Player Matchup

Morgan Le Fay
Morgan Le Fay
elnefas19
Morgan Le Fay
Level 119
God Stats
8W - 4L
1,600 SR
Queue Stats
56W - 67L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
george 32533
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,379 Elo+
Party 2
Shiva
Shiva
pepegzza
Shiva
Level 22
God Stats
1W - 4L
1,250 SR
Queue Stats
60W - 78L
1,376 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,381 Elo+

VS

Team Averages
Level 53
1,533 SR
1,398 Elo+
Izanami
Izanami
Axz13
Izanami
Level 86
God Stats
3W - 9L
1,654 SR
Queue Stats
27W - 62L
1,436 Elo+
Party 1
Ymir
Ymir
NotSoHardSenpai
Ymir
Level 26
God Stats
2W - 10L
1,444 SR
Queue Stats
20W - 59L
1,436 Elo+
Party 1
Merlin
Merlin
Riddler_bang
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
elnefas19
Morgan Le Fay
20
13 / 4 / 6
15,580
779
27,659
17,246
6,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
george 32533
Tsukuyomi
19
5 / 5 / 14
14,218
711
23,028
22,288
8,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
pepegzza
Shiva
18
4 / 1 / 12
13,513
676
12,837
19,240
18,305
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axz13
Izanami
18
7 / 8 / 3
13,642
682
21,291
24,137
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 7
13,414
671
11,637
29,273
46,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
16
1 / 11 / 5
11,681
584
7,941
17,122
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
22
Kills
10
10
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axz13
Izanami
7
8
3
1.06
L
2
3
7
1.83
L
Merlin
1
11
5
0.32
W
Morgan Le Fay
elnefas19
Morgan Le Fay
13
4
6
4
W
Tsukuyomi
george 32533
Tsukuyomi
5
5
14
2.4
W
Shiva
pepegzza
Shiva
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,524
Damage
40,869
58,774
Taken
70,532
33,477
Mitigated
58,987
19,033
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axz13
Izanami
21,291
16,312
0
6,462
24,137
7,520
1,389
10,963
13,174
0
68,557
L
11,637
2,155
224
6,639
29,273
46,074
12
11,318
17,955
27,913
0
L
Merlin
7,941
580
0
518
17,122
5,393
441
6,469
10,653
35,398
0
W
Morgan Le Fay
elnefas19
Morgan Le Fay
27,659
3,581
130
6,311
17,246
6,604
550
7,130
10,116
68,505
0
W
Tsukuyomi
george 32533
Tsukuyomi
23,028
6,498
0
8,541
22,288
8,568
490
6,112
16,176
0
63,886
W
Shiva
pepegzza
Shiva
12,837
2,501
307
3,744
19,240
18,305
731
7,571
11,669
3,497
30,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
38,737
173
Minions Killed
190
8
Camps Cleared
7
1,104,043
Distance Traveled
830,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,642
682
107
5
5
258,046
4
L
Ymir
13,414
671
36
2
2
308,025
2
L
Merlin
11,681
584
47
2
0
264,244
0
W
Morgan Le Fay
15,580
779
75
4
4
314,653
1
W
Tsukuyomi
14,218
711
63
3
4
385,825
0
W
Shiva
13,513
676
35
2
0
403,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role