Player Matchup

Horus
Horus
DragonLordKale
Horus
Level 143
God Stats
114W - 63L
1,577 SR
Queue Stats
171W - 133L
1,563 Elo+
Party 1
Ymir
Ymir
NGEN Papa
Ymir
Level 4
God Stats
3W - 0L
1,892 SR
Queue Stats
3W - 0L
1,746 Elo+
Party 1
Nox
Nox
Plxyboi Luv
Nox
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,746 Elo+
Party 1
Team Averages
Level 54
1,656 SR
1,685 Elo+

VS

Team Averages
Level 85
1,452 SR
1,438 Elo+
Vulcan
Vulcan
BadBootykins
Vulcan
Level 118
God Stats
1W - 3L
1,355 SR
Queue Stats
40W - 35L
1,572 Elo+
Solo
Ares
Ares
SpayzHD
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 241L
1,476 Elo+
Solo
Hou Yi
Hou Yi
djthefoxgod246
Hou Yi
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
230W - 339L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 10
10,602
816
14,505
15,713
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
4 / 3 / 14
10,544
811
4,071
13,611
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 12
10,929
841
10,609
7,518
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 6 / 2
8,268
636
12,724
9,184
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
SpayzHD
Ares
11
0 / 6 / 3
7,493
576
3,898
13,744
8,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 8 / 1
8,578
660
5,534
11,948
3,642
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
4
4
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
2
0.33
W
9
1
10
14
W
Ymir
4
3
14
3.67
W
7
0
12
13
L
Ares
SpayzHD
Ares
0
6
3
0.25
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
22,156
36,842
Taken
34,876
21,756
Mitigated
15,224
17,803
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,724
5,098
0
830
9,184
2,868
0
4,811
4,051
35,535
0
W
14,505
7,499
5,048
7,359
15,713
11,789
1,293
5,501
10,008
0
30,395
W
Ymir
4,071
312
0
1,577
13,611
6,889
52
7,807
5,441
9,896
0
W
10,609
1,050
294
3,525
7,518
3,078
684
3,097
4,366
53,460
0
L
Ares
SpayzHD
Ares
3,898
289
188
1,456
13,744
8,714
0
5,319
7,841
13,991
0
L
5,534
1,281
0
7
11,948
3,642
0
4,346
7,127
0
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
24,339
147
Minions Killed
99
9
Camps Cleared
3
804,572
Distance Traveled
598,736
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,268
636
51
4
1
208,518
3
W
Horus
10,602
816
27
2
6
290,632
1
W
Ymir
10,544
811
11
1
0
247,537
0
W
Nox
10,929
841
109
8
3
266,403
1
L
Ares
7,493
576
20
2
1
184,393
0
L
Hou Yi
8,578
660
28
2
1
205,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role