Player Matchup

Loki
Loki
Arrow1oo
Loki
Level 120
God Stats
6W - 5L
1,429 SR
Queue Stats
250W - 228L
1,629 Elo+
Party 3
Apollo
Apollo
SinfulPlays
Apollo
Level 103
God Stats
7W - 9L
1,507 SR
Queue Stats
106W - 115L
1,463 Elo+
Solo
Zeus
Zeus
amadou1117
Zeus
Level 115
God Stats
47W - 26L
1,637 SR
Queue Stats
388W - 345L
1,584 Elo+
Party 3
Achilles
Achilles
elitemerker
Achilles
Level 101
God Stats
7W - 9L
1,423 SR
Queue Stats
69W - 87L
1,562 Elo+
Party 3
Ares
Ares
resurgent1oo
Ares
Level 120
God Stats
7W - 3L
1,974 SR
Queue Stats
159W - 165L
1,585 Elo+
Party 3
Team Averages
Level 112
1,594 SR
1,565 Elo+

VS

Team Averages
Level 130
1,558 SR
1,596 Elo+
Achilles
Achilles
MikeS0ul
Achilles
Level 160
God Stats
1W - 2L
1,277 SR
Queue Stats
100W - 97L
1,608 Elo+
Party 2
Fenrir
Fenrir
MustBeYoyo
Fenrir
Level 146
God Stats
4W - 4L
1,993 SR
Queue Stats
402W - 343L
1,573 Elo+
Party 1
Poseidon
Poseidon
Nosignal6
Poseidon
Level 83
God Stats
42W - 19L
1,681 SR
Queue Stats
108W - 91L
1,585 Elo+
Party 1
Ares
Ares
darkay360
Ares
Level 128
God Stats
1W - 2L
1,370 SR
Queue Stats
19W - 24L
1,582 Elo+
Party 2
Ullr
Ullr
iDorko
Ullr
Level 134
God Stats
3W - 5L
1,471 SR
Queue Stats
320W - 317L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 4 / 0
9,304
620
10,186
11,065
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
14
2 / 3 / 3
8,274
552
4,732
11,256
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 1
7,569
505
5,729
4,862
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
elitemerker
Achilles
10
0 / 1 / 1
6,219
415
444
3,956
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 3
6,455
430
5,440
13,052
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MikeS0ul
Achilles
16
3 / 3 / 3
9,528
635
4,383
10,697
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MustBeYoyo
Fenrir
12
5 / 3 / 5
7,834
522
5,880
11,923
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Nosignal6
Poseidon
15
4 / 1 / 4
9,184
612
5,894
4,542
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
2 / 3 / 0
8,433
562
3,978
10,988
7,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
iDorko
Ullr
18
3 / 2 / 6
10,761
717
10,378
9,610
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
17
17
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
8
4
0
2
W
Achilles
MikeS0ul
Achilles
3
3
3
1.5
W
Fenrir
MustBeYoyo
Fenrir
5
3
5
2.5
W
Poseidon
Nosignal6
Poseidon
4
1
4
6
L
Apollo
2
3
3
1.17
L
2
4
1
0.63
W
Ares
2
3
0
0.67
L
Achilles
elitemerker
Achilles
0
1
1
0.5
W
Ullr
iDorko
Ullr
3
2
6
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
30,513
44,191
Taken
47,760
17,891
Mitigated
21,654
11,452
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,186
4,108
0
3,105
11,065
3,423
0
2,062
9,003
0
63,910
W
Achilles
MikeS0ul
Achilles
4,383
1,196
0
6,202
10,697
4,433
0
1,267
9,380
0
70,195
W
Fenrir
MustBeYoyo
Fenrir
5,880
2,105
95
2,942
11,923
5,086
0
5,308
6,110
0
26,428
W
Poseidon
Nosignal6
Poseidon
5,894
1,130
165
1,566
4,542
1,228
0
1,421
3,011
67,019
0
L
Apollo
4,732
2,524
0
3,539
11,256
2,918
0
1,253
9,944
0
49,975
L
5,729
874
0
201
4,862
1,369
0
1,280
3,455
50,659
0
W
Ares
3,978
223
0
3,492
10,988
7,394
76
1,601
9,238
41,235
0
L
Achilles
elitemerker
Achilles
444
70
0
1,106
3,956
2,189
596
1,008
2,948
0
21,399
W
Ullr
iDorko
Ullr
10,378
4,714
0
2,523
9,610
3,513
0
1,092
8,518
0
88,206
L
5,440
359
1,039
2,462
13,052
7,992
0
4,269
8,003
12,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
45,740
390
Minions Killed
552
0
Camps Cleared
0
1,363,081
Distance Traveled
1,603,902
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,304
620
119
8
0
334,457
0
W
Achilles
9,528
635
124
8
0
347,088
5
W
Fenrir
7,834
522
39
3
0
309,408
6
W
Poseidon
9,184
612
133
9
0
333,418
4
L
Apollo
8,274
552
104
7
0
289,929
6
L
Zeus
7,569
505
111
7
0
292,241
2
W
Ares
8,433
562
90
6
0
300,274
1
L
Achilles
6,219
415
46
3
0
128,941
3
W
Ullr
10,761
717
166
11
0
313,714
3
L
Ares
6,455
430
10
1
0
317,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role