Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Discordia9028
Xing Tian
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
109W - 133L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
Pelvic impaler
Ah Puch
Level 158
God Stats
6W - 4L
1,566 SR
Queue Stats
145W - 160L
1,455 Elo+
Party 1
Artio
Artio
pxtatoe-_-
Artio
Level 42
God Stats
1W - 0L
1,721 SR
Queue Stats
11W - 17L
1,310 Elo+
Solo
Fenrir
Fenrir
yun6bl00d91
Fenrir
Level 155
God Stats
1W - 0L
1,306 SR
Queue Stats
11W - 14L
1,536 Elo+
Party 1
Team Averages
Level 116
1,476 SR
1,452 Elo+

VS

Team Averages
Level 76
1,500 SR
1,366 Elo+
Mercury
Mercury
EatenTrain5
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,123 Elo+
Solo
He Bo
He Bo
EpicPyroTeddy
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,493 Elo+
Solo
Jormungandr
Jormungandr
LookatTheBubbles
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Solo
Persephone
Persephone
MarceloCeara298
Persephone
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 329L
1,339 Elo+
Solo
Hel
Hel
loccdout87
Hel
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
579W - 639L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 3 / 24
10,068
774
9,329
12,462
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Discordia9028
Xing Tian
16
2 / 5 / 23
10,166
782
6,793
17,781
21,948
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 2 / 17
11,593
892
21,062
13,225
4,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
19
9 / 4 / 20
11,592
892
11,786
21,890
13,206
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
20
17 / 3 / 15
12,637
972
19,910
17,903
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EatenTrain5
Mercury
14
1 / 9 / 8
8,583
660
6,400
13,299
4,595
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 11 / 8
9,642
742
12,359
13,705
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LookatTheBubbles
Jormungandr
18
6 / 9 / 5
10,671
821
19,001
22,958
22,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
MarceloCeara298
Persephone
16
3 / 7 / 7
10,553
812
8,832
12,652
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 10
10,153
781
6,187
14,204
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
43
Kills
17
17
Deaths
43
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
24
5
W
Xing Tian
Discordia9028
Xing Tian
2
5
23
2.7
L
Mercury
EatenTrain5
Mercury
1
9
8
0.56
L
3
11
8
0.64
L
Jormungandr
LookatTheBubbles
Jormungandr
6
9
5
0.94
L
Persephone
MarceloCeara298
Persephone
3
7
7
0.93
W
12
2
17
10.25
L
4
7
10
1.29
W
Artio
9
4
20
4.75
W
Fenrir
17
3
15
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,880
Damage
52,779
83,261
Taken
76,818
66,793
Mitigated
42,702
39,325
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,329
2,116
4,927
5,203
12,462
8,243
1,133
8,371
4,091
19,120
0
W
Xing Tian
Discordia9028
Xing Tian
6,793
506
592
1,083
17,781
21,948
1,096
9,132
8,649
16,670
0
L
Mercury
EatenTrain5
Mercury
6,400
2,038
0
354
13,299
4,595
0
9,514
3,624
0
10,150
L
12,359
1,381
300
333
13,705
5,317
0
7,476
6,018
17,005
0
L
Jormungandr
LookatTheBubbles
Jormungandr
19,001
3,680
442
1,697
22,958
22,335
0
15,446
7,200
41,502
0
L
Persephone
MarceloCeara298
Persephone
8,832
937
214
1,426
12,652
4,218
0
8,862
3,602
19,053
0
W
21,062
1,463
353
5,262
13,225
4,752
1,605
7,640
5,585
35,278
0
L
6,187
162
3,473
4,419
14,204
6,237
0
7,667
6,305
9,708
0
W
Artio
11,786
1,305
4,549
8,666
21,890
13,206
1,183
13,357
7,435
26,401
0
W
Fenrir
19,910
4,042
1,072
7,618
17,903
18,644
408
7,879
10,024
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
49,602
109
Minions Killed
89
0
Camps Cleared
0
1,285,427
Distance Traveled
983,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,068
774
34
3
0
215,631
0
W
Xing Tian
10,166
782
10
1
0
239,857
3
L
Mercury
8,583
660
7
1
0
238,141
0
L
He Bo
9,642
742
16
1
0
164,642
2
L
Jormungandr
10,671
821
49
4
0
178,032
0
L
Persephone
10,553
812
12
1
0
174,520
0
W
Ah Puch
11,593
892
27
2
0
265,184
0
L
Hel
10,153
781
5
0
0
228,309
0
W
Artio
11,592
892
21
2
0
274,625
1
W
Fenrir
12,637
972
17
1
0
290,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role