Player Matchup

Shiva
Shiva
ElectricWarlock
Shiva
Level 155
God Stats
17W - 10L
1,481 SR
Queue Stats
255W - 182L
1,533 Elo+
Party 1
Poseidon
Poseidon
KetamineChimp
Poseidon
Level 106
God Stats
8W - 3L
1,322 SR
Queue Stats
325W - 245L
1,612 Elo+
Party 1
Ymir
Ymir
LOGANYIYO
Ymir
Level 115
God Stats
21W - 17L
1,491 SR
Queue Stats
137W - 136L
1,420 Elo+
Solo
Loki
Loki
Red596
Loki
Level 130
God Stats
2W - 2L
1,386 SR
Queue Stats
254W - 180L
1,528 Elo+
Party 1
Scylla
Scylla
joban23
Scylla
Level 89
God Stats
4W - 1L
1,521 SR
Queue Stats
66W - 56L
1,577 Elo+
Party 1
Team Averages
Level 119
1,440 SR
1,534 Elo+

VS

Team Averages
Level 64
1,427 SR
1,496 Elo+
Ymir
Ymir
AnimationRex
Ymir
Level 28
God Stats
5W - 9L
1,402 SR
Queue Stats
100W - 93L
1,522 Elo+
Party 2
Hades
Hades
Avatar Aang8743
Hades
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
BeatSwordsman
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 173L
1,472 Elo+
Solo
Bellona
Bellona
EndlessNaught
Bellona
Level 129
God Stats
0W - 5L
1,159 SR
Queue Stats
123W - 133L
1,500 Elo+
Party 2
Freya
Freya
RECKLESS MOTION
Freya
Level 29
God Stats
12W - 11L
1,574 SR
Queue Stats
44W - 36L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,690
669
4,576
7,176
3,928
Poseidon
KetamineChimp
Poseidon
12
6 / 0 / 0
6,642
664
6,266
4,650
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
0 / 1 / 5
5,615
562
1,499
6,110
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Red596
Loki
11
2 / 0 / 2
6,123
612
1,190
5,856
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
joban23
Scylla
11
4 / 0 / 0
6,641
664
3,758
2,640
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,787
479
1,023
7,276
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 4 / 0
3,669
367
461
3,380
810
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,298
530
1,111
4,717
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
2 / 2 / 0
6,391
639
4,462
7,231
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 5 / 0
4,631
463
3,336
4,502
1,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
16
Kills
3
3
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
4
0
0
L
0
3
0
0
W
4
2
1
2.25
L
Bellona
2
2
0
1
W
Poseidon
KetamineChimp
Poseidon
6
0
0
6
W
Ymir
0
1
5
2.5
L
1
5
0
0.2
W
Loki
Red596
Loki
2
0
2
3
W
Scylla
joban23
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
10,393
26,432
Taken
27,106
10,555
Mitigated
10,167
8,364
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,023
33
0
1,709
7,276
3,019
0
4,325
2,951
15,963
0
L
461
124
30
271
3,380
810
0
0
3,380
4,599
0
L
1,111
71
0
788
4,717
1,093
0
2,045
2,472
27,602
0
W
4,576
1,271
0
893
7,176
3,928
176
461
6,715
0
35,441
L
Bellona
4,462
1,470
0
2,401
7,231
3,996
0
1,439
5,718
0
35,559
W
Poseidon
KetamineChimp
Poseidon
6,266
2,103
0
3,455
4,650
1,183
0
1,153
3,497
47,127
0
W
Ymir
1,499
0
0
1,009
6,110
3,206
0
2,702
3,408
18,972
0
L
3,336
1,255
0
544
4,502
1,249
0
3,440
1,062
14,352
2,233
W
Loki
Red596
Loki
1,190
107
0
2,897
5,856
1,554
0
662
5,150
0
34,712
W
Scylla
joban23
Scylla
3,758
129
0
110
2,640
684
386
363
2,235
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
24,776
329
Minions Killed
209
0
Camps Cleared
0
994,539
Distance Traveled
926,346
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,787
479
30
3
0
189,201
2
L
Hades
3,669
367
4
0
0
162,094
0
L
He Bo
5,298
530
66
7
0
182,388
1
W
Shiva
6,690
669
76
8
0
181,415
5
L
Bellona
6,391
639
78
8
0
199,993
0
W
Poseidon
6,642
664
70
7
0
202,725
2
W
Ymir
5,615
562
30
3
0
177,689
5
L
Freya
4,631
463
31
3
0
192,670
0
W
Loki
6,123
612
67
7
0
243,155
0
W
Scylla
6,641
664
86
9
0
189,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role