Player Matchup

Atlas
Atlas
Bronze IV
Dynasty xBeAtZz
Atlas
Bronze IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Haftupoo
Sun Wukong
Bronze IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
SEMi Cap13
Fenrir
Silver I
Level 121
God Stats
12W - 16L
1,183 SR
Queue Stats
306W - 333L
1,453 MMR
Solo
Izanami
Izanami
Silver III
muffin slapper
Izanami
Silver III
Level 131
God Stats
6W - 4L
1,932 SR
Queue Stats
230W - 225L
1,408 MMR
Party 1
Poseidon
Poseidon
Gold I
stephthegreatest
Poseidon
Gold I
Level 131
God Stats
14W - 9L
1,937 SR
Queue Stats
158W - 155L
1,461 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,610 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,629 SR
1,433 MMR
Guan Yu
Guan Yu
Silver II
Innergie23
Guan Yu
Silver II
Level 120
God Stats
1W - 2L
1,740 SR
Queue Stats
5W - 7L
1,408 MMR
Party 3
Janus
Janus
Silver II
UTGfrosti
Janus
Silver II
Level 109
God Stats
1W - 2L
1,554 SR
Queue Stats
16W - 18L
1,525 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
eamonstuder
Tsukuyomi
Gold V
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 22L
1,462 MMR
Solo
Artemis
Artemis
Gold V
timpala383
Artemis
Gold V
Level 157
God Stats
6W - 5L
1,719 SR
Queue Stats
102W - 120L
1,589 MMR
Party 2
Bacchus
Bacchus
Silver I
tylerz281996
Bacchus
Silver I
Level 146
God Stats
27W - 21L
1,418 SR
Queue Stats
199W - 222L
1,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 17
15,927
569
13,731
18,873
24,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Haftupoo
Sun Wukong
20
6 / 2 / 11
16,347
584
18,623
30,511
31,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SEMi Cap13
Fenrir
20
7 / 4 / 5
15,802
564
14,892
21,637
10,379
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 3 / 10
18,707
668
21,816
19,393
9,246
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 13
17,007
607
23,525
12,652
5,972
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaAmaterasuThothMulan

VS

Bans
BastetCharybdisArachneZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Innergie23
Guan Yu
20
0 / 6 / 3
12,972
463
14,552
27,714
43,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
UTGfrosti
Janus
20
4 / 9 / 2
13,431
480
16,629
18,971
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
eamonstuder
Tsukuyomi
18
5 / 7 / 3
11,963
427
15,836
24,164
9,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
timpala383
Artemis
17
0 / 9 / 3
11,014
393
7,121
21,121
8,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
tylerz281996
Bacchus
15
2 / 5 / 4
10,344
369
6,507
22,780
32,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
36
Kills
11
11
Deaths
36
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Sun Wukong
Haftupoo
Sun Wukong
6
2
11
5.75
L
Guan Yu
Innergie23
Guan Yu
0
6
3
0.25
W
Fenrir
SEMi Cap13
Fenrir
7
4
5
2.38
L
Janus
UTGfrosti
Janus
4
9
2
0.56
L
Tsukuyomi
eamonstuder
Tsukuyomi
5
7
3
0.93
W
9
3
10
4.67
W
8
1
13
14.5
L
Artemis
timpala383
Artemis
0
9
3
0.17
L
Bacchus
tylerz281996
Bacchus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,587
Damage
60,645
103,066
Taken
114,750
81,876
Mitigated
102,703
44,560
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,731
3,443
0
4,846
18,873
24,837
224
6,087
12,786
58,088
0
W
Sun Wukong
Haftupoo
Sun Wukong
18,623
4,372
0
15,408
30,511
31,442
49
4,255
26,256
72
103,780
L
Guan Yu
Innergie23
Guan Yu
14,552
2,415
285
8,882
27,714
43,240
0
2,898
24,816
0
99,834
W
Fenrir
SEMi Cap13
Fenrir
14,892
3,579
156
7,767
21,637
10,379
2,112
4,688
16,658
0
126,341
L
Janus
UTGfrosti
Janus
16,629
221
0
2,548
18,971
8,286
120
7,900
11,071
114,168
0
L
Tsukuyomi
eamonstuder
Tsukuyomi
15,836
3,450
0
4,926
24,164
9,988
600
11,925
12,239
0
76,930
W
21,816
14,480
0
10,225
19,393
9,246
10,114
2,791
16,602
0
202,941
W
23,525
4,293
515
5,643
12,652
5,972
2,851
5,919
6,733
142,888
0
L
Artemis
timpala383
Artemis
7,121
1,564
0
4,541
21,121
8,497
0
6,158
14,963
0
82,112
L
Bacchus
tylerz281996
Bacchus
6,507
385
231
2,243
22,780
32,692
93
8,447
14,333
26,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,790
Gold Earned
59,724
928
Minions Killed
665
0
Camps Cleared
0
2,677,049
Distance Traveled
2,574,828
47
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,927
569
51
2
0
547,059
1
W
Sun Wukong
16,347
584
183
7
0
533,734
10
L
Guan Yu
12,972
463
187
7
0
513,884
1
W
Fenrir
15,802
564
173
6
0
490,530
9
L
Janus
13,431
480
222
8
0
519,337
3
L
Tsukuyomi
11,963
427
99
4
0
545,455
3
W
Izanami
18,707
668
281
10
0
522,595
9
W
Poseidon
17,007
607
240
9
0
583,131
18
L
Artemis
11,014
393
132
5
0
448,761
7
L
Bacchus
10,344
369
25
1
0
547,391
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role