7
0.64
L
Aphrodite
Buttermilph
Aphrodite
3
5
3
0.9
W
Scylla
EvilzElite
Scylla
7
2
16
7.5
W
Kumbhakarna
Exelios98
Kumbhakarna
2
2
13
4.25
L
Sylvanus
FreshInhale
Sylvanus
3
7
7
0.93
W
Thor
GSCody
Thor
16
2
10
10.5
W
1
2
12
3.5
L
Arachne
Reaperman810
Arachne
5
2
4
3.5
W
Ganesha
snowman12112
Ganesha
0
7
21
1.5
L
Anubis
warpaint08
Anubis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,979
Damage
57,992
86,318
Taken
81,732
56,506
Mitigated
50,785
13,941
Healing
24,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,462
9,631
0
2,196
16,927
6,324
629
6,020
10,671
0
47,435
L
Aphrodite
Buttermilph
Aphrodite
5,736
329
5,401
3,119
10,176
7,183
192
4,357
5,307
15,049
0
W
Scylla
EvilzElite
Scylla
19,005
3,754
0
879
8,365
2,770
919
4,112
4,253
47,111
0
W
Kumbhakarna
Exelios98
Kumbhakarna
10,328
2,891
1,129
2,104
15,262
7,377
345
6,701
8,561
19,257
1,654
L
Sylvanus
FreshInhale
Sylvanus
17,076
3,092
1,904
5,095
21,103
19,751
0
11,377
9,469
29,835
5,656
W
Thor
GSCody
Thor
23,297
4,787
0
5,141
21,125
8,128
1,155
10,336
10,789
0
68,562
W
7,617
758
330
2,608
17,473
15,447
0
4,291
13,182
0
21,923
L
Arachne
Reaperman810
Arachne
8,508
5,242
0
3,681
18,653
11,036
0
9,156
9,326
0
24,675
W
Ganesha
snowman12112
Ganesha
9,732
1,057
0
1,750
24,093
22,784
0
8,503
15,590
17,712
0
L
Anubis
warpaint08
Anubis
12,210
209
0
3,508
14,873
6,491
155
5,822
8,770
39,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
51,169
268
Minions Killed
213
0
Camps Cleared
0
1,535,705
Distance Traveled
1,349,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,289
686
69
5
0
269,472
3
L
Aphrodite
9,698
647
18
1
0
260,951
1
W
Scylla
11,543
770
99
7
0
274,262
1
W
Kumbhakarna
9,698
647
27
2
0
325,802
0
L
Sylvanus
10,261
684
32
2
0
236,940
1
W
Thor
12,668
845
100
7
0
309,991
1
W
Tyr
9,932
662
40
3
0
355,386
0
L
Arachne
10,281
685
36
2
0
303,065
0
W
Ganesha
10,406
694
2
0
0
270,264
3
L
Anubis
10,640
709
58
4
0
278,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role