Player Matchup

Shiva
Shiva
ElDiosEnder
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,687 Elo+
Party 3
Hachiman
Hachiman
GwwynDK
Hachiman
Level 66
God Stats
1W - 7L
1,107 SR
Queue Stats
192W - 249L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
HacheZetha
Nu Wa
Level 54
God Stats
1W - 4L
1,288 SR
Queue Stats
41W - 42L
1,401 Elo+
Solo
Thor
Thor
Pajarito84
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Xx_lucas19_xXD1
Bellona
Level 49
God Stats
15W - 29L
1,190 SR
Queue Stats
197W - 261L
1,371 Elo+
Party 2
Team Averages
Level 43
1,317 SR
1,463 Elo+

VS

Team Averages
Level 101
1,482 SR
1,474 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AOYZET
Apollo
Level 49
God Stats
12W - 11L
1,371 SR
Queue Stats
114W - 126L
1,458 Elo+
Solo
Sol
Sol
FOLLKERS
Sol
Level 119
God Stats
28W - 40L
1,486 SR
Queue Stats
212W - 236L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Galdds
Tsukuyomi
Level 129
God Stats
2W - 2L
1,501 SR
Queue Stats
394W - 449L
1,403 Elo+
Party 1
Ra
Ra
uBlaacKz7
Ra
Level 108
God Stats
6W - 4L
1,553 SR
Queue Stats
131W - 101L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,576
429
1,293
8,780
2,830
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
GwwynDK
Hachiman
13
0 / 1 / 0
7,213
555
3,890
7,368
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
11
0 / 1 / 0
6,329
487
2,792
4,510
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 7 / 0
4,590
353
768
5,546
3,007
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 0
7,886
607
4,220
9,206
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 4
6,965
536
2,099
5,893
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
AOYZET
Apollo
13
2 / 0 / 0
7,861
605
4,093
6,858
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 3
7,856
604
4,413
6,964
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Galdds
Tsukuyomi
14
5 / 1 / 2
8,729
671
6,252
8,465
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 4
7,935
610
3,617
5,147
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
16
16
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
Apollo
AOYZET
Apollo
2
0
0
2
L
0
4
0
0
W
2
1
3
3.5
W
Tsukuyomi
Galdds
Tsukuyomi
5
1
2
6
L
Hachiman
GwwynDK
Hachiman
0
1
0
0
L
Nu Wa
0
1
0
0
L
0
7
0
0
L
3
3
0
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
20,474
35,410
Taken
33,327
15,655
Mitigated
13,401
7,406
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,099
738
0
1,099
5,893
3,541
0
577
5,316
14,599
1,620
W
Apollo
AOYZET
Apollo
4,093
2,129
0
3,160
6,858
2,531
712
357
6,501
0
53,450
L
1,293
384
350
1,475
8,780
2,830
0
2,121
6,659
0
29,442
W
4,413
1,862
0
3,448
6,964
2,375
1,939
360
6,604
36,253
5,384
W
Tsukuyomi
Galdds
Tsukuyomi
6,252
1,760
0
3,002
8,465
3,127
957
356
8,109
0
48,814
L
Hachiman
GwwynDK
Hachiman
3,890
1,462
0
3,313
7,368
1,590
0
869
6,499
0
49,738
L
Nu Wa
2,792
400
0
320
4,510
1,223
0
1,009
3,501
42,922
0
L
768
187
0
0
5,546
3,007
0
2,670
2,876
0
8,175
L
4,220
622
0
1,948
9,206
7,005
0
2,847
6,359
0
36,733
W
3,617
244
246
1,602
5,147
1,827
114
1,142
4,005
49,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
39,346
337
Minions Killed
411
0
Camps Cleared
0
1,265,087
Distance Traveled
1,336,698
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,965
536
26
2
0
277,512
2
W
Apollo
7,861
605
111
9
0
271,461
3
L
Shiva
5,576
429
51
4
0
278,699
3
W
Sol
7,856
604
72
6
0
256,530
1
W
Tsukuyomi
8,729
671
110
8
0
272,229
3
L
Hachiman
7,213
555
91
7
0
267,120
0
L
Nu Wa
6,329
487
81
6
0
266,261
4
L
Thor
4,590
353
17
1
0
174,249
0
L
Bellona
7,886
607
97
7
0
278,758
2
W
Ra
7,935
610
92
7
0
258,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role