Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
BrutalBlazeYT
Neith
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Horus
Horus
Silver III
Hakyumii
Horus
Silver III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,454 MMR
Solo
Kali
Kali
Gold IV
dAMK_Legacyb
Kali
Gold IV
Level 142
God Stats
14W - 9L
1,468 SR
Queue Stats
463W - 450L
1,438 MMR
Solo
Discordia
Discordia
Gold V
minos091
Discordia
Gold V
Level 128
God Stats
6W - 8L
1,174 SR
Queue Stats
330W - 348L
1,442 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,428 SR
1,458 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,655 SR
1,462 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
BloodofTigerJr
Sobek
Bronze IV
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 9L
1,402 MMR
Party 2
Hel
Hel
Bronze IV
CaptainOlawale
Hel
Bronze IV
Level 103
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 3L
1,498 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
Lavapiss4
Hou Yi
Bronze IV
Level 126
God Stats
2W - 3L
1,734 SR
Queue Stats
3W - 8L
1,495 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
dreamchaser_stev
Tsukuyomi
Bronze III
Level 100
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 5L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 2 / 6
9,644
482
11,459
14,082
15,554
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 3
11,702
585
16,175
15,034
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Hakyumii
Horus
14
4 / 1 / 11
9,927
496
8,177
17,602
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 1 / 7
10,971
549
13,025
13,968
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
minos091
Discordia
17
3 / 3 / 6
10,264
513
14,762
12,142
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanAthenaArachne

VS

Bans
CliodhnaMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 3 / 2
10,104
505
9,012
16,146
15,070
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 3 / 8
9,137
457
7,579
19,302
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 10 / 2
8,535
427
9,258
15,814
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Lavapiss4
Hou Yi
15
5 / 6 / 1
9,915
496
14,059
14,854
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
13
2 / 7 / 5
8,178
409
6,212
18,020
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
29
Kills
11
11
Deaths
29
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
6
3
L
Bellona
 
Bellona
2
3
2
1
L
1
3
8
1.67
W
9
4
3
2.63
L
1
10
2
0.2
W
Horus
Hakyumii
Horus
4
1
11
9.5
L
Hou Yi
Lavapiss4
Hou Yi
5
6
1
0.92
W
10
1
7
13.5
L
Tsukuyomi
2
7
5
0.64
W
Discordia
minos091
Discordia
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
46,120
72,828
Taken
84,136
52,913
Mitigated
52,321
26,763
Healing
21,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,459
1,244
0
5,122
14,082
15,554
140
1,855
12,145
55,749
0
L
Bellona
 
Bellona
9,012
734
185
3,292
16,146
15,070
0
7,779
8,223
0
58,147
L
7,579
595
0
4,489
19,302
18,318
0
5,358
13,584
19,121
0
W
16,175
7,682
0
5,448
15,034
6,534
3,208
1,246
13,788
0
83,106
L
9,258
664
2,461
4,231
15,814
6,427
635
5,522
9,836
48,101
0
W
Horus
Hakyumii
Horus
8,177
2,751
1,426
6,181
17,602
19,490
135
4,304
12,816
0
23,418
L
Hou Yi
Lavapiss4
Hou Yi
14,059
8,412
0
2,269
14,854
5,949
644
1,338
13,422
0
66,944
W
13,025
6,196
0
5,001
13,968
6,648
0
3,269
10,069
0
76,518
L
Tsukuyomi
6,212
1,123
0
4,479
18,020
6,557
0
4,940
12,850
0
36,198
W
Discordia
minos091
Discordia
14,762
599
116
3,469
12,142
4,687
297
5,387
6,505
74,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
45,869
485
Minions Killed
417
0
Camps Cleared
0
1,915,987
Distance Traveled
1,853,353
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,644
482
99
5
0
312,543
3
L
Bellona
10,104
505
122
6
0
391,824
5
L
Sobek
9,137
457
30
2
0
413,121
1
W
Neith
11,702
585
140
7
0
326,422
4
L
Hel
8,535
427
106
5
0
336,912
4
W
Horus
9,927
496
22
1
0
430,588
3
L
Hou Yi
9,915
496
106
5
0
332,522
3
W
Kali
10,971
549
98
5
0
466,735
3
L
Tsukuyomi
8,178
409
53
3
0
378,974
0
W
Discordia
10,264
513
126
6
0
379,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role