Player Matchup

Morgan Le Fay
Morgan Le Fay
CreepyGeko56
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,234 Elo+
Party 1
Bacchus
Bacchus
vLnxzy
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,063 Elo+
Party 1
Anhur
Anhur
vTuzrs
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,213 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,170 Elo+

VS

Team Averages
Level 54
1,323 SR
1,179 Elo+
Medusa
Medusa
BlindChicksDigMe
Medusa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
872 Elo+
Party 2
Chang'e
Chang'e
Hasudoragon
Chang'e
Level 33
God Stats
1W - 6L
1,078 SR
Queue Stats
52W - 69L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
Riddim Nuggets
Gilgamesh
Level 103
God Stats
14W - 22L
1,393 SR
Queue Stats
188W - 277L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CreepyGeko56
Morgan Le Fay
13
3 / 7 / 0
9,019
694
7,738
12,624
5,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
vLnxzy
Bacchus
12
1 / 3 / 1
8,534
656
4,168
17,839
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vTuzrs
Anhur
12
0 / 6 / 3
8,183
629
5,740
11,327
3,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,205
708
6,077
5,238
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hasudoragon
Chang'e
15
5 / 1 / 9
9,451
727
11,229
8,011
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Riddim Nuggets
Gilgamesh
15
10 / 2 / 6
10,487
807
17,010
13,444
8,725
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Morgan Le Fay
CreepyGeko56
Morgan Le Fay
3
7
0
0.43
W
Chang'e
Hasudoragon
Chang'e
5
1
9
9.5
W
Gilgamesh
Riddim Nuggets
Gilgamesh
10
2
6
6.5
L
Bacchus
vLnxzy
Bacchus
1
3
1
0.5
L
Anhur
vTuzrs
Anhur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
34,316
41,790
Taken
26,693
24,286
Mitigated
13,076
7,703
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
1,938
478
355
5,238
1,727
1,268
3,548
1,690
0
23,455
L
Morgan Le Fay
CreepyGeko56
Morgan Le Fay
7,738
251
55
962
12,624
5,061
34
4,498
8,126
21,931
0
W
Chang'e
Hasudoragon
Chang'e
11,229
889
3,325
5,016
8,011
2,624
685
3,610
4,401
27,722
0
W
Gilgamesh
Riddim Nuggets
Gilgamesh
17,010
6,690
356
2,125
13,444
8,725
0
5,285
8,159
0
37,655
L
Bacchus
vLnxzy
Bacchus
4,168
475
36
5,402
17,839
15,253
0
3,309
14,530
15,333
0
L
Anhur
vTuzrs
Anhur
5,740
1,549
0
1,248
11,327
3,972
0
3,430
7,897
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
29,143
91
Minions Killed
119
1
Camps Cleared
7
668,209
Distance Traveled
792,969
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,205
708
51
4
1
260,871
1
L
Morgan Le Fay
9,019
694
32
2
0
223,439
0
W
Chang'e
9,451
727
32
2
2
263,190
0
W
Gilgamesh
10,487
807
36
3
4
268,908
2
L
Bacchus
8,534
656
27
2
1
232,548
0
L
Anhur
8,183
629
32
2
0
212,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role