Player Matchup

Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
ELPADRINO636
Nu Wa
Gold III
Level 160
God Stats
1W - 1L
1,910 SR
Queue Stats
207W - 228L
1,214 MMR
Party 1
Anhur
Anhur
Gold V
Rodross
Anhur
Gold V
Level 144
God Stats
0W - 3L
1,272 SR
Queue Stats
143W - 136L
1,540 MMR
Party 1
Ares
Ares
Silver I
YeetOnDaNaeNae
Ares
Silver I
Level 150
God Stats
8W - 6L
1,500 SR
Queue Stats
274W - 271L
1,444 MMR
Solo
Chaac
Chaac
Silver II
swagpapi305
Chaac
Silver II
Level 133
God Stats
3W - 2L
1,495 SR
Queue Stats
20W - 22L
1,452 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,535 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,670 SR
1,457 MMR
Discordia
Discordia
Silver I
Brigchain
Discordia
Silver I
Level 143
God Stats
21W - 14L
1,762 SR
Queue Stats
154W - 147L
1,463 MMR
Solo
Camazotz
Camazotz
Gold II
CashMoneyMawk
Camazotz
Gold II
Level 62
God Stats
6W - 2L
1,607 SR
Queue Stats
73W - 63L
1,467 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
EliudVII
Gilgamesh
Silver II
Level 128
God Stats
4W - 4L
1,727 SR
Queue Stats
133W - 135L
1,455 MMR
Solo
Athena
Athena
Bronze III
NamirHunting
Athena
Bronze III
Level 122
God Stats
5W - 2L
1,832 SR
Queue Stats
9W - 6L
1,459 MMR
Solo
Heimdallr
Heimdallr
Gold III
SafeSquash90418
Heimdallr
Gold III
Level 128
God Stats
4W - 2L
1,424 SR
Queue Stats
281W - 269L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 3 / 6
10,267
489
9,598
14,949
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 5 / 3
9,350
445
12,161
11,964
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Rodross
Anhur
18
4 / 5 / 2
11,501
548
12,188
15,262
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 4 / 5
10,462
498
10,541
18,435
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 5 / 0
10,782
513
10,379
19,699
21,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneAgniGanesha

VS

Bans
FenrirThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brigchain
Discordia
18
4 / 3 / 4
11,592
552
10,124
10,223
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
CashMoneyMawk
Camazotz
20
7 / 2 / 6
12,258
584
13,303
19,522
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
EliudVII
Gilgamesh
19
2 / 1 / 5
12,576
599
13,081
15,283
15,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
15
1 / 2 / 12
10,452
498
6,366
17,592
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SafeSquash90418
Heimdallr
20
8 / 2 / 4
13,245
631
15,911
15,622
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
22
22
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
6
1.33
W
Discordia
Brigchain
Discordia
4
3
4
2
W
Camazotz
CashMoneyMawk
Camazotz
7
2
6
5
L
1
5
3
0.5
W
Gilgamesh
EliudVII
Gilgamesh
2
1
5
4.5
W
Athena
1
2
12
3.5
L
Anhur
Rodross
Anhur
4
5
2
1
W
Heimdallr
SafeSquash90418
Heimdallr
8
2
4
5
L
3
4
5
1.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,867
Damage
58,785
80,309
Taken
78,242
57,917
Mitigated
50,301
13,986
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,598
1,988
0
1,192
14,949
5,912
0
1,723
13,226
0
88,304
W
Discordia
Brigchain
Discordia
10,124
580
0
1,862
10,223
3,239
1,098
5,940
4,283
98,001
0
W
Camazotz
CashMoneyMawk
Camazotz
13,303
4,997
0
11,008
19,522
8,076
1,198
4,335
14,669
0
88,466
L
12,161
1,960
0
464
11,964
3,189
0
5,876
6,088
81,362
0
W
Gilgamesh
EliudVII
Gilgamesh
13,081
4,287
0
2,178
15,283
15,506
804
1,093
14,190
8,008
83,866
W
Athena
6,366
1,771
0
2,328
17,592
18,458
492
6,829
10,359
18,757
0
L
Anhur
Rodross
Anhur
12,188
4,751
0
3,607
15,262
5,350
2,266
1,430
13,831
0
84,147
W
Heimdallr
SafeSquash90418
Heimdallr
15,911
11,642
0
7,851
15,622
5,022
4,156
3,807
11,687
0
110,242
L
10,541
1,186
0
2,251
18,435
22,000
0
6,606
11,829
27,514
6,204
L
10,379
1,511
0
6,472
19,699
21,466
650
2,679
17,020
0
81,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
60,123
657
Minions Killed
719
0
Camps Cleared
0
2,117,399
Distance Traveled
2,186,149
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,267
489
133
6
0
487,400
2
W
Discordia
11,592
552
192
9
0
418,907
10
W
Camazotz
12,258
584
129
6
0
497,832
7
L
Nu Wa
9,350
445
128
6
0
382,365
5
W
Gilgamesh
12,576
599
196
9
0
434,461
4
W
Athena
10,452
498
15
1
0
453,071
9
L
Anhur
11,501
548
163
8
0
409,880
8
W
Heimdallr
13,245
631
187
9
0
381,878
5
L
Ares
10,462
498
53
3
0
423,906
14
L
Chaac
10,782
513
180
9
0
413,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role