Player Matchup

Sun Wukong
Sun Wukong
Kvothe0508
Sun Wukong
Level 100
God Stats
2W - 2L
1,779 SR
Queue Stats
240W - 225L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
Rekkinstein
Cthulhu
Level 105
God Stats
12W - 3L
1,617 SR
Queue Stats
13W - 5L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
Rockhead51
Kukulkan
Level 66
God Stats
5W - 2L
1,757 SR
Queue Stats
11W - 6L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
XxAfterglowxX
Cernunnos
Level 109
God Stats
4W - 0L
1,499 SR
Queue Stats
14W - 5L
1,558 Elo+
Party 2
Anhur
Anhur
XxpitolocoXx
Anhur
Level 127
God Stats
9W - 7L
1,414 SR
Queue Stats
260W - 258L
1,454 Elo+
Party 3
Team Averages
Level 101
1,613 SR
1,500 Elo+

VS

Team Averages
Level 112
1,462 SR
1,389 Elo+
Rama
Rama
CoolMushroom
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,357 Elo+
Party 1
Ra
Ra
Nexter010
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,274 Elo+
Solo
Mulan
Mulan
SirSilvertree
Mulan
Level 143
God Stats
6W - 7L
1,500 SR
Queue Stats
152W - 162L
1,481 Elo+
Party 1
Ganesha
Ganesha
Timberdoodle
Ganesha
Level 132
God Stats
1W - 2L
1,311 SR
Queue Stats
239W - 249L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
xazlo
Guan Yu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 165L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kvothe0508
Sun Wukong
20
2 / 6 / 13
14,242
509
18,590
31,954
27,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Rekkinstein
Cthulhu
20
3 / 2 / 18
15,253
545
11,019
20,621
33,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Rockhead51
Kukulkan
20
10 / 3 / 13
16,395
586
24,045
20,083
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
XxAfterglowxX
Cernunnos
20
23 / 2 / 11
18,772
670
39,772
22,166
8,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 6 / 12
15,464
552
18,299
27,549
8,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 2
11,511
411
8,854
23,109
6,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 10 / 2
13,527
483
8,234
21,020
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 10 / 3
14,442
516
30,102
32,433
16,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Timberdoodle
Ganesha
18
0 / 6 / 13
12,226
437
14,146
32,664
45,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
xazlo
Guan Yu
19
5 / 7 / 7
13,013
465
16,096
33,095
51,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
44
Kills
19
19
Deaths
44
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Sun Wukong
Kvothe0508
Sun Wukong
2
6
13
1.42
L
2
10
2
0.3
W
Cthulhu
Rekkinstein
Cthulhu
3
2
18
6
W
Kukulkan
Rockhead51
Kukulkan
10
3
13
5.5
L
11
10
3
1.25
L
Ganesha
Timberdoodle
Ganesha
0
6
13
1.08
W
Cernunnos
XxAfterglowxX
Cernunnos
23
2
11
14.25
W
6
6
12
2
L
Guan Yu
xazlo
Guan Yu
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,725
Damage
77,432
122,373
Taken
142,321
84,469
Mitigated
127,520
40,162
Healing
42,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,854
7,004
0
5,627
23,109
6,469
1,809
7,062
16,047
0
67,302
W
Sun Wukong
Kvothe0508
Sun Wukong
18,590
2,615
0
12,027
31,954
27,474
740
5,897
25,173
0
88,183
L
8,234
511
867
3,794
21,020
7,688
0
4,755
16,265
114,980
0
W
Cthulhu
Rekkinstein
Cthulhu
11,019
629
1,865
3,496
20,621
33,142
366
4,861
15,679
51,007
0
W
Kukulkan
Rockhead51
Kukulkan
24,045
2,456
713
4,541
20,083
6,671
2,951
7,840
12,243
122,042
0
L
30,102
4,840
0
11,713
32,433
16,827
439
3,750
28,683
0
110,267
L
Ganesha
Timberdoodle
Ganesha
14,146
722
865
7,779
32,664
45,218
147
12,347
20,317
57,667
0
W
Cernunnos
XxAfterglowxX
Cernunnos
39,772
25,044
0
8,858
22,166
8,563
3,769
3,427
18,560
0
161,993
W
18,299
9,786
0
8,662
27,549
8,619
0
4,552
22,696
0
156,776
L
Guan Yu
xazlo
Guan Yu
16,096
1,478
3,209
8,774
33,095
51,318
557
7,150
25,945
16,437
52,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,126
Gold Earned
64,719
743
Minions Killed
655
0
Camps Cleared
0
2,707,899
Distance Traveled
2,362,493
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,511
411
143
5
0
437,176
2
W
Sun Wukong
14,242
509
145
5
0
560,606
4
L
Ra
13,527
483
200
7
0
446,629
2
W
Cthulhu
15,253
545
89
3
0
569,036
16
W
Kukulkan
16,395
586
194
7
0
542,988
1
L
Mulan
14,442
516
150
5
0
462,301
1
L
Ganesha
12,226
437
21
1
0
518,648
9
W
Cernunnos
18,772
670
164
6
0
559,544
1
W
Anhur
15,464
552
151
5
0
475,725
3
L
Guan Yu
13,013
465
141
5
0
497,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role