Player Matchup

Hercules
Hercules
Bostrich
Hercules
Level 72
God Stats
1W - 1L
1,800 SR
Queue Stats
35W - 31L
1,626 Elo+
Party 1
Khepri
Khepri
Pyrotrain
Khepri
Level 85
God Stats
4W - 10L
1,500 SR
Queue Stats
71W - 52L
1,636 Elo+
Party 1
Vulcan
Vulcan
okabenagamer
Vulcan
Level 120
God Stats
2W - 3L
1,290 SR
Queue Stats
110W - 102L
1,500 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,587 Elo+

VS

Team Averages
Level 107
1,503 SR
1,456 Elo+
Medusa
Medusa
AGENT ANTZ007
Medusa
Level 126
God Stats
1W - 2L
1,508 SR
Queue Stats
19W - 18L
1,452 Elo+
Party 2
Da Ji
Da Ji
Alice288
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Ares
Ares
H0TxMAY0NNAISE
Ares
Level 149
God Stats
13W - 10L
1,500 SR
Queue Stats
1,144W - 1,185L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bostrich
Hercules
14
5 / 0 / 3
8,849
737
8,117
12,361
13,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Pyrotrain
Khepri
13
2 / 1 / 7
9,379
782
5,301
8,044
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
2 / 1 / 6
8,626
719
14,451
4,742
2,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,145
595
6,003
7,540
2,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Alice288
Da Ji
12
2 / 3 / 0
7,236
603
4,873
11,171
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
7,413
618
7,249
15,102
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Da Ji
Alice288
Da Ji
2
3
0
0.67
W
Hercules
Bostrich
Hercules
5
0
3
6.5
L
0
3
2
0.33
W
Khepri
Pyrotrain
Khepri
2
1
7
5.5
W
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
18,125
25,147
Taken
33,813
24,773
Mitigated
19,982
7,005
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
2,078
0
107
7,540
2,596
0
5,413
2,089
0
30,192
L
Da Ji
Alice288
Da Ji
4,873
949
248
3,472
11,171
3,721
0
7,924
3,124
0
13,368
W
Hercules
Bostrich
Hercules
8,117
1,889
425
3,720
12,361
13,351
433
4,321
8,040
2,327
19,654
L
7,249
512
0
3,804
15,102
13,665
0
7,573
6,904
14,485
0
W
Khepri
Pyrotrain
Khepri
5,301
453
593
1,755
8,044
9,070
784
1,801
6,243
15,888
0
W
Vulcan
14,451
6,035
0
512
4,742
2,352
855
1,714
3,028
45,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
21,794
138
Minions Killed
79
5
Camps Cleared
4
665,525
Distance Traveled
577,196
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,145
595
41
3
2
154,385
0
L
Da Ji
7,236
603
25
2
0
217,160
0
W
Hercules
8,849
737
39
3
1
220,429
5
L
Ares
7,413
618
13
1
2
205,651
1
W
Khepri
9,379
782
22
2
0
217,199
3
W
Vulcan
8,626
719
77
6
4
227,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role