Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
AlexCronin
Geb
Silver II
Level 140
God Stats
7W - 1L
1,500 SR
Queue Stats
55W - 52L
1,500 MMR
Solo
Ullr
Ullr
Gold II
CashMoneyMawk
Ullr
Gold II
Level 62
God Stats
5W - 3L
1,526 SR
Queue Stats
73W - 63L
1,513 MMR
Solo
Osiris
Osiris
Gold II
CulonasCancun
Osiris
Gold II
Level 98
God Stats
4W - 2L
1,472 SR
Queue Stats
539W - 519L
1,504 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
darcklion
Ao Kuang
Gold II
Level 159
God Stats
3W - 1L
1,755 SR
Queue Stats
63W - 67L
1,584 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,551 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,568 SR
1,541 MMR
Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold I
Aura
Thoth
Gold I
Level 145
God Stats
8W - 7L
1,681 SR
Queue Stats
32W - 32L
1,694 MMR
Party 3
King Arthur
King Arthur
Gold V
Saleen581
King Arthur
Gold V
Level 107
God Stats
7W - 12L
1,667 SR
Queue Stats
188W - 180L
1,512 MMR
Party 1
Sobek
Sobek
Gold IV
fuprey
Sobek
Gold IV
Level 84
God Stats
4W - 6L
1,491 SR
Queue Stats
261W - 250L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 2
8,649
577
8,007
7,029
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 11
7,952
530
3,596
9,653
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 2
9,717
648
7,764
6,172
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 2
10,048
670
11,080
13,081
11,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
darcklion
Ao Kuang
15
7 / 0 / 5
9,215
614
7,548
8,847
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PersephoneBastetArtioAgni

VS

Bans
AmaterasuAtlasAh Muzen CabGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 4 / 5
7,135
476
4,958
11,247
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
10
0 / 6 / 0
6,312
421
1,396
10,830
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Aura
Thoth
14
5 / 2 / 0
8,385
559
8,060
7,218
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Saleen581
King Arthur
15
2 / 6 / 1
8,360
557
4,937
14,006
11,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
fuprey
Sobek
10
0 / 3 / 1
6,700
447
3,090
12,819
7,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
7
7
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
2
1.67
L
Cliodhna
 
Cliodhna
0
4
5
0.63
L
Izanami
 
Izanami
0
6
0
0
W
0
1
11
5.5
L
Thoth
Aura
Thoth
5
2
0
2.5
W
5
0
2
6
W
5
3
2
2
L
King Arthur
Saleen581
King Arthur
2
6
1
0.42
W
Ao Kuang
darcklion
Ao Kuang
7
0
5
9.5
L
Sobek
fuprey
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
22,441
44,782
Taken
56,120
24,097
Mitigated
27,135
13,518
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,007
178
0
342
7,029
1,187
74
3,957
3,072
54,316
0
L
Cliodhna
 
Cliodhna
4,958
389
0
1,429
11,247
3,368
581
5,923
4,730
0
42,500
L
Izanami
 
Izanami
1,396
609
0
2,306
10,830
2,070
0
1,837
8,993
0
30,882
W
3,596
705
200
2,605
9,653
5,880
195
3,320
6,001
20,429
0
L
Thoth
Aura
Thoth
8,060
561
0
1,936
7,218
2,252
0
3,828
3,390
60,801
0
W
7,764
3,527
0
969
6,172
2,218
505
465
5,203
0
83,947
W
11,080
5,372
0
4,593
13,081
11,842
0
1,571
11,510
0
66,880
L
King Arthur
Saleen581
King Arthur
4,937
705
0
2,195
14,006
11,463
159
1,751
12,255
0
52,911
W
Ao Kuang
darcklion
Ao Kuang
7,548
1,314
0
4,809
8,847
2,970
0
1,837
7,010
56,490
0
L
Sobek
fuprey
Sobek
3,090
572
1,496
2,609
12,819
7,982
0
5,812
6,791
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
36,892
505
Minions Killed
401
0
Camps Cleared
0
1,596,153
Distance Traveled
1,441,949
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,649
577
107
7
0
299,849
6
L
Cliodhna
7,135
476
82
5
0
308,842
3
L
Izanami
6,312
421
76
5
0
251,149
7
W
Geb
7,952
530
23
2
0
320,664
6
L
Thoth
8,385
559
110
7
0
313,846
8
W
Ullr
9,717
648
142
9
0
310,427
4
W
Osiris
10,048
670
138
9
0
314,284
4
L
King Arthur
8,360
557
106
7
0
279,523
5
W
Ao Kuang
9,215
614
95
6
0
350,929
2
L
Sobek
6,700
447
27
2
0
288,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role