Player Matchup

Fenrir
Fenrir
Bronze IV
Zer0riends
Fenrir
Bronze IV
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze IV
itachi1uchiha11
Ymir
Bronze IV
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,500 MMR
Solo
Thoth
Thoth
Bronze IV
liltony313
Thoth
Bronze IV
Level 146
God Stats
2W - 0L
1,571 SR
Queue Stats
12W - 2L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 100
1,524 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,697 SR
1,492 MMR
Hera
Hera
Silver I
April 18th Day
Hera
Silver I
Level 65
God Stats
407W - 321L
1,577 SR
Queue Stats
994W - 1,106L
1,459 MMR
Solo
Chaac
Chaac
Gold II
OverjoyedAtol
Chaac
Gold II
Level 135
God Stats
3W - 7L
1,621 SR
Queue Stats
277W - 310L
1,516 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
xX_blazej_HD_Xx
Danzaburou
Bronze IV
Level 125
God Stats
0W - 1L
1,894 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zer0riends
Fenrir
11
11 / 0 / 5
7,523
1,075
9,854
7,358
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

9
0 / 0 / 15
6,270
896
1,531
5,456
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
11
8 / 1 / 9
7,026
1,004
7,036
3,448
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasPersephoneGilgameshAresGeb

VS

Bans
UllrCabrakanSobekKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,394
628
2,415
7,160
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 0
5,138
734
4,077
9,455
5,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xX_blazej_HD_Xx
Danzaburou
6
0 / 4 / 1
4,528
647
2,865
3,664
1,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
1
6
0
0.17
W
Fenrir
Zer0riends
Fenrir
11
0
5
13.5
W
0
0
15
7.5
W
Thoth
8
1
9
12.5
L
Danzaburou
xX_blazej_HD_Xx
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
9,357
16,262
Taken
20,279
9,297
Mitigated
7,778
4,060
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,415
734
0
14
7,160
1,752
0
3,139
3,825
10,855
0
L
4,077
748
161
2,267
9,455
5,008
0
3,678
5,589
0
11,037
W
Fenrir
Zer0riends
Fenrir
9,854
2,720
0
1,818
7,358
4,133
393
1,180
6,178
0
18,657
W
1,531
223
231
1,551
5,456
4,084
96
263
5,193
4,671
0
W
Thoth
7,036
664
0
460
3,448
1,080
375
1,279
2,169
28,993
0
L
Danzaburou
xX_blazej_HD_Xx
Danzaburou
2,865
1,414
0
167
3,664
1,018
0
2,018
1,589
0
5,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
14,060
76
Minions Killed
42
5
Camps Cleared
1
390,660
Distance Traveled
263,386
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,394
628
12
2
0
96,039
1
L
Chaac
5,138
734
20
3
0
108,104
3
W
Fenrir
7,523
1,075
23
3
3
134,984
3
W
Ymir
6,270
896
7
1
0
123,513
0
W
Thoth
7,026
1,004
46
7
2
132,163
2
L
Danzaburou
4,528
647
10
1
1
59,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role