Player Matchup

Sobek
Sobek
BigDrought
Sobek
Level 121
God Stats
3W - 1L
1,617 SR
Queue Stats
129W - 121L
1,644 Elo+
Party 2
Thoth
Thoth
BluF1ame
Thoth
Level 159
God Stats
0W - 2L
1,537 SR
Queue Stats
148W - 144L
1,620 Elo+
Party 2
Mercury
Mercury
Dingusfart
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,657 Elo+
Party 2
Set
Set
Ragnot9608
Set
Level 141
God Stats
0W - 8L
1,101 SR
Queue Stats
357W - 333L
1,617 Elo+
Solo
Skadi
Skadi
iDjinnBoo
Skadi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 188L
1,648 Elo+
Solo
Team Averages
Level 137
1,451 SR
1,637 Elo+

VS

Team Averages
Level 123
1,634 SR
1,625 Elo+
Bastet
Bastet
GZKBLINDSHOT787
Bastet
Level 138
God Stats
2W - 0L
1,700 SR
Queue Stats
516W - 474L
1,639 Elo+
Party 1
Osiris
Osiris
Jakzun21
Osiris
Level 158
God Stats
4W - 1L
1,668 SR
Queue Stats
89W - 79L
1,602 Elo+
Solo
Artemis
Artemis
MilesGamming22
Artemis
Level 96
God Stats
6W - 2L
1,596 SR
Queue Stats
175W - 139L
1,624 Elo+
Party 1
Zeus
Zeus
SQUID6716
Zeus
Level 139
God Stats
15W - 10L
1,706 SR
Queue Stats
552W - 504L
1,625 Elo+
Solo
Xing Tian
Xing Tian
cookmonk12
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 110L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
3 / 3 / 1
6,307
526
3,885
10,784
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
BluF1ame
Thoth
9
1 / 3 / 3
5,820
485
4,493
4,549
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dingusfart
Mercury
11
3 / 3 / 3
6,577
548
4,770
8,169
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 0
6,994
583
4,611
8,159
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
iDjinnBoo
Skadi
11
0 / 3 / 3
6,184
515
4,926
8,289
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,646
554
7,773
7,692
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Jakzun21
Osiris
12
0 / 0 / 0
6,831
569
4,817
6,607
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 3 / 0
6,785
565
5,336
6,574
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
12
7 / 3 / 1
7,311
609
5,108
5,637
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
cookmonk12
Xing Tian
10
1 / 1 / 5
6,224
519
4,014
9,719
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
12
12
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
3
1
1.17
L
Thoth
BluF1ame
Thoth
1
3
3
0.83
L
Mercury
Dingusfart
Mercury
3
3
3
1.5
W
1
1
7
4.5
W
Osiris
Jakzun21
Osiris
0
0
0
0
W
3
3
0
1
L
1
0
0
1
W
Zeus
7
3
1
2.5
W
Xing Tian
cookmonk12
Xing Tian
1
1
5
3.5
L
Skadi
iDjinnBoo
Skadi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
27,048
39,950
Taken
36,229
17,022
Mitigated
16,950
11,180
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,885
309
219
3,141
10,784
7,408
0
4,871
5,913
14,006
0
L
Thoth
BluF1ame
Thoth
4,493
0
0
885
4,549
897
0
577
3,972
28,433
0
L
Mercury
Dingusfart
Mercury
4,770
1,484
0
420
8,169
2,249
0
2,002
6,167
0
34,262
W
7,773
1,435
0
4,048
7,692
2,347
0
1,228
6,464
0
39,631
W
Osiris
Jakzun21
Osiris
4,817
2,122
0
4,603
6,607
5,175
0
172
6,435
0
43,439
W
5,336
2,530
0
1,864
6,574
1,820
0
853
5,721
0
43,374
L
4,611
1,844
0
4,230
8,159
4,707
0
541
7,618
0
45,407
W
Zeus
5,108
1,421
0
997
5,637
1,671
166
2,336
3,301
44,657
0
W
Xing Tian
cookmonk12
Xing Tian
4,014
619
0
2,117
9,719
5,937
0
3,789
5,930
12,064
0
L
Skadi
iDjinnBoo
Skadi
4,926
2,423
0
2,285
8,289
1,761
0
1,131
7,158
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
33,797
333
Minions Killed
334
0
Camps Cleared
0
1,200,474
Distance Traveled
1,175,163
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,307
526
22
2
0
226,440
10
L
Thoth
5,820
485
58
5
0
251,883
2
L
Mercury
6,577
548
64
5
0
294,905
4
W
Bastet
6,646
554
76
6
0
282,611
1
W
Osiris
6,831
569
91
8
0
244,161
1
W
Artemis
6,785
565
71
6
0
196,673
4
L
Set
6,994
583
117
10
0
233,530
4
W
Zeus
7,311
609
77
6
0
210,731
1
W
Xing Tian
6,224
519
19
2
0
240,987
1
L
Skadi
6,184
515
72
6
0
193,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role