Player Matchup

Neith
Neith
Barreto-1
Neith
Level 144
God Stats
6W - 1L
1,749 SR
Queue Stats
53W - 54L
1,677 Elo+
Solo
Shiva
Shiva
CIinTaurus
Shiva
Level 127
God Stats
16W - 12L
1,416 SR
Queue Stats
224W - 218L
1,471 Elo+
Solo
Merlin
Merlin
PcMn VOLTAGE
Merlin
Level 118
God Stats
5W - 1L
1,377 SR
Queue Stats
19W - 21L
1,533 Elo+
Solo
Mercury
Mercury
Petesports
Mercury
Level 86
God Stats
45W - 32L
1,615 SR
Queue Stats
745W - 708L
1,519 Elo+
Solo
Ares
Ares
TheSpiritOfChaos
Ares
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 137L
1,513 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,543 Elo+

VS

Team Averages
Level 112
1,630 SR
1,500 Elo+
Discordia
Discordia
BebesitaRD
Discordia
Level 137
God Stats
1W - 2L
1,797 SR
Queue Stats
115W - 141L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
ChinoMXM
Gilgamesh
Level 107
God Stats
6W - 4L
1,732 SR
Queue Stats
348W - 330L
1,538 Elo+
Solo
Yemoja
Yemoja
Ghettorider413
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,570 Elo+
Solo
Jing Wei
Jing Wei
MaleficaRD
Jing Wei
Level 127
God Stats
0W - 3L
1,546 SR
Queue Stats
113W - 139L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frede-_-16
Tsukuyomi
Level 124
God Stats
9W - 7L
1,575 SR
Queue Stats
276W - 276L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barreto-1
Neith
20
8 / 1 / 2
13,960
635
10,803
10,062
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
20
5 / 2 / 5
14,163
644
13,366
18,115
16,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
19
6 / 6 / 2
12,577
572
16,476
19,269
8,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Petesports
Mercury
20
3 / 3 / 4
13,147
598
6,879
15,210
6,316
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 5
10,746
488
2,604
16,977
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BebesitaRD
Discordia
17
2 / 6 / 6
10,249
466
7,667
12,780
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ChinoMXM
Gilgamesh
15
1 / 5 / 2
9,818
446
12,390
17,404
12,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
4,037
184
0
0
0
Jing Wei
MaleficaRD
Jing Wei
17
1 / 5 / 2
10,378
472
6,666
15,375
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
frede-_-16
Tsukuyomi
18
10 / 6 / 3
12,124
551
17,871
19,752
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
22
Kills
14
14
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Barreto-1
Neith
8
1
2
9
L
Discordia
BebesitaRD
Discordia
2
6
6
0.83
W
Shiva
5
2
5
3.75
L
Gilgamesh
ChinoMXM
Gilgamesh
1
5
2
0.4
L
0
0
0
0
L
Jing Wei
MaleficaRD
Jing Wei
1
5
2
0.4
W
Merlin
6
6
2
1.17
W
Mercury
Petesports
Mercury
3
3
4
1.67
W
0
2
5
1.25
L
Tsukuyomi
frede-_-16
Tsukuyomi
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,128
Damage
44,594
79,633
Taken
65,311
51,815
Mitigated
27,640
16,202
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barreto-1
Neith
10,803
2,839
0
3,702
10,062
4,452
2,738
459
9,603
0
97,878
L
Discordia
BebesitaRD
Discordia
7,667
277
0
518
12,780
3,755
0
6,621
6,159
64,538
0
W
Shiva
13,366
3,536
86
5,091
18,115
16,042
118
938
17,177
0
103,455
L
Gilgamesh
ChinoMXM
Gilgamesh
12,390
2,660
0
2,020
17,404
12,380
637
2,141
15,263
0
65,443
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
MaleficaRD
Jing Wei
6,666
5,403
0
3,113
15,375
4,270
0
3,186
12,189
0
73,801
W
Merlin
16,476
1,168
216
5,596
19,269
8,387
2,612
5,194
14,075
83,872
0
W
Mercury
Petesports
Mercury
6,879
3,695
0
185
15,210
6,316
0
487
14,723
0
144,634
W
2,604
322
0
1,326
16,977
16,618
0
589
16,388
50,620
0
L
Tsukuyomi
frede-_-16
Tsukuyomi
17,871
5,246
206
2,699
19,752
7,235
0
7,132
11,552
0
67,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,593
Gold Earned
46,606
797
Minions Killed
464
0
Camps Cleared
0
2,079,785
Distance Traveled
1,649,085
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,960
635
182
8
0
403,783
0
L
Discordia
10,249
466
103
5
0
396,042
3
W
Shiva
14,163
644
218
10
0
412,569
6
L
Gilgamesh
9,818
446
120
5
0
418,682
2
L
Yemoja
4,037
184
0
0
0
0
0
L
Jing Wei
10,378
472
143
7
0
397,613
1
W
Merlin
12,577
572
142
6
0
336,671
1
W
Mercury
13,147
598
182
8
0
523,919
9
W
Ares
10,746
488
73
3
0
402,843
4
L
Tsukuyomi
12,124
551
98
4
0
436,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role