Player Matchup

Baron Samedi
Baron Samedi
Silver I
Kydaxcal
Baron Samedi
Silver I
Level 132
God Stats
0W - 1L
1,570 SR
Queue Stats
14W - 20L
1,557 MMR
Solo
Thanatos
Thanatos
Gold III
RigMyUnit
Thanatos
Gold III
Level 44
God Stats
2W - 6L
1,366 SR
Queue Stats
32W - 31L
1,603 MMR
Solo
Sol
Sol
Gold III
RoseAce11
Sol
Gold III
Level 146
God Stats
9W - 8L
1,648 SR
Queue Stats
89W - 94L
1,594 MMR
Solo
Rama
Rama
Silver II
TJKarnage
Rama
Silver II
Level 157
God Stats
1W - 1L
1,674 SR
Queue Stats
136W - 126L
1,546 MMR
Solo
Odin
Odin
Gold IV
ironmannn
Odin
Gold IV
Level 158
God Stats
1W - 5L
1,415 SR
Queue Stats
140W - 153L
1,570 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,535 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,469 SR
1,573 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold II
Greatwitenarwal
Loki
Gold II
Level 128
God Stats
24W - 23L
1,556 SR
Queue Stats
129W - 125L
1,538 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
TenInchWilly
Zhong Kui
Silver I
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 36L
1,594 MMR
Party 2
Fenrir
Fenrir
Silver II
donkeysarestinky
Fenrir
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,548 MMR
Party 2
Osiris
Osiris
Gold I
patriacax
Osiris
Gold I
Level 157
God Stats
17W - 17L
1,290 SR
Queue Stats
158W - 168L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kydaxcal
Baron Samedi
12
1 / 5 / 3
7,083
443
5,586
12,834
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RigMyUnit
Thanatos
12
3 / 10 / 0
7,740
484
6,407
13,724
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 5 / 2
8,804
550
8,661
9,894
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
14
2 / 6 / 2
8,579
536
11,790
15,884
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
1 / 5 / 0
8,059
504
3,413
9,694
7,861
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
IzanamiArachneSerqetThoth

VS

Bans
MulanHeimdallrCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 2 / 2
9,617
601
7,676
11,277
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 0 / 2
10,500
656
10,932
8,740
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TenInchWilly
Zhong Kui
15
5 / 5 / 7
9,210
576
9,537
13,324
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
9,231
577
10,420
14,198
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
patriacax
Osiris
17
5 / 2 / 3
10,589
662
9,241
11,721
9,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
31
31
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
W
11
0
2
12
L
Baron Samedi
Kydaxcal
Baron Samedi
1
5
3
0.5
L
Thanatos
RigMyUnit
Thanatos
3
10
0
0.3
L
4
5
2
1
L
Rama
2
6
2
0.5
W
Zhong Kui
TenInchWilly
Zhong Kui
5
5
7
1.7
W
4
2
11
4.75
L
Odin
1
5
0
0.2
W
Osiris
patriacax
Osiris
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
47,806
62,030
Taken
59,260
28,302
Mitigated
35,629
20,112
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,676
2,201
0
5,921
11,277
3,684
0
1,123
10,154
0
63,368
W
10,932
3,117
0
670
8,740
2,878
0
2,616
6,124
0
71,380
L
Baron Samedi
Kydaxcal
Baron Samedi
5,586
388
940
3,238
12,834
8,850
0
3,199
9,635
18,768
0
L
Thanatos
RigMyUnit
Thanatos
6,407
1,197
0
5,893
13,724
4,722
0
1,526
12,198
0
46,060
L
8,661
2,942
0
2,444
9,894
2,801
0
3,218
6,676
58,513
0
L
Rama
11,790
9,157
0
5,864
15,884
4,068
0
1,692
14,192
0
63,807
W
Zhong Kui
TenInchWilly
Zhong Kui
9,537
364
84
4,768
13,324
8,916
0
5,809
7,515
57,747
0
W
10,420
2,881
583
4,017
14,198
10,271
0
3,373
10,825
98
34,786
L
Odin
3,413
284
0
1,733
9,694
7,861
0
0
9,694
0
51,301
W
Osiris
patriacax
Osiris
9,241
3,958
0
4,747
11,721
9,880
384
1,326
10,395
0
78,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
49,147
446
Minions Killed
528
0
Camps Cleared
0
1,444,169
Distance Traveled
1,657,712
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,617
601
109
7
0
286,665
5
W
Loki
10,500
656
114
7
0
396,400
6
L
Baron Samedi
7,083
443
24
2
0
283,624
0
L
Thanatos
7,740
484
69
4
0
279,194
3
L
Sol
8,804
550
114
7
0
282,382
7
L
Rama
8,579
536
120
8
0
282,730
5
W
Zhong Kui
9,210
576
107
7
0
303,939
7
W
Fenrir
9,231
577
35
2
0
360,210
5
L
Odin
8,059
504
119
7
0
316,239
5
W
Osiris
10,589
662
163
10
0
310,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role