Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Donims
Mulan
Level 158
God Stats
8W - 3L
1,555 SR
Queue Stats
250W - 262L
1,457 Elo+
Solo
Geb
Geb
Ellhn
Geb
Level 151
God Stats
3W - 2L
1,507 SR
Queue Stats
248W - 241L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Mesemir
Cthulhu
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 219L
1,491 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,480 Elo+

VS

Team Averages
Level 121
1,563 SR
1,489 Elo+
Ah Puch
Ah Puch
MаsterMind
Ah Puch
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
218W - 162L
1,803 Elo+
Solo
Chernobog
Chernobog
Roarformore
Chernobog
Level 100
God Stats
7W - 5L
1,815 SR
Queue Stats
181W - 183L
1,517 Elo+
Solo
Bellona
Bellona
holligraphix
Bellona
Level 123
God Stats
8W - 3L
1,500 SR
Queue Stats
579W - 570L
1,503 Elo+
Solo
Da Ji
Da Ji
killshot72
Da Ji
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 92L
1,161 Elo+
Solo
Sol
Sol
闪现送人头
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 9 / 12
10,184
599
13,818
19,735
12,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
 
Raijin
14
3 / 8 / 9
10,113
595
8,977
11,843
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Donims
Mulan
20
8 / 9 / 11
12,974
763
18,292
32,242
42,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Ellhn
Geb
20
3 / 3 / 19
12,190
717
12,970
27,880
24,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Mesemir
Cthulhu
20
12 / 9 / 9
14,260
839
23,785
27,780
37,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MаsterMind
Ah Puch
20
10 / 4 / 22
14,355
844
35,543
18,360
9,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Roarformore
Chernobog
19
6 / 6 / 20
13,107
771
12,402
15,489
8,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
holligraphix
Bellona
20
5 / 4 / 28
13,160
774
15,656
23,549
27,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
17
5 / 9 / 14
11,235
661
13,125
16,436
8,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
12 / 5 / 12
13,514
795
28,596
20,769
10,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
134
28
Kills
38
38
Deaths
28
60
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
9
12
0.89
L
Raijin
 
Raijin
3
8
9
0.94
L
Mulan
Donims
Mulan
8
9
11
1.5
L
Geb
Ellhn
Geb
3
3
19
4.17
L
Cthulhu
Mesemir
Cthulhu
12
9
9
1.83
W
Ah Puch
MаsterMind
Ah Puch
10
4
22
5.25
W
Chernobog
Roarformore
Chernobog
6
6
20
2.67
W
Bellona
holligraphix
Bellona
5
4
28
4.75
W
Da Ji
5
9
14
1.33
W
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,842
Damage
105,322
119,480
Taken
94,603
121,613
Mitigated
63,548
29,465
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,818
773
452
2,873
19,735
12,212
280
10,715
9,020
26,095
0
L
Raijin
 
Raijin
8,977
125
200
281
11,843
4,440
150
5,037
6,806
20,536
0
L
Mulan
Donims
Mulan
18,292
1,474
1,814
6,647
32,242
42,622
1,196
18,964
13,278
270
28,610
L
Geb
Ellhn
Geb
12,970
1,075
863
11,745
27,880
24,871
1,027
12,754
15,126
27,356
0
L
Cthulhu
Mesemir
Cthulhu
23,785
1,186
1,766
2,824
27,780
37,468
334
16,669
11,111
40,958
0
W
Ah Puch
MаsterMind
Ah Puch
35,543
1,882
2,463
7,979
18,360
9,082
354
12,055
6,197
68,668
0
W
Chernobog
Roarformore
Chernobog
12,402
5,350
1,146
2,749
15,489
8,835
1,179
9,087
6,182
0
33,038
W
Bellona
holligraphix
Bellona
15,656
2,650
2,268
4,152
23,549
27,449
18
12,886
10,310
0
24,776
W
Da Ji
13,125
3,019
1,887
2,846
16,436
8,008
457
11,272
5,005
0
15,589
W
28,596
12,266
1,973
9,416
20,769
10,174
2,786
14,516
5,921
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,721
Gold Earned
65,371
154
Minions Killed
166
0
Camps Cleared
0
1,281,057
Distance Traveled
1,386,215
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,184
599
33
2
0
256,194
1
L
Raijin
10,113
595
30
2
0
179,306
2
L
Mulan
12,974
763
29
2
0
253,559
0
L
Geb
12,190
717
21
1
0
332,781
0
L
Cthulhu
14,260
839
41
2
0
259,217
0
W
Ah Puch
14,355
844
57
3
0
308,662
0
W
Chernobog
13,107
771
26
2
0
267,672
1
W
Bellona
13,160
774
27
2
0
307,737
0
W
Da Ji
11,235
661
5
0
0
241,738
0
W
Sol
13,514
795
51
3
0
260,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role