Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PoohbarTheWise
Zeus
Level 46
God Stats
3W - 1L
1,842 SR
Queue Stats
245W - 307L
1,535 Elo+
Party 1
Artio
Artio
Trixie_Lattel
Artio
Level 27
God Stats
10W - 8L
1,376 SR
Queue Stats
282W - 303L
1,548 Elo+
Solo
Nu Wa
Nu Wa
kaumkaum
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,816 Elo+
Party 3
Bastet
Bastet
mekamiros
Bastet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,663 Elo+
Party 3
Team Averages
Level 35
1,544 SR
1,612 Elo+

VS

Team Averages
Level 75
1,429 SR
1,614 Elo+
Bacchus
Bacchus
KD64
Bacchus
Level 158
God Stats
1W - 0L
1,383 SR
Queue Stats
17W - 12L
1,673 Elo+
Party 2
Osiris
Osiris
MasterAlchymest1
Osiris
Level 158
God Stats
1W - 1L
1,214 SR
Queue Stats
61W - 38L
1,737 Elo+
Party 2
Mercury
Mercury
UAintHornyEnough
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,814 Elo+
Party 2
Cupid
Cupid
XmasBrandon
Cupid
Level 3
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo
Nu Wa
Nu Wa
jordanstorm1
Nu Wa
Level 37
God Stats
183W - 173L
1,539 SR
Queue Stats
414W - 429L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 8 / 3
7,724
772
6,322
12,440
4,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 1
7,095
710
4,255
8,484
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
7,049
705
3,747
13,216
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
kaumkaum
Nu Wa
14
2 / 6 / 1
7,835
784
6,174
7,961
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
mekamiros
Bastet
13
0 / 4 / 2
7,006
701
9,121
8,847
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KD64
Bacchus
14
4 / 2 / 16
8,699
870
8,217
10,706
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 1 / 8
8,817
882
10,221
13,357
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 1 / 12
9,415
942
10,738
8,454
3,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 7
8,594
859
6,300
6,205
2,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 12
7,995
800
7,860
7,074
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
4
Kills
27
27
Deaths
4
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
3
0.19
W
Bacchus
KD64
Bacchus
4
2
16
6
W
7
1
8
11
L
1
5
1
0.3
L
1
4
1
0.38
W
10
1
12
16
W
3
0
7
6.5
W
3
0
12
9
L
Nu Wa
kaumkaum
Nu Wa
2
6
1
0.42
L
Bastet
mekamiros
Bastet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
43,336
50,948
Taken
45,796
26,284
Mitigated
29,960
10,256
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,322
3,388
46
1,465
12,440
4,598
0
2,331
9,961
0
29,264
W
Bacchus
KD64
Bacchus
8,217
971
0
1,076
10,706
13,542
250
3,374
6,907
16,991
0
W
10,221
3,414
0
4,485
13,357
8,305
210
3,049
10,019
0
29,043
L
4,255
835
0
749
8,484
3,080
0
3,436
4,902
24,194
0
L
3,747
384
2,039
3,613
13,216
10,381
0
4,127
8,821
11,272
0
W
10,738
4,886
0
1,192
8,454
3,599
944
2,883
5,482
0
31,973
W
6,300
3,641
249
3,688
6,205
2,268
576
1,407
4,709
0
36,041
W
7,860
1,547
0
2,105
7,074
2,246
288
2,880
3,935
22,413
0
L
Nu Wa
kaumkaum
Nu Wa
6,174
1,401
0
480
7,961
2,744
18
2,907
4,872
14,742
0
L
Bastet
mekamiros
Bastet
9,121
1,461
0
1,864
8,847
5,481
0
2,386
6,315
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
43,520
178
Minions Killed
222
0
Camps Cleared
0
916,368
Distance Traveled
1,165,630
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,724
772
67
7
0
151,429
1
W
Bacchus
8,699
870
17
2
0
242,576
4
W
Osiris
8,817
882
42
4
0
234,300
3
L
Zeus
7,095
710
41
4
0
168,228
1
L
Artio
7,049
705
19
2
0
219,038
3
W
Mercury
9,415
942
49
5
0
244,563
3
W
Cupid
8,594
859
80
8
0
217,479
1
W
Nu Wa
7,995
800
34
3
0
226,712
0
L
Nu Wa
7,835
784
19
2
0
151,136
1
L
Bastet
7,006
701
32
3
0
226,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role