Player Matchup

Atlas
Atlas
AbstractYak
Atlas
Level 88
God Stats
21W - 11L
1,771 SR
Queue Stats
168W - 154L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
NocuousNick
Nu Wa
Level 111
God Stats
12W - 14L
1,617 SR
Queue Stats
250W - 237L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pearl985
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,198 SR
Queue Stats
36W - 23L
1,393 Elo+
Solo
Arachne
Arachne
ToddiusIII
Arachne
Level 108
God Stats
27W - 17L
1,476 SR
Queue Stats
366W - 308L
1,533 Elo+
Party 1
Ravana
Ravana
jj_boba
Ravana
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 56L
1,482 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,506 Elo+

VS

Team Averages
Level 88
1,546 SR
1,487 Elo+
Serqet
Serqet
AllGingerNoSnap
Serqet
Level 105
God Stats
15W - 8L
1,736 SR
Queue Stats
564W - 537L
1,524 Elo+
Solo
Shiva
Shiva
AngusKhan-esq
Shiva
Level 41
God Stats
1W - 2L
1,518 SR
Queue Stats
9W - 18L
1,405 Elo+
Solo
Sobek
Sobek
BrozukiYGO
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,525 Elo+
Solo
Janus
Janus
Raven is Raw
Janus
Level 128
God Stats
2W - 4L
1,665 SR
Queue Stats
174W - 176L
1,445 Elo+
Solo
Izanami
Izanami
tr66ha4822
Izanami
Level 40
God Stats
3W - 10L
1,313 SR
Queue Stats
190W - 195L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,967
593
1,099
3,868
1,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,581
716
1,282
1,388
357
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
Pearl985
Ah Muzen Cab
5
0 / 0 / 0
3,084
617
2,202
1,822
504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ToddiusIII
Arachne
7
1 / 0 / 0
4,185
837
815
1,357
416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
jj_boba
Ravana
6
2 / 0 / 0
3,685
737
927
1,499
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,254
651
764
3,168
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,418
484
0
106
28
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
5
0 / 1 / 0
2,849
570
897
1,842
953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
3,416
683
587
3,071
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tr66ha4822
Izanami
5
0 / 0 / 0
3,010
602
2,775
1,756
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Sobek
0
1
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Pearl985
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
W
Arachne
ToddiusIII
Arachne
1
0
0
1
W
Ravana
jj_boba
Ravana
2
0
0
2
L
Izanami
tr66ha4822
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,325
Damage
5,023
9,934
Taken
9,943
2,981
Mitigated
2,723
4,882
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,099
648
147
1,408
3,868
1,187
0
0
3,868
5,294
0
L
764
240
0
1,764
3,168
864
0
997
2,157
0
3,380
L
0
0
0
0
106
28
0
92
0
0
0
L
Sobek
897
131
0
759
1,842
953
0
78
1,750
5,001
0
W
1,282
204
0
569
1,388
357
0
614
706
18,412
0
W
Ah Muzen Cab
Pearl985
Ah Muzen Cab
2,202
1,169
0
1,224
1,822
504
0
0
1,822
0
14,765
L
587
0
0
1,011
3,071
595
0
809
2,188
15,647
0
W
Arachne
ToddiusIII
Arachne
815
736
0
851
1,357
416
0
354
911
0
16,222
W
Ravana
jj_boba
Ravana
927
318
0
683
1,499
517
0
293
1,143
0
13,215
L
Izanami
tr66ha4822
Izanami
2,775
2,305
0
1,339
1,756
283
0
275
1,467
0
17,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,502
Gold Earned
14,947
159
Minions Killed
84
0
Camps Cleared
0
509,555
Distance Traveled
354,833
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
2,967
593
8
2
0
103,828
1
L
Serqet
3,254
651
12
2
0
95,385
0
L
Shiva
2,418
484
0
0
0
0
0
L
Sobek
2,849
570
8
2
0
90,783
0
W
Nu Wa
3,581
716
39
8
0
95,020
0
W
Ah Muzen Cab
3,084
617
32
6
0
93,453
1
L
Janus
3,416
683
34
7
0
88,189
3
W
Arachne
4,185
837
44
9
0
106,639
1
W
Ravana
3,685
737
36
7
0
110,615
1
L
Izanami
3,010
602
30
6
0
80,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role