Player Matchup

Morgan Le Fay
Morgan Le Fay
obiwankenobear
Morgan Le Fay
Level 86
God Stats
6W - 3L
1,691 SR
Queue Stats
50W - 50L
1,362 Elo+
Solo
Horus
Horus
xBUGx8176
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 240L
1,276 Elo+
Party 1
Medusa
Medusa
xWARxREAPERx10
Medusa
Level 82
God Stats
16W - 32L
1,245 SR
Queue Stats
95W - 200L
1,203 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,280 Elo+

VS

Team Averages
Level 35
1,414 SR
1,182 Elo+
Fenrir
Fenrir
AimedBump360
Fenrir
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 54L
1,089 Elo+
Party 2
Atlas
Atlas
FFS--Mikey
Atlas
Level 42
God Stats
45W - 37L
1,595 SR
Queue Stats
208W - 264L
1,368 Elo+
Solo
Sol
Sol
jacobsalad4
Sol
Level 14
God Stats
1W - 1L
1,148 SR
Queue Stats
33W - 34L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
obiwankenobear
Morgan Le Fay
12
5 / 0 / 3
8,114
811
9,476
4,201
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xBUGx8176
Horus
11
1 / 0 / 7
7,052
705
3,011
5,354
2,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 4
7,390
739
3,326
6,095
2,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 1
5,880
588
1,710
8,522
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
9
1 / 4 / 0
6,360
636
4,180
8,758
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 1
5,694
569
754
4,346
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
L
Atlas
1
4
0
0.25
L
1
2
1
0.75
W
Morgan Le Fay
obiwankenobear
Morgan Le Fay
5
0
3
6.5
W
Horus
xBUGx8176
Horus
1
0
7
4.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
6,644
15,650
Taken
21,626
6,452
Mitigated
9,513
5,849
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,710
291
215
2,099
8,522
3,414
0
3,645
4,575
0
14,302
L
Atlas
4,180
1,858
0
1,675
8,758
5,212
0
4,420
4,026
12,399
0
L
754
213
0
256
4,346
887
0
1,374
2,880
3,655
0
W
Morgan Le Fay
obiwankenobear
Morgan Le Fay
9,476
1,437
171
869
4,201
1,584
640
1,743
2,458
32,629
0
W
Horus
xBUGx8176
Horus
3,011
1,417
1,775
2,188
5,354
2,657
212
2,480
2,874
2,816
8,931
W
3,326
1,606
0
846
6,095
2,211
1,086
1,828
4,267
0
22,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
17,934
112
Minions Killed
35
8
Camps Cleared
1
524,170
Distance Traveled
388,063
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,880
588
26
3
0
163,247
0
L
Atlas
6,360
636
9
1
1
145,760
1
L
Sol
5,694
569
0
0
0
79,056
0
W
Morgan Le Fay
8,114
811
60
6
3
182,027
2
W
Horus
7,052
705
20
2
1
198,718
1
W
Medusa
7,390
739
32
3
4
143,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role