Player Matchup

Anubis
Anubis
FrenchBurger0
Anubis
Level 81
God Stats
79W - 83L
1,370 SR
Queue Stats
280W - 313L
1,335 Elo+
Party 2
Cliodhna
Cliodhna
HurricaneLion
Cliodhna
Level 46
God Stats
9W - 10L
1,450 SR
Queue Stats
381W - 420L
1,312 Elo+
Solo
Apollo
Apollo
RidiculousRicky
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 283L
1,267 Elo+
Party 2
Hercules
Hercules
UltraVeteran
Hercules
Level 100
God Stats
19W - 33L
1,434 SR
Queue Stats
33W - 43L
1,381 Elo+
Party 1
Neith
Neith
molina2010us
Neith
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 63
1,451 SR
1,359 Elo+

VS

Team Averages
Level 75
1,603 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Derkus97
Sun Wukong
Level 108
God Stats
7W - 3L
1,765 SR
Queue Stats
247W - 273L
1,462 Elo+
Party 3
Chiron
Chiron
SonOHadesBro
Chiron
Level 42
God Stats
18W - 11L
1,598 SR
Queue Stats
49W - 39L
1,437 Elo+
Solo
Nemesis
Nemesis
TaraFulcrumTTV
Nemesis
Level 80
God Stats
29W - 27L
1,539 SR
Queue Stats
425W - 451L
1,435 Elo+
Solo
Ymir
Ymir
xBUCKBEAKx
Ymir
Level 80
God Stats
14W - 12L
1,613 SR
Queue Stats
52W - 59L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,939
470
11,608
12,938
5,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
HurricaneLion
Cliodhna
13
1 / 8 / 2
7,982
420
6,870
15,515
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 7 / 1
8,533
449
4,771
14,243
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
UltraVeteran
Hercules
12
2 / 5 / 0
7,890
415
3,596
13,493
10,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 1
6,974
367
5,117
12,515
2,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 3
9,270
488
5,219
11,145
3,800
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Derkus97
Sun Wukong
18
10 / 0 / 3
11,823
622
13,375
11,829
10,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
6 / 2 / 12
10,151
534
15,576
14,703
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 4 / 4
10,862
572
9,268
13,399
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 13
10,742
565
7,579
11,754
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
31
31
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
W
Sun Wukong
Derkus97
Sun Wukong
10
0
3
11.5
L
2
3
4
1.33
L
Cliodhna
HurricaneLion
Cliodhna
1
8
2
0.25
L
3
7
1
0.5
W
Chiron
6
2
12
6
W
8
4
4
2.5
L
Hercules
UltraVeteran
Hercules
2
5
0
0.4
L
0
8
1
0.06
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
51,017
68,704
Taken
62,830
28,576
Mitigated
36,676
16,335
Healing
27,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,219
564
0
4,736
11,145
3,800
921
3,184
7,740
55,515
0
W
Sun Wukong
Derkus97
Sun Wukong
13,375
2,088
0
6,243
11,829
10,006
3,411
639
11,190
0
73,788
L
11,608
177
0
4,433
12,938
5,496
0
3,123
9,815
65,766
0
L
Cliodhna
HurricaneLion
Cliodhna
6,870
253
0
4,634
15,515
4,517
325
1,115
14,400
0
51,532
L
4,771
2,708
0
2,930
14,243
5,116
0
2,533
11,710
0
34,526
W
Chiron
15,576
7,718
605
9,017
14,703
4,796
2,828
4,072
10,309
0
65,237
W
9,268
4,769
0
3,268
13,399
5,495
0
1,895
11,263
0
72,000
L
Hercules
UltraVeteran
Hercules
3,596
344
30
1,574
13,493
10,734
228
2,826
10,667
0
16,952
L
5,117
1,899
0
2,734
12,515
2,713
1,298
2,452
10,063
0
32,434
W
7,579
799
919
2,947
11,754
12,579
1,184
1,768
9,986
28,856
5,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
52,848
351
Minions Killed
480
0
Camps Cleared
0
1,808,510
Distance Traveled
1,960,400
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,270
488
94
5
0
386,137
0
W
Sun Wukong
11,823
622
137
7
0
370,407
3
L
Anubis
8,939
470
117
6
0
347,903
9
L
Cliodhna
7,982
420
81
4
0
370,854
1
L
Apollo
8,533
449
77
4
0
342,157
1
W
Chiron
10,151
534
91
5
0
380,034
5
W
Nemesis
10,862
572
114
6
0
433,882
1
L
Hercules
7,890
415
16
1
0
390,156
4
L
Neith
6,974
367
60
3
0
357,440
0
W
Ymir
10,742
565
44
2
0
389,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role