Player Matchup

Atlas
Atlas
DiscountMcLovin
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,386 Elo+
Party 3
Charybdis
Charybdis
Hey Im Noble
Charybdis
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 3
Shiva
Shiva
RandomlyEpic87
Shiva
Level 124
God Stats
9W - 7L
1,295 SR
Queue Stats
147W - 135L
1,386 Elo+
Party 3
Zeus
Zeus
bhdh
Zeus
Level 155
God Stats
4W - 2L
1,460 SR
Queue Stats
327W - 129L
1,734 Elo+
Party 2
King Arthur
King Arthur
jupinlyf12
King Arthur
Level 29
God Stats
4W - 1L
1,725 SR
Queue Stats
321W - 68L
1,736 Elo+
Party 2
Team Averages
Level 87
1,496 SR
1,525 Elo+

VS

Team Averages
Level 64
1,612 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
ARGEE T8
Bacchus
Level 42
God Stats
59W - 36L
1,797 SR
Queue Stats
161W - 148L
1,542 Elo+
Party 1
Vulcan
Vulcan
DullestYak84755
Vulcan
Level 69
God Stats
3W - 1L
1,734 SR
Queue Stats
327W - 281L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
Glothika
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Pele
Pele
nekozum
Pele
Level 70
God Stats
21W - 23L
1,527 SR
Queue Stats
852W - 781L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
6,178
618
2,856
6,639
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Hey Im Noble
Charybdis
10
0 / 1 / 3
5,770
577
2,579
5,430
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 4
6,556
656
3,771
5,712
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
bhdh
Zeus
12
5 / 1 / 7
7,118
712
9,408
5,965
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
jupinlyf12
King Arthur
12
4 / 0 / 1
7,133
713
4,511
5,095
3,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 1
5,895
590
3,921
5,693
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ARGEE T8
Bacchus
8
0 / 2 / 0
4,936
494
2,177
7,110
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 2
5,172
517
4,476
7,139
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Glothika
Amaterasu
8
0 / 3 / 1
4,864
486
739
5,613
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
nekozum
Pele
10
2 / 3 / 0
5,622
562
1,780
7,963
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
L
Bacchus
ARGEE T8
Bacchus
0
2
0
0
W
1
1
9
5.5
L
0
5
2
0.2
L
Amaterasu
Glothika
Amaterasu
0
3
1
0.17
W
Charybdis
Hey Im Noble
Charybdis
0
1
3
1.5
W
4
0
4
6
W
Zeus
bhdh
Zeus
5
1
7
8.5
W
King Arthur
jupinlyf12
King Arthur
4
0
1
4.5
L
Pele
nekozum
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
13,093
28,841
Taken
33,518
12,053
Mitigated
10,683
11,451
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,921
2,803
0
3,117
5,693
1,341
0
862
4,831
0
41,396
L
Bacchus
ARGEE T8
Bacchus
2,177
344
0
926
7,110
3,594
0
3,297
3,813
9,696
0
W
2,856
977
0
2,322
6,639
3,616
231
1,810
4,829
14,693
0
L
4,476
1,003
0
260
7,139
1,582
0
4,712
2,427
30,636
0
L
Amaterasu
Glothika
Amaterasu
739
475
0
350
5,613
2,397
0
408
5,205
0
15,898
W
Charybdis
Hey Im Noble
Charybdis
2,579
2,021
0
3,197
5,430
1,119
0
403
5,027
0
32,580
W
3,771
1,033
278
3,696
5,712
2,330
228
932
4,780
0
33,337
W
Zeus
bhdh
Zeus
9,408
917
0
1,608
5,965
1,931
47
2,017
3,948
52,906
0
W
King Arthur
jupinlyf12
King Arthur
4,511
721
0
350
5,095
3,057
0
1,491
3,522
0
39,809
L
Pele
nekozum
Pele
1,780
310
0
3,168
7,963
1,769
0
2,985
4,978
0
29,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
26,489
350
Minions Killed
269
0
Camps Cleared
0
1,052,103
Distance Traveled
1,080,778
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,895
590
92
9
0
197,243
3
L
Bacchus
4,936
494
24
2
0
227,246
0
W
Atlas
6,178
618
18
2
0
203,047
4
L
Vulcan
5,172
517
52
5
0
209,065
2
L
Amaterasu
4,864
486
39
4
0
208,225
1
W
Charybdis
5,770
577
64
6
0
189,242
2
W
Shiva
6,556
656
81
8
0
250,631
1
W
Zeus
7,118
712
89
9
0
218,307
2
W
King Arthur
7,133
713
98
10
0
190,876
0
L
Pele
5,622
562
62
6
0
238,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role