Player Matchup

Ra
Ra
BADMANDEALER
Ra
Level 82
God Stats
54W - 67L
1,342 SR
Queue Stats
230W - 292L
1,204 Elo+
Solo
Artemis
Artemis
F4THERW0RM
Artemis
Level 67
God Stats
30W - 43L
1,356 SR
Queue Stats
177W - 237L
1,288 Elo+
Party 2
Shiva
Shiva
LucidNyx4121
Shiva
Level 119
God Stats
2W - 2L
1,418 SR
Queue Stats
207W - 205L
1,374 Elo+
Solo
Terra
Terra
Lāundry
Terra
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 247L
1,285 Elo+
Party 2
Thanatos
Thanatos
T1H Polo P
Thanatos
Level 49
God Stats
4W - 5L
1,454 SR
Queue Stats
57W - 70L
1,354 Elo+
Solo
Team Averages
Level 83
1,414 SR
1,301 Elo+

VS

Team Averages
Level 48
1,476 SR
1,338 Elo+
Merlin
Merlin
Bedivere009
Merlin
Level 27
God Stats
2W - 1L
1,702 SR
Queue Stats
240W - 334L
1,187 Elo+
Party 1
Arachne
Arachne
JeJeMarie2020
Arachne
Level 43
God Stats
33W - 48L
1,374 SR
Queue Stats
96W - 148L
1,236 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir Weapon
Gilgamesh
Level 44
God Stats
0W - 2L
1,244 SR
Queue Stats
27W - 46L
1,297 Elo+
Solo
Kukulkan
Kukulkan
stephenzhu
Kukulkan
Level 78
God Stats
10W - 5L
1,558 SR
Queue Stats
11W - 6L
1,615 Elo+
Solo
Athena
Athena
xXTha_KlerXx
Athena
Level 49
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,809
488
3,683
9,269
3,785
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
F4THERW0RM
Artemis
12
3 / 0 / 9
7,184
449
4,161
6,191
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 3 / 7
9,414
588
14,703
13,381
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Lāundry
Terra
11
2 / 1 / 9
7,470
467
4,663
11,996
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
T1H Polo P
Thanatos
15
14 / 0 / 8
9,508
594
19,955
15,039
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 6 / 0
7,609
476
5,429
10,548
2,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
2 / 7 / 0
7,471
467
6,398
15,691
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sir Weapon
Gilgamesh
9
0 / 7 / 1
6,226
389
2,480
12,037
5,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
stephenzhu
Kukulkan
12
1 / 5 / 1
7,426
464
9,102
8,114
2,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 4 / 1
6,631
414
5,529
13,027
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
29
Kills
5
7
Deaths
29
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Merlin
2
6
0
0.33
W
Artemis
F4THERW0RM
Artemis
3
0
9
7.5
L
Arachne
2
7
0
0.29
W
9
3
7
4.17
W
Terra
Lāundry
Terra
2
1
9
6.5
L
Gilgamesh
Sir Weapon
Gilgamesh
0
7
1
0.07
W
Thanatos
T1H Polo P
Thanatos
14
0
8
18
L
Kukulkan
stephenzhu
Kukulkan
1
5
1
0.3
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
28,938
55,876
Taken
59,417
34,910
Mitigated
26,492
29,297
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,683
653
235
2,779
9,269
3,785
384
1,452
7,817
57,711
0
L
Merlin
5,429
592
0
1,669
10,548
2,995
2,091
2,246
8,302
33,686
0
W
Artemis
F4THERW0RM
Artemis
4,161
1,879
274
1,344
6,191
2,208
32
3,531
2,660
0
21,321
L
Arachne
6,398
4,434
0
3,419
15,691
5,824
0
2,222
13,161
0
36,939
W
14,703
5,351
369
2,925
13,381
11,215
903
3,976
9,293
0
63,587
W
Terra
Lāundry
Terra
4,663
1,256
1,677
3,743
11,996
10,407
64
5,295
6,701
18,261
0
L
Gilgamesh
Sir Weapon
Gilgamesh
2,480
739
0
835
12,037
5,265
0
334
11,432
0
17,014
W
Thanatos
T1H Polo P
Thanatos
19,955
5,068
0
15,951
15,039
7,295
0
5,806
9,233
0
68,150
L
Kukulkan
stephenzhu
Kukulkan
9,102
867
0
555
8,114
2,135
1,479
1,060
6,923
37,063
0
L
Athena
5,529
1,400
1,110
2,149
13,027
10,273
205
2,484
10,379
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
35,363
356
Minions Killed
241
0
Camps Cleared
0
1,551,935
Distance Traveled
1,465,555
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,809
488
93
6
0
253,772
0
L
Merlin
7,609
476
61
4
0
287,881
1
W
Artemis
7,184
449
40
3
0
310,259
1
L
Arachne
7,471
467
61
4
0
336,343
2
W
Shiva
9,414
588
112
7
0
317,066
1
W
Terra
7,470
467
30
2
0
310,898
0
L
Gilgamesh
6,226
389
32
2
0
266,203
0
W
Thanatos
9,508
594
81
5
0
359,940
2
L
Kukulkan
7,426
464
63
4
0
257,570
0
L
Athena
6,631
414
24
2
0
317,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role