Player Matchup

Bacchus
Bacchus
BrunhiIde
Bacchus
Level 83
God Stats
50W - 40L
1,559 SR
Queue Stats
205W - 227L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
FrigginFrigger
Baron Samedi
Level 27
God Stats
22W - 29L
1,394 SR
Queue Stats
131W - 164L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
GrandGecko
Ao Kuang
Level 27
God Stats
1W - 0L
1,269 SR
Queue Stats
42W - 57L
1,269 Elo+
Party 1
Jing Wei
Jing Wei
Urayulii
Jing Wei
Level 78
God Stats
16W - 17L
1,460 SR
Queue Stats
223W - 264L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
joemama0531
Guan Yu
Level 60
God Stats
13W - 9L
1,209 SR
Queue Stats
89W - 90L
1,413 Elo+
Solo
Team Averages
Level 55
1,378 SR
1,392 Elo+

VS

Team Averages
Level 79
1,497 SR
1,422 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BulbousDonk2
King Arthur
Level 26
God Stats
2W - 5L
1,607 SR
Queue Stats
177W - 223L
1,336 Elo+
Party 3
Ah Puch
Ah Puch
Jarwood76
Ah Puch
Level 58
God Stats
6W - 12L
1,379 SR
Queue Stats
82W - 99L
1,423 Elo+
Solo
Olorun
Olorun
TaffiVamp
Olorun
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 169L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrunhiIde
Bacchus
12
3 / 0 / 6
8,186
546
5,979
11,446
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
FrigginFrigger
Baron Samedi
12
1 / 3 / 1
7,131
475
3,843
7,323
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GrandGecko
Ao Kuang
9
0 / 2 / 0
5,791
386
1,618
6,655
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Urayulii
Jing Wei
12
5 / 1 / 3
7,470
498
9,730
8,403
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
joemama0531
Guan Yu
13
3 / 5 / 1
7,665
511
6,982
12,561
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 4 / 1
8,334
556
9,731
12,503
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
11
1 / 2 / 2
6,803
454
2,703
8,120
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BulbousDonk2
King Arthur
11
0 / 1 / 1
6,879
459
4,157
9,010
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Jarwood76
Ah Puch
13
4 / 1 / 0
8,048
537
8,125
7,395
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
TaffiVamp
Olorun
11
0 / 4 / 1
6,304
420
3,899
9,336
3,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
11
11
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
4
1
1.63
L
Thor
 
Thor
1
2
2
1
W
Bacchus
BrunhiIde
Bacchus
3
0
6
6
L
King Arthur
BulbousDonk2
King Arthur
0
1
1
0.5
W
Baron Samedi
FrigginFrigger
Baron Samedi
1
3
1
0.5
W
Ao Kuang
GrandGecko
Ao Kuang
0
2
0
0
L
Ah Puch
Jarwood76
Ah Puch
4
1
0
4
L
Olorun
TaffiVamp
Olorun
0
4
1
0.13
W
Jing Wei
Urayulii
Jing Wei
5
1
3
6.5
W
Guan Yu
joemama0531
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
28,615
46,388
Taken
46,364
31,834
Mitigated
21,729
16,833
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,731
3,463
0
2,876
12,503
7,391
536
1,014
10,998
0
42,644
L
Thor
 
Thor
2,703
334
0
2,043
8,120
2,469
0
2,137
5,814
0
27,022
W
Bacchus
BrunhiIde
Bacchus
5,979
725
0
3,546
11,446
13,082
112
2,776
8,628
21,030
0
L
King Arthur
BulbousDonk2
King Arthur
4,157
603
107
2,351
9,010
6,182
67
2,263
6,747
0
24,919
W
Baron Samedi
FrigginFrigger
Baron Samedi
3,843
0
343
1,749
7,323
2,093
889
4,601
2,414
32,584
0
W
Ao Kuang
GrandGecko
Ao Kuang
1,618
421
0
1,983
6,655
1,631
0
977
5,618
19,587
0
L
Ah Puch
Jarwood76
Ah Puch
8,125
267
96
3,416
7,395
2,286
0
2,875
4,247
46,332
3,515
L
Olorun
TaffiVamp
Olorun
3,899
2,428
297
3,480
9,336
3,401
309
2,774
6,562
37,176
0
W
Jing Wei
Urayulii
Jing Wei
9,730
7,802
0
3,930
8,403
2,378
1,614
3,004
5,307
0
43,256
W
Guan Yu
joemama0531
Guan Yu
6,982
721
0
5,282
12,561
12,650
52
0
12,561
0
35,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
36,368
283
Minions Killed
314
0
Camps Cleared
0
1,370,109
Distance Traveled
1,431,986
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,334
556
66
4
0
273,571
6
L
Thor
6,803
454
47
3
0
299,427
1
W
Bacchus
8,186
546
27
2
0
284,225
3
L
King Arthur
6,879
459
40
3
0
297,718
1
W
Baron Samedi
7,131
475
76
5
0
276,029
5
W
Ao Kuang
5,791
386
40
3
0
257,934
0
L
Ah Puch
8,048
537
101
7
0
292,514
0
L
Olorun
6,304
420
60
4
0
268,756
1
W
Jing Wei
7,470
498
72
5
0
290,219
1
W
Guan Yu
7,665
511
68
5
0
261,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role