Player Matchup

Thor
Thor
BargaofAnarchy
Thor
Level 159
God Stats
5W - 1L
1,440 SR
Queue Stats
87W - 41L
1,652 Elo+
Party 2
Zeus
Zeus
DragonUchiha
Zeus
Level 105
God Stats
7W - 1L
1,561 SR
Queue Stats
24W - 27L
1,539 Elo+
Solo
Achilles
Achilles
POWAAAAHHHHH
Achilles
Level 88
God Stats
8W - 6L
1,554 SR
Queue Stats
244W - 112L
1,458 Elo+
Party 2
Team Averages
Level 117
1,519 SR
1,550 Elo+

VS

Team Averages
Level 64
1,578 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Chikerita
Hercules
Level 107
God Stats
1W - 1L
1,601 SR
Queue Stats
40W - 40L
1,545 Elo+
Solo
Skadi
Skadi
RinattaRicotta
Skadi
Level 41
God Stats
4W - 6L
1,634 SR
Queue Stats
50W - 68L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 13
8,668
788
8,667
8,268
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 2 / 8
9,566
870
17,092
5,887
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
POWAAAAHHHHH
Achilles
14
7 / 0 / 10
9,682
880
14,037
13,568
16,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 7 / 2
7,614
692
4,760
18,020
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Chikerita
Hercules
12
3 / 6 / 2
8,326
757
8,835
17,856
13,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 2
7,554
687
6,059
10,024
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
2
0.29
W
3
3
13
3.17
L
Hercules
Chikerita
Hercules
3
6
2
0.67
W
8
2
8
6
W
Achilles
POWAAAAHHHHH
Achilles
7
0
10
12
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
19,654
27,723
Taken
45,900
21,275
Mitigated
30,112
6,244
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,760
878
181
2,772
18,020
13,790
125
7,917
9,670
9,598
0
W
8,667
737
0
1,458
8,268
3,212
1,153
2,850
5,278
0
21,921
L
Hercules
Chikerita
Hercules
8,835
2,067
0
2,652
17,856
13,359
0
7,329
10,095
8,682
15,357
W
17,092
2,455
0
651
5,887
2,029
272
1,221
4,599
40,831
0
W
Achilles
POWAAAAHHHHH
Achilles
14,037
3,527
0
4,135
13,568
16,034
617
3,766
9,546
0
32,192
L
6,059
2,309
0
393
10,024
2,963
471
1,813
8,015
0
25,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
23,494
119
Minions Killed
86
5
Camps Cleared
3
662,513
Distance Traveled
571,182
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,614
692
13
1
0
182,919
1
W
Thor
8,668
788
26
2
1
196,676
2
L
Hercules
8,326
757
26
2
3
188,368
2
W
Zeus
9,566
870
62
6
2
215,289
3
W
Achilles
9,682
880
31
3
2
250,548
3
L
Skadi
7,554
687
47
4
0
199,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role