Player Matchup

Yemoja
Yemoja
BacaniCat
Yemoja
Level 111
God Stats
2W - 3L
1,674 SR
Queue Stats
213W - 212L
1,463 Elo+
Party 3
Cliodhna
Cliodhna
BridgeMaster
Cliodhna
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 34L
1,452 Elo+
Party 3
Nike
Nike
FengshuiJudo
Nike
Level 85
God Stats
8W - 5L
1,563 SR
Queue Stats
24W - 22L
1,488 Elo+
Party 3
Baron Samedi
Baron Samedi
bribriHEARTS
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
stewie-josh2002
Cthulhu
Level 122
God Stats
2W - 0L
1,985 SR
Queue Stats
18W - 22L
1,421 Elo+
Party 3
Team Averages
Level 84
1,644 SR
1,454 Elo+

VS

Team Averages
Level 52
1,497 SR
1,476 Elo+
Xing Tian
Xing Tian
A1D1R1I1A1N
Xing Tian
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 147L
1,540 Elo+
Party 1
Sol
Sol
BigBren27
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,405 Elo+
Party 2
King Arthur
King Arthur
Fireaion
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,422 Elo+
Party 1
Ganesha
Ganesha
TheMrPlus
Ganesha
Level 41
God Stats
1W - 2L
1,591 SR
Queue Stats
53W - 49L
1,576 Elo+
Solo
Arachne
Arachne
kiddylandellis
Arachne
Level 54
God Stats
52W - 52L
1,393 SR
Queue Stats
137W - 155L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BacaniCat
Yemoja
15
0 / 2 / 11
9,475
1,184
3,802
13,205
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
BridgeMaster
Cliodhna
15
7 / 0 / 4
10,593
1,324
11,439
6,842
2,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

14
1 / 1 / 9
9,019
1,127
5,367
6,045
4,196
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
bribriHEARTS
Baron Samedi
15
2 / 1 / 4
9,041
1,130
2,698
1,739
126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
8,928
1,116
6,257
8,956
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

344

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A1D1R1I1A1N
Xing Tian
12
0 / 1 / 0
7,627
953
610
1,384
608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 5
9,159
1,145
16,052
7,624
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fireaion
King Arthur
12
1 / 1 / 0
7,928
991
272
1,215
433
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TheMrPlus
Ganesha
15
2 / 4 / 5
9,574
1,197
12,489
11,462
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
9,070
1,134
4,906
11,157
3,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
11
Kills
7
7
Deaths
11
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A1D1R1I1A1N
Xing Tian
0
1
0
0
W
Yemoja
BacaniCat
Yemoja
0
2
11
2.75
L
1
1
5
3.5
W
Cliodhna
BridgeMaster
Cliodhna
7
0
4
9
W
1
1
9
5.5
L
King Arthur
Fireaion
King Arthur
1
1
0
1
L
Ganesha
TheMrPlus
Ganesha
2
4
5
1.13
W
Baron Samedi
bribriHEARTS
Baron Samedi
2
1
4
4
L
3
4
1
0.88
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
34,329
36,787
Taken
32,842
21,161
Mitigated
12,367
6,174
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A1D1R1I1A1N
Xing Tian
610
14
12
178
1,384
608
0
177
1,179
2,889
0
W
Yemoja
BacaniCat
Yemoja
3,802
1,136
2,472
1,543
13,205
11,214
0
10,231
2,974
11,271
0
L
16,052
3,545
0
1,237
7,624
2,490
0
3,536
3,939
31,644
0
W
Cliodhna
BridgeMaster
Cliodhna
11,439
2,173
0
81
6,842
2,354
0
4,851
1,991
0
25,154
W
5,367
380
0
0
6,045
4,196
0
5,005
1,040
0
13,640
L
King Arthur
Fireaion
King Arthur
272
0
0
32
1,215
433
0
160
1,055
0
1,878
L
Ganesha
TheMrPlus
Ganesha
12,489
808
0
730
11,462
5,161
0
4,872
6,393
32,084
0
W
Baron Samedi
bribriHEARTS
Baron Samedi
2,698
517
350
59
1,739
126
0
1,691
48
17,597
0
L
4,906
3,834
0
1,981
11,157
3,675
0
3,529
7,519
0
10,405
W
6,257
112
831
838
8,956
3,271
0
7,373
1,583
22,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
43,358
154
Minions Killed
110
6
Camps Cleared
4
796,372
Distance Traveled
478,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,627
953
3
0
1
22,937
0
W
Yemoja
9,475
1,184
14
2
0
143,729
0
L
Sol
9,159
1,145
58
7
0
136,797
0
W
Cliodhna
10,593
1,324
35
4
3
184,668
0
W
Nike
9,019
1,127
32
4
1
177,201
0
L
King Arthur
7,928
991
3
0
1
28,088
0
L
Ganesha
9,574
1,197
20
3
1
142,955
0
W
Baron Samedi
9,041
1,130
41
5
0
145,014
0
L
Arachne
9,070
1,134
26
3
1
147,919
0
W
Cthulhu
8,928
1,116
32
4
2
145,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role