Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
KSI_Valtrix
Awilix
Level 129
God Stats
2W - 3L
1,243 SR
Queue Stats
12W - 16L
1,516 Elo+
Party 2
Chernobog
Chernobog
MakemSalty
Chernobog
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Queen-Mistress23
Nu Wa
Level 98
God Stats
11W - 6L
1,635 SR
Queue Stats
257W - 286L
1,522 Elo+
Party 2
Thor
Thor
honeybadgerBFYS
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,437 SR
1,508 Elo+

VS

Team Averages
Level 67
1,613 SR
1,463 Elo+
Bacchus
Bacchus
Bozilla96
Bacchus
Level 55
God Stats
23W - 16L
1,488 SR
Queue Stats
36W - 38L
1,461 Elo+
Party 3
Anhur
Anhur
Call me kage957
Anhur
Level 26
God Stats
2W - 1L
1,694 SR
Queue Stats
37W - 45L
1,461 Elo+
Party 3
Artio
Artio
SXTH16
Artio
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 236L
1,462 Elo+
Party 1
Skadi
Skadi
Tilxr
Skadi
Level 83
God Stats
9W - 6L
1,727 SR
Queue Stats
262W - 257L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
ovvii
Ao Kuang
Level 147
God Stats
6W - 3L
1,657 SR
Queue Stats
341W - 339L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 1
4,497
450
1,828
6,654
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
9
1 / 4 / 2
5,879
588
3,523
6,817
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MakemSalty
Chernobog
6
0 / 3 / 0
4,167
417
1,751
3,737
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 6 / 0
7,123
712
4,288
6,102
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 2
5,194
519
3,140
7,762
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bozilla96
Bacchus
8
1 / 1 / 4
5,496
550
2,268
6,120
3,618
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 1
6,347
635
6,022
5,453
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
SXTH16
Artio
11
4 / 1 / 2
6,265
627
3,392
6,895
5,387
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Tilxr
Skadi
12
8 / 1 / 2
7,048
705
6,980
7,351
2,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
ovvii
Ao Kuang
12
5 / 1 / 2
6,643
664
2,669
5,800
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
23
23
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Bacchus
Bozilla96
Bacchus
1
1
4
3
W
5
1
1
5.5
L
Awilix
1
4
2
0.5
L
Chernobog
MakemSalty
Chernobog
0
3
0
0
L
3
6
0
0.5
W
Artio
SXTH16
Artio
4
1
2
5
W
Skadi
Tilxr
Skadi
8
1
2
9
L
0
7
2
0.14
W
Ao Kuang
ovvii
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,530
Damage
21,331
31,072
Taken
31,619
7,808
Mitigated
15,353
3,134
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,828
240
0
897
6,654
1,967
0
1,040
5,614
10,710
0
W
Bacchus
Bozilla96
Bacchus
2,268
71
343
2,318
6,120
3,618
0
960
4,994
8,848
0
W
6,022
3,256
0
1,724
5,453
1,567
296
997
4,346
0
35,351
L
Awilix
3,523
1,228
0
898
6,817
1,830
0
1,574
5,243
0
20,107
L
Chernobog
MakemSalty
Chernobog
1,751
874
0
367
3,737
600
0
1,188
2,549
0
9,549
L
4,288
737
59
566
6,102
1,095
950
1,431
4,671
30,999
0
W
Artio
SXTH16
Artio
3,392
1,165
0
3,382
6,895
5,387
0
270
6,605
21,478
0
W
Skadi
Tilxr
Skadi
6,980
3,281
0
1,157
7,351
2,929
1,809
2,553
4,487
0
41,633
L
3,140
866
0
347
7,762
2,316
194
3,096
4,666
0
17,689
W
Ao Kuang
ovvii
Ao Kuang
2,669
660
0
2,025
5,800
1,852
142
679
5,071
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
31,799
172
Minions Killed
284
0
Camps Cleared
0
935,608
Distance Traveled
954,413
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,497
450
10
1
0
192,076
4
W
Bacchus
5,496
550
23
2
0
209,156
2
W
Anhur
6,347
635
63
6
0
156,198
3
L
Awilix
5,879
588
39
4
0
226,479
0
L
Chernobog
4,167
417
26
3
0
176,973
0
L
Nu Wa
7,123
712
64
6
0
166,462
1
W
Artio
6,265
627
44
4
0
199,028
0
W
Skadi
7,048
705
77
8
0
182,425
2
L
Thor
5,194
519
33
3
0
173,618
0
W
Ao Kuang
6,643
664
77
8
0
207,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role