Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
moplayerone88
Atlas
Level 88
God Stats
105W - 83L
1,454 SR
Queue Stats
334W - 352L
1,497 Elo+
Solo
Shiva
Shiva
rezathelegend1
Shiva
Level 122
God Stats
7W - 1L
1,837 SR
Queue Stats
58W - 67L
1,442 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,488 Elo+

VS

Team Averages
Level 56
1,542 SR
1,463 Elo+
Izanami
Izanami
ChewwyOfBacca
Izanami
Level 45
God Stats
6W - 5L
1,686 SR
Queue Stats
98W - 84L
1,566 Elo+
Solo
Freya
Freya
LeSuperSaiyajin
Freya
Level 66
God Stats
4W - 6L
1,724 SR
Queue Stats
20W - 29L
1,546 Elo+
Solo
Da Ji
Da Ji
WoesGoes
Da Ji
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
300W - 264L
1,541 Elo+
Solo
Bellona
Bellona
joker6209
Bellona
Level 43
God Stats
13W - 12L
1,538 SR
Queue Stats
22W - 47L
1,330 Elo+
Party 1
Khepri
Khepri
tattie10
Khepri
Level 22
God Stats
1W - 5L
1,262 SR
Queue Stats
21W - 45L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 1 / 0
6,172
617
2,008
3,064
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
 
Chiron
10
4 / 0 / 2
6,054
605
7,147
4,627
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
10
0 / 2 / 1
5,310
531
2,793
4,441
1,146
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 5
5,734
573
2,723
8,693
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 0
6,265
627
5,292
7,897
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 0 / 1
4,896
490
1,920
3,645
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 1
5,565
557
2,356
5,883
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
WoesGoes
Da Ji
12
4 / 0 / 0
6,380
638
4,624
6,865
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
joker6209
Bellona
7
2 / 5 / 0
5,075
508
5,238
8,500
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
tattie10
Khepri
7
0 / 4 / 1
4,673
467
1,988
5,686
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
6
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
0
3
W
Chiron
 
Chiron
4
0
2
5
W
Chronos
 
Chronos
0
2
1
0.25
L
Izanami
0
0
1
0.5
L
0
2
1
0.25
L
Da Ji
WoesGoes
Da Ji
4
0
0
4
L
Bellona
joker6209
Bellona
2
5
0
0.4
W
1
1
5
3.5
W
3
2
0
1.5
L
Khepri
tattie10
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
16,126
28,722
Taken
30,579
12,162
Mitigated
13,758
12,368
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,008
527
0
190
3,064
923
0
273
2,791
31,209
0
W
Chiron
 
Chiron
7,147
3,173
656
3,259
4,627
1,346
422
743
3,861
0
41,273
W
Chronos
 
Chronos
2,793
574
0
1,610
4,441
1,146
333
297
4,144
33,162
0
L
Izanami
1,920
1,387
0
1,088
3,645
822
0
684
2,961
0
26,692
L
2,356
1,138
0
2,562
5,883
2,058
0
3,069
2,814
32,164
0
L
Da Ji
WoesGoes
Da Ji
4,624
1,169
0
3,432
6,865
2,467
0
1,793
5,072
0
37,865
L
Bellona
joker6209
Bellona
5,238
2,438
0
1,748
8,500
5,654
0
647
7,853
0
14,146
W
2,723
1,043
91
3,065
8,693
4,122
0
3,031
5,592
14,419
0
W
5,292
2,447
0
3,497
7,897
4,625
0
0
7,600
0
32,194
L
Khepri
tattie10
Khepri
1,988
269
63
805
5,686
2,757
0
1,331
4,355
6,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
26,589
295
Minions Killed
259
0
Camps Cleared
0
975,273
Distance Traveled
1,012,250
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,172
617
88
9
0
197,096
2
W
Chiron
6,054
605
66
7
0
179,626
2
W
Chronos
5,310
531
58
6
0
215,822
5
L
Izanami
4,896
490
63
6
0
199,049
3
L
Freya
5,565
557
75
8
0
189,098
2
L
Da Ji
6,380
638
79
8
0
218,246
5
L
Bellona
5,075
508
28
3
0
193,324
1
W
Atlas
5,734
573
17
2
0
193,959
4
W
Shiva
6,265
627
66
7
0
188,770
0
L
Khepri
4,673
467
14
1
0
212,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role