Player Matchup

Ullr
Ullr
BORNaB3AST
Ullr
Level 143
God Stats
7W - 12L
1,335 SR
Queue Stats
402W - 394L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
GOONActual03XXX
Cthulhu
Level 41
God Stats
9W - 10L
1,366 SR
Queue Stats
42W - 53L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LoneWolfChamp
Cu Chulainn
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 9L
1,654 Elo+
Party 3
Loki
Loki
SullysRhino
Loki
Level 125
God Stats
15W - 6L
1,357 SR
Queue Stats
225W - 209L
1,505 Elo+
Party 1
Merlin
Merlin
poeschlnz
Merlin
Level 158
God Stats
2W - 0L
1,628 SR
Queue Stats
93W - 76L
1,586 Elo+
Party 3
Team Averages
Level 103
1,437 SR
1,547 Elo+

VS

Team Averages
Level 50
1,502 SR
1,538 Elo+
Pele
Pele
Cutiebunplum
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
MaskedNovaX
Artemis
Level 4
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Qu00t
Merlin
Level 115
God Stats
4W - 3L
1,295 SR
Queue Stats
340W - 289L
1,543 Elo+
Party 4
Yemoja
Yemoja
SandyHookWasDope
Yemoja
Level 14
God Stats
7W - 6L
1,617 SR
Queue Stats
12W - 10L
1,649 Elo+
Party 4
Artio
Artio
ThatOnePotaato
Artio
Level 108
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 13
12,549
570
11,266
13,420
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 8
12,000
545
7,441
15,361
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
LoneWolfChamp
Cu Chulainn
20
4 / 2 / 7
13,677
622
14,023
18,171
15,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 8
11,774
535
6,877
14,501
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
poeschlnz
Merlin
19
12 / 0 / 5
13,614
619
12,728
8,920
3,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,823
401
7,889
16,966
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
MaskedNovaX
Artemis
11
0 / 13 / 1
7,290
331
3,348
15,183
4,164
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Qu00t
Merlin
15
5 / 2 / 1
10,020
455
8,422
9,711
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 4
8,150
370
2,009
13,236
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 3
9,131
415
9,276
21,978
17,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
27
Kills
8
8
Deaths
28
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
1
6
3
0.42
W
6
2
8
5
W
Cu Chulainn
LoneWolfChamp
Cu Chulainn
4
2
7
3.75
L
Artemis
MaskedNovaX
Artemis
0
13
1
0.04
L
Merlin
Qu00t
Merlin
5
2
1
2.75
L
0
1
4
2
W
3
1
8
7
L
2
6
3
0.58
W
Merlin
poeschlnz
Merlin
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,335
Damage
30,944
70,373
Taken
77,074
47,652
Mitigated
41,594
20,131
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,266
2,907
0
2,260
13,420
5,286
3,922
4,949
8,471
0
103,890
L
7,889
1,475
0
3,623
16,966
5,544
0
4,514
12,452
0
58,979
W
7,441
366
285
4,057
15,361
17,560
548
5,998
9,363
36,222
0
W
Cu Chulainn
LoneWolfChamp
Cu Chulainn
14,023
3,769
0
2,903
18,171
15,400
5,344
6,235
11,936
0
98,833
L
Artemis
MaskedNovaX
Artemis
3,348
2,216
0
466
15,183
4,164
0
3,921
11,262
0
25,141
L
Merlin
Qu00t
Merlin
8,422
712
0
784
9,711
3,182
0
2,082
7,629
61,858
0
L
2,009
286
1,982
2,512
13,236
11,326
0
4,562
8,304
16,317
3,045
W
6,877
576
0
6,288
14,501
5,482
2,121
3,502
10,999
0
74,649
L
9,276
565
1,019
6,958
21,978
17,378
0
4,790
17,188
49,626
0
W
Merlin
poeschlnz
Merlin
12,728
563
135
4,203
8,920
3,924
4,152
2,116
6,804
92,727
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,614
Gold Earned
43,414
636
Minions Killed
348
0
Camps Cleared
0
2,135,965
Distance Traveled
1,761,274
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,549
570
161
7
0
416,581
3
L
Pele
8,823
401
89
4
0
405,580
6
W
Cthulhu
12,000
545
41
2
0
408,599
4
W
Cu Chulainn
13,677
622
176
8
0
405,078
0
L
Artemis
7,290
331
37
2
0
354,026
0
L
Merlin
10,020
455
109
5
0
305,260
2
L
Yemoja
8,150
370
33
2
0
314,468
1
W
Loki
11,774
535
103
5
0
498,060
3
L
Artio
9,131
415
80
4
0
381,940
4
W
Merlin
13,614
619
155
7
0
407,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role