Player Matchup

Sol
Sol
Silver I
NightFire11
Sol
Silver I
Level 129
God Stats
2W - 2L
1,721 SR
Queue Stats
2W - 3L
1,543 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,721 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,375 SR
1,500 MMR
Cernunnos
Cernunnos
Bronze III
gt502iceman
Cernunnos
Bronze III
Level 101
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,924
991
6,077
4,710
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BastetAnubisHe BoPoseidonAh Muzen Cab

VS

Bans
ZeusKaliMerlinUllrNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
gt502iceman
Cernunnos
10
0 / 4 / 0
5,833
729
2,540
8,280
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Cernunnos
gt502iceman
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,077
Damage
2,540
4,710
Taken
8,280
1,708
Mitigated
2,986
3,542
Healing
871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
2,551
0
3,542
4,710
1,708
1,411
166
4,544
39,289
5,339
L
Cernunnos
gt502iceman
Cernunnos
2,540
1,226
0
871
8,280
2,986
0
5,659
2,621
0
25,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,924
Gold Earned
5,833
92
Minions Killed
54
4
Camps Cleared
1
147,793
Distance Traveled
134,976
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,924
991
92
12
4
147,793
4
L
Cernunnos
5,833
729
54
7
1
134,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role