Player Matchup

Achilles
Achilles
DocParanoia
Achilles
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 38L
1,676 Elo+
Solo
Scylla
Scylla
LaxMonk3y01
Scylla
Level 86
God Stats
2W - 3L
1,603 SR
Queue Stats
16W - 13L
1,815 Elo+
Party 2
Danzaburou
Danzaburou
xClutch LAX
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,746 Elo+

VS

Team Averages
Level 70
1,605 SR
1,571 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Nova8525
Cerberus
Level 64
God Stats
2W - 2L
1,581 SR
Queue Stats
118W - 124L
1,629 Elo+
Party 1
Zeus
Zeus
itzzGabiMann
Zeus
Level 57
God Stats
3W - 0L
1,734 SR
Queue Stats
68W - 58L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DocParanoia
Achilles
6
0 / 4 / 0
5,577
558
1,453
7,238
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
0 / 2 / 1
6,468
647
8,088
6,291
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xClutch LAX
Danzaburou
10
1 / 5 / 0
6,825
683
5,054
9,119
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 1 / 4
8,028
803
5,796
6,439
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nova8525
Cerberus
11
2 / 0 / 9
7,798
780
5,266
8,988
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 0 / 8
8,021
802
6,902
5,422
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
4
8
L
Achilles
DocParanoia
Achilles
0
4
0
0
L
Scylla
0
2
1
0.25
W
Cerberus
Nova8525
Cerberus
2
0
9
6.5
W
3
0
8
7
L
Danzaburou
xClutch LAX
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
17,964
22,648
Taken
20,849
10,686
Mitigated
11,761
3,487
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,796
3,735
0
2,670
6,439
2,388
1,563
2,349
3,932
0
24,528
L
Achilles
DocParanoia
Achilles
1,453
182
0
1,128
7,238
5,370
0
2,648
4,310
0
5,892
L
Scylla
8,088
1,175
0
1,398
6,291
2,227
0
4,317
1,822
23,405
0
W
Cerberus
Nova8525
Cerberus
5,266
318
469
4,613
8,988
7,602
147
3,177
5,428
18,399
0
W
6,902
493
28
2,116
5,422
1,771
433
2,333
2,865
28,134
0
L
Danzaburou
xClutch LAX
Danzaburou
5,054
1,259
0
961
9,119
3,089
0
4,867
3,974
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
23,847
72
Minions Killed
143
2
Camps Cleared
6
433,866
Distance Traveled
567,484
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,028
803
49
5
3
176,633
2
L
Achilles
5,577
558
8
1
0
88,675
2
L
Scylla
6,468
647
38
4
1
179,071
2
W
Cerberus
7,798
780
33
3
0
201,716
0
W
Zeus
8,021
802
61
6
3
189,135
0
L
Danzaburou
6,825
683
26
3
1
166,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role