Player Matchup

Agni
Agni
lLocation
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 228L
1,594 Elo+
Party 2
Medusa
Medusa
okcapone
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
1,287 Elo+
Party 2
Atlas
Atlas
sebastianp30
Atlas
Level 87
God Stats
2W - 1L
1,694 SR
Queue Stats
37W - 58L
1,315 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,399 Elo+

VS

Team Averages
Level 106
1,387 SR
1,492 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PedroXD2001
Chiron
Level 27
God Stats
8W - 10L
1,296 SR
Queue Stats
21W - 25L
1,459 Elo+
Party 1
Merlin
Merlin
vera-1973
Merlin
Level 138
God Stats
1W - 1L
1,366 SR
Queue Stats
178W - 220L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 3 / 1
6,858
572
6,060
7,496
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
okcapone
Medusa
11
1 / 4 / 0
7,390
616
5,951
8,503
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
7,378
615
7,078
13,239
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 8
8,642
720
3,442
11,360
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
14
5 / 0 / 5
9,089
757
8,935
4,339
1,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
vera-1973
Merlin
14
5 / 1 / 4
9,032
753
12,025
8,966
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
W
Chiron
5
0
5
7.5
L
Agni
0
3
1
0.17
L
Medusa
okcapone
Medusa
1
4
0
0.25
L
0
3
1
0.17
W
Merlin
vera-1973
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
24,402
29,238
Taken
24,665
15,275
Mitigated
15,011
4,565
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,442
145
214
2,560
11,360
10,087
325
5,585
5,529
19,223
0
W
Chiron
8,935
2,357
860
1,243
4,339
1,556
1,611
2,204
1,981
0
27,013
L
Agni
6,060
599
0
925
7,496
1,377
0
4,204
3,292
24,623
0
L
Medusa
okcapone
Medusa
5,951
3,125
119
833
8,503
2,438
0
4,615
3,888
0
22,513
L
7,078
2,391
277
2,411
13,239
11,460
124
6,802
6,437
20,508
0
W
Merlin
vera-1973
Merlin
12,025
540
0
3,248
8,966
3,368
480
5,240
3,458
44,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
26,763
114
Minions Killed
150
4
Camps Cleared
7
616,770
Distance Traveled
633,408
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,642
720
9
1
1
209,196
2
W
Chiron
9,089
757
66
6
2
212,829
1
L
Agni
6,858
572
48
4
2
210,678
3
L
Medusa
7,390
616
55
5
2
191,505
0
L
Atlas
7,378
615
11
1
0
214,587
2
W
Merlin
9,032
753
75
6
4
211,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role