Player Matchup

Thor
Thor
Alee_Flow303
Thor
Level 61
God Stats
8W - 8L
1,477 SR
Queue Stats
511W - 619L
1,438 Elo+
Party 2
Apollo
Apollo
Endler015
Apollo
Level 64
God Stats
16W - 15L
1,774 SR
Queue Stats
341W - 377L
1,393 Elo+
Solo
Chang'e
Chang'e
LeghoTheBigBoss
Chang'e
Level 60
God Stats
7W - 10L
1,500 SR
Queue Stats
113W - 150L
1,403 Elo+
Party 2
Scylla
Scylla
Makoto24YT
Scylla
Level 66
God Stats
5W - 4L
1,623 SR
Queue Stats
300W - 376L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
uBlaacKz7
Guan Yu
Level 108
God Stats
2W - 0L
1,677 SR
Queue Stats
131W - 101L
1,504 Elo+
Solo
Team Averages
Level 72
1,610 SR
1,425 Elo+

VS

Team Averages
Level 54
1,452 SR
1,271 Elo+
Kukulkan
Kukulkan
F4CEJ8R2004
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
966 Elo+
Party 1
Thanatos
Thanatos
FaZe Aquiles
Thanatos
Level 74
God Stats
4W - 12L
1,251 SR
Queue Stats
59W - 62L
1,371 Elo+
Party 1
Charybdis
Charybdis
Roger4067
Charybdis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,062 Elo+
Party 1
Zeus
Zeus
SebitaJr13
Zeus
Level 64
God Stats
124W - 148L
1,513 SR
Queue Stats
125W - 148L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
um_gato_burro
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 7
13,692
507
11,417
21,987
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Endler015
Apollo
20
16 / 4 / 15
16,327
605
29,531
23,612
11,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
7 / 7 / 20
14,212
526
7,364
30,543
42,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Makoto24YT
Scylla
19
3 / 8 / 17
12,970
480
11,251
18,935
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
uBlaacKz7
Guan Yu
20
8 / 2 / 10
14,283
529
16,592
25,220
28,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F4CEJ8R2004
Kukulkan
17
3 / 9 / 7
11,589
429
13,383
14,125
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FaZe Aquiles
Thanatos
19
12 / 11 / 6
13,013
482
24,286
27,159
10,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Roger4067
Charybdis
15
3 / 17 / 9
11,042
409
11,632
24,314
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 5
12,407
460
18,623
17,193
5,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
um_gato_burro
Morgan Le Fay
20
2 / 4 / 8
12,194
452
15,711
16,360
8,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
44
Kills
26
26
Deaths
45
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
W
Apollo
Endler015
Apollo
16
4
15
5.88
L
Kukulkan
F4CEJ8R2004
Kukulkan
3
9
7
0.72
L
Thanatos
FaZe Aquiles
Thanatos
12
11
6
1.36
W
7
7
20
2.43
W
Scylla
Makoto24YT
Scylla
3
8
17
1.44
L
Charybdis
Roger4067
Charybdis
3
17
9
0.44
L
6
4
5
2.13
W
Guan Yu
uBlaacKz7
Guan Yu
8
2
10
6.5
L
Morgan Le Fay
um_gato_burro
Morgan Le Fay
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,155
Damage
83,635
120,297
Taken
99,151
98,947
Mitigated
34,005
45,824
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,417
3,288
0
7,341
21,987
9,188
0
7,240
14,747
0
84,556
W
Apollo
Endler015
Apollo
29,531
19,084
0
6,268
23,612
11,612
3,613
10,384
13,228
0
141,122
L
Kukulkan
F4CEJ8R2004
Kukulkan
13,383
1,109
0
444
14,125
4,247
1,134
6,185
7,734
70,338
0
L
Thanatos
FaZe Aquiles
Thanatos
24,286
8,119
0
15,576
27,159
10,394
434
4,766
22,271
0
77,823
W
7,364
1,390
6,241
12,477
30,543
42,313
936
11,672
18,871
29,600
0
W
Scylla
Makoto24YT
Scylla
11,251
1,164
288
3,870
18,935
7,526
1,509
7,893
11,042
78,165
0
L
Charybdis
Roger4067
Charybdis
11,632
4,025
0
2,228
24,314
5,668
0
5,136
18,998
0
43,125
L
18,623
758
249
3,274
17,193
5,184
293
1,565
15,610
64,949
0
W
Guan Yu
uBlaacKz7
Guan Yu
16,592
1,611
2,194
7,145
25,220
28,308
373
14,517
10,703
8,535
77,704
L
Morgan Le Fay
um_gato_burro
Morgan Le Fay
15,711
1,472
0
3,664
16,360
8,512
711
2,049
14,254
88,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,484
Gold Earned
60,245
562
Minions Killed
465
0
Camps Cleared
0
2,428,170
Distance Traveled
2,349,538
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,692
507
104
4
0
480,975
3
W
Apollo
16,327
605
165
6
0
494,040
1
L
Kukulkan
11,589
429
121
4
0
463,217
0
L
Thanatos
13,013
482
94
3
0
489,041
11
W
Chang'e
14,212
526
29
1
0
478,205
3
W
Scylla
12,970
480
132
5
0
462,417
4
L
Charybdis
11,042
409
64
2
0
397,378
1
L
Zeus
12,407
460
69
3
0
509,015
12
W
Guan Yu
14,283
529
132
5
0
512,533
2
L
Morgan Le Fay
12,194
452
117
4
0
490,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role