Player Matchup

Ymir
Ymir
I Turtlzz I
Ymir
Level 32
God Stats
0W - 4L
1,058 SR
Queue Stats
34W - 21L
1,577 Elo+
Party 1
Merlin
Merlin
R0Z3L
Merlin
Level 59
God Stats
6W - 6L
1,367 SR
Queue Stats
61W - 69L
1,471 Elo+
Party 1
Medusa
Medusa
Scop3Feels
Medusa
Level 49
God Stats
3W - 4L
1,569 SR
Queue Stats
31W - 33L
1,516 Elo+
Solo
Kali
Kali
Tragedy TV
Kali
Level 89
God Stats
6W - 6L
1,703 SR
Queue Stats
68W - 70L
1,494 Elo+
Party 1
Shiva
Shiva
tch-santiago12
Shiva
Level 49
God Stats
3W - 3L
1,639 SR
Queue Stats
217W - 244L
1,419 Elo+
Solo
Team Averages
Level 56
1,467 SR
1,496 Elo+

VS

Team Averages
Level 59
1,562 SR
1,498 Elo+
Aphrodite
Aphrodite
Murder_Alone-_X
Aphrodite
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 80L
1,447 Elo+
Solo
Hou Yi
Hou Yi
Nvdisak--
Hou Yi
Level 97
God Stats
11W - 4L
1,576 SR
Queue Stats
219W - 193L
1,507 Elo+
Party 2
Odin
Odin
RenanSFC007
Odin
Level 61
God Stats
3W - 8L
1,466 SR
Queue Stats
132W - 121L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
xTheus013
Cliodhna
Level 47
God Stats
21W - 15L
1,564 SR
Queue Stats
94W - 90L
1,473 Elo+
Party 2
Scylla
Scylla
zGalactyon_22
Scylla
Level 42
God Stats
7W - 4L
1,702 SR
Queue Stats
162W - 159L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,460
450
7,432
16,928
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
R0Z3L
Merlin
16
2 / 5 / 3
10,178
485
10,760
10,417
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Scop3Feels
Medusa
16
4 / 11 / 3
10,141
483
14,338
17,657
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 1
10,672
508
8,447
16,394
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 2 / 3
10,940
521
11,036
15,809
14,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Murder_Alone-_X
Aphrodite
16
3 / 3 / 10
10,155
484
9,132
14,857
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Nvdisak--
Hou Yi
20
11 / 3 / 3
12,192
581
18,941
17,681
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 1 / 3
11,126
530
8,361
11,933
13,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
xTheus013
Cliodhna
17
7 / 6 / 4
11,451
545
12,734
19,075
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 6
10,873
518
7,012
10,779
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
16
Kills
25
25
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Aphrodite
Murder_Alone-_X
Aphrodite
3
3
10
2.67
W
Hou Yi
Nvdisak--
Hou Yi
11
3
3
4.17
L
Merlin
R0Z3L
Merlin
2
5
3
0.7
W
1
1
3
2.5
L
Medusa
Scop3Feels
Medusa
4
11
3
0.5
L
6
4
1
1.63
L
3
2
3
2.25
W
Cliodhna
xTheus013
Cliodhna
7
6
4
1.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,013
Damage
56,180
77,205
Taken
74,325
46,924
Mitigated
47,286
18,445
Healing
32,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
1,342
373
3,147
16,928
14,268
0
6,152
10,757
33,893
0
W
Aphrodite
Murder_Alone-_X
Aphrodite
9,132
2,340
5,791
7,860
14,857
13,296
673
6,661
7,978
21,755
0
W
Hou Yi
Nvdisak--
Hou Yi
18,941
9,569
0
6,002
17,681
8,760
2,465
1,896
15,775
0
109,774
L
Merlin
R0Z3L
Merlin
10,760
359
0
2,821
10,417
3,620
22
4,262
6,000
68,536
0
W
8,361
606
266
2,531
11,933
13,586
0
2,885
8,940
4,903
71,538
L
Medusa
Scop3Feels
Medusa
14,338
5,374
182
1,884
17,657
8,630
0
4,343
13,234
0
70,637
L
8,447
2,245
0
9,060
16,394
5,825
0
740
15,586
0
64,234
L
11,036
2,109
0
978
15,809
14,581
279
1,902
13,860
7,693
68,328
W
Cliodhna
xTheus013
Cliodhna
12,734
1,838
0
8,001
19,075
7,975
58
3,394
15,503
0
73,401
W
7,012
360
63
2,331
10,779
3,669
100
4,518
5,859
66,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
55,797
557
Minions Killed
590
0
Camps Cleared
0
2,067,942
Distance Traveled
2,063,189
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,460
450
49
2
0
431,987
0
W
Aphrodite
10,155
484
34
2
0
397,493
0
W
Hou Yi
12,192
581
150
7
0
389,642
2
L
Merlin
10,178
485
133
6
0
382,239
3
W
Odin
11,126
530
161
8
0
436,750
1
L
Medusa
10,141
483
126
6
0
369,289
1
L
Kali
10,672
508
107
5
0
451,874
0
L
Shiva
10,940
521
142
7
0
432,553
7
W
Cliodhna
11,451
545
111
5
0
449,022
0
W
Scylla
10,873
518
134
6
0
390,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role