Player Matchup

Arachne
Arachne
Augdog1321
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Poseidon
Poseidon
LordOverAll69
Poseidon
Level 128
God Stats
2W - 3L
1,673 SR
Queue Stats
66W - 64L
1,491 Elo+
Solo
Zeus
Zeus
Meekout
Zeus
Level 80
God Stats
6W - 2L
1,895 SR
Queue Stats
20W - 25L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
OLYK-NER
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Zman1848
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 84
1,614 SR
1,493 Elo+

VS

Team Averages
Level 118
1,413 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dm Many
Erlang Shen
Level 121
God Stats
1W - 3L
1,297 SR
Queue Stats
14W - 16L
1,382 Elo+
Party 1
Skadi
Skadi
KuramaBtno
Skadi
Level 36
God Stats
1W - 5L
1,253 SR
Queue Stats
12W - 27L
1,392 Elo+
Solo
Nox
Nox
VulcanDanger
Nox
Level 128
God Stats
13W - 9L
1,513 SR
Queue Stats
120W - 106L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
lBones o
Tsukuyomi
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 105L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Augdog1321
Arachne
18
5 / 7 / 8
10,685
712
8,122
17,211
6,999
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
LordOverAll69
Poseidon
18
3 / 4 / 7
10,645
710
10,170
15,548
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Meekout
Zeus
18
7 / 5 / 9
11,025
735
20,964
18,193
6,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
OLYK-NER
Sun Wukong
19
6 / 1 / 6
11,376
758
10,387
17,132
20,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zman1848
Cthulhu
18
1 / 3 / 10
10,426
695
9,104
11,507
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
1 / 7 / 4
11,039
736
12,097
10,701
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Dm Many
Erlang Shen
18
4 / 1 / 7
11,514
768
11,858
17,066
15,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
18
3 / 6 / 7
10,935
729
12,211
14,910
7,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 1 / 6
12,005
800
10,711
11,495
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lBones o
Tsukuyomi
19
6 / 7 / 6
11,990
799
17,219
15,766
8,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
22
Kills
20
20
Deaths
22
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
7
4
0.43
L
Arachne
Augdog1321
Arachne
5
7
8
1.29
W
Erlang Shen
Dm Many
Erlang Shen
4
1
7
7.5
W
Skadi
3
6
7
1.08
L
Poseidon
LordOverAll69
Poseidon
3
4
7
1.63
L
Zeus
Meekout
Zeus
7
5
9
2.3
L
Sun Wukong
OLYK-NER
Sun Wukong
6
1
6
9
W
6
1
6
9
L
Cthulhu
Zman1848
Cthulhu
1
3
10
2
W
Tsukuyomi
lBones o
Tsukuyomi
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,747
Damage
64,096
79,591
Taken
69,938
52,793
Mitigated
39,824
19,438
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,097
3,426
0
525
10,701
3,818
1,501
5,154
5,349
60,116
0
L
Arachne
Augdog1321
Arachne
8,122
5,615
0
4,712
17,211
6,999
500
5,046
12,165
0
21,048
W
Erlang Shen
Dm Many
Erlang Shen
11,858
3,698
0
4,549
17,066
15,962
1,311
10,304
6,207
529
28,569
W
Skadi
12,211
5,045
0
1,000
14,910
7,687
1,368
8,478
5,902
0
30,625
L
Poseidon
LordOverAll69
Poseidon
10,170
937
0
4,039
15,548
5,874
401
4,914
10,634
61,769
0
L
Zeus
Meekout
Zeus
20,964
2,454
308
5,085
18,193
6,981
92
4,048
14,145
46,568
0
L
Sun Wukong
OLYK-NER
Sun Wukong
10,387
2,125
133
1,725
17,132
20,884
151
4,795
12,337
0
39,152
W
10,711
1,462
328
3,245
11,495
4,121
960
7,080
3,962
52,420
0
L
Cthulhu
Zman1848
Cthulhu
9,104
225
1,205
2,231
11,507
12,055
760
4,519
6,988
28,714
0
W
Tsukuyomi
lBones o
Tsukuyomi
17,219
5,214
0
1,887
15,766
8,236
1,964
7,231
8,280
0
36,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
57,483
289
Minions Killed
328
0
Camps Cleared
0
1,456,029
Distance Traveled
1,464,790
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,039
736
95
6
0
228,765
7
L
Arachne
10,685
712
38
3
0
312,031
0
W
Erlang Shen
11,514
768
44
3
0
347,087
3
W
Skadi
10,935
729
37
2
0
268,507
4
L
Poseidon
10,645
710
91
6
0
281,754
9
L
Zeus
11,025
735
50
3
0
253,733
0
L
Sun Wukong
11,376
758
73
5
0
289,794
1
W
Nox
12,005
800
97
6
0
311,597
3
L
Cthulhu
10,426
695
37
2
0
318,717
0
W
Tsukuyomi
11,990
799
55
4
0
308,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role