Player Matchup

Arachne
Arachne
Lord Shen Yi
Arachne
Level 29
God Stats
6W - 0L
1,960 SR
Queue Stats
62W - 19L
1,720 Elo+
Party 1
Shiva
Shiva
POGBeever
Shiva
Level 125
God Stats
3W - 3L
1,570 SR
Queue Stats
122W - 156L
1,632 Elo+
Party 3
Khepri
Khepri
TheMother508
Khepri
Level 31
God Stats
2W - 1L
1,718 SR
Queue Stats
3W - 2L
1,585 Elo+
Party 3
Artemis
Artemis
TheRohanKishibe
Artemis
Level 119
God Stats
13W - 8L
1,729 SR
Queue Stats
132W - 132L
1,663 Elo+
Party 3
Hera
Hera
attack789
Hera
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 86L
1,596 Elo+
Party 1
Team Averages
Level 93
1,696 SR
1,639 Elo+

VS

Team Averages
Level 77
1,515 SR
1,609 Elo+
Chronos
Chronos
Broozeeee99
Chronos
Level 108
God Stats
1W - 3L
1,245 SR
Queue Stats
142W - 124L
1,599 Elo+
Party 2
Anubis
Anubis
Meerkat517
Anubis
Level 29
God Stats
3W - 4L
1,647 SR
Queue Stats
4W - 9L
1,534 Elo+
Party 2
Nemesis
Nemesis
NefariousUnicorn
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,753 Elo+
Solo
Chang'e
Chang'e
ToEazyAac3p
Chang'e
Level 102
God Stats
3W - 3L
1,509 SR
Queue Stats
116W - 102L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
XxSCARFACEXLxX
Gilgamesh
Level 114
God Stats
17W - 8L
1,673 SR
Queue Stats
219W - 203L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lord Shen Yi
Arachne
20
21 / 1 / 7
14,870
708
27,443
27,395
18,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
POGBeever
Shiva
19
4 / 3 / 8
12,337
587
7,716
16,884
18,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
15
0 / 2 / 7
10,281
490
2,010
7,512
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 3
13,024
620
15,163
15,936
4,874
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
11 / 2 / 8
12,932
616
20,356
10,371
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Broozeeee99
Chronos
17
3 / 4 / 5
10,853
517
10,744
17,714
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Meerkat517
Anubis
14
2 / 10 / 3
9,393
447
4,576
14,156
3,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 9 / 3
10,715
510
12,695
18,136
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ToEazyAac3p
Chang'e
15
3 / 8 / 6
9,940
473
7,191
21,035
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
XxSCARFACEXLxX
Gilgamesh
14
2 / 10 / 3
9,080
432
8,176
18,894
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
41
Kills
13
13
Deaths
41
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
Broozeeee99
Chronos
3
4
5
1.38
W
Arachne
Lord Shen Yi
Arachne
21
1
7
24.5
L
Anubis
Meerkat517
Anubis
2
10
3
0.35
L
3
9
3
0.5
W
Shiva
POGBeever
Shiva
4
3
8
2.67
W
Khepri
0
2
7
1.75
W
5
5
3
1.3
L
Chang'e
ToEazyAac3p
Chang'e
3
8
6
0.75
L
Gilgamesh
XxSCARFACEXLxX
Gilgamesh
2
10
3
0.35
W
Hera
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,688
Damage
43,382
78,098
Taken
89,935
53,261
Mitigated
29,989
26,990
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Broozeeee99
Chronos
10,744
4,029
0
6,528
17,714
4,418
726
3,147
14,535
69,143
0
W
Arachne
Lord Shen Yi
Arachne
27,443
17,345
0
15,582
27,395
18,252
2,898
6,634
20,681
0
136,463
L
Anubis
Meerkat517
Anubis
4,576
384
0
2,139
14,156
3,917
0
5,206
8,692
41,405
0
L
12,695
5,338
0
3,094
18,136
8,846
0
4,685
13,293
0
59,221
W
Shiva
POGBeever
Shiva
7,716
958
443
3,368
16,884
18,872
366
3,505
13,337
0
76,731
W
Khepri
2,010
49
0
533
7,512
7,679
180
2,373
5,001
25,801
0
W
15,163
6,856
0
4,638
15,936
4,874
3,158
9,961
5,701
0
109,408
L
Chang'e
ToEazyAac3p
Chang'e
7,191
1,136
1,096
7,306
21,035
4,474
0
5,242
15,752
54,637
0
L
Gilgamesh
XxSCARFACEXLxX
Gilgamesh
8,176
2,048
0
3,201
18,894
8,334
0
3,729
15,009
0
54,126
W
Hera
20,356
3,573
129
2,297
10,371
3,584
761
3,627
6,604
87,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,444
Gold Earned
49,981
629
Minions Killed
490
0
Camps Cleared
0
2,094,939
Distance Traveled
1,851,735
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,853
517
124
6
0
410,763
1
W
Arachne
14,870
708
154
7
0
494,447
1
L
Anubis
9,393
447
78
4
0
345,501
0
L
Nemesis
10,715
510
98
5
0
323,824
0
W
Shiva
12,337
587
133
6
0
397,078
1
W
Khepri
10,281
490
29
1
0
391,006
2
W
Artemis
13,024
620
168
8
0
376,885
2
L
Chang'e
9,940
473
89
4
0
368,754
3
L
Gilgamesh
9,080
432
101
5
0
402,893
1
W
Hera
12,932
616
145
7
0
435,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role