Player Matchup

Terra
Terra
 
Terra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MajesticTermite
Merlin
Level 109
God Stats
3W - 7L
1,499 SR
Queue Stats
62W - 70L
1,331 Elo+
Solo
Apollo
Apollo
MinnaMox
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,444 Elo+

VS

Team Averages
Level 69
1,488 SR
1,496 Elo+
Da Ji
Da Ji
Bu1ge
Da Ji
Level 143
God Stats
2W - 6L
1,397 SR
Queue Stats
163W - 196L
1,501 Elo+
Solo
Bellona
Bellona
Pickle0604
Bellona
Level 15
God Stats
2W - 2L
1,405 SR
Queue Stats
7W - 13L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
spacialcarbomb
Kukulkan
Level 48
God Stats
1W - 0L
1,662 SR
Queue Stats
25W - 24L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 3 / 4
7,263
726
4,661
13,465
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 4 / 2
7,395
740
6,887
10,121
3,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MinnaMox
Apollo
9
1 / 7 / 2
6,229
623
2,937
7,138
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bu1ge
Da Ji
13
9 / 2 / 3
8,796
880
13,031
7,902
3,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Pickle0604
Bellona
11
1 / 2 / 7
7,259
726
3,374
7,852
6,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
4 / 2 / 7
7,863
786
9,559
6,871
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
4
1.33
W
Da Ji
Bu1ge
Da Ji
9
2
3
5.25
L
3
4
2
1
L
Apollo
MinnaMox
Apollo
1
7
2
0.29
W
Bellona
Pickle0604
Bellona
1
2
7
2.25
W
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
25,964
30,724
Taken
22,625
14,935
Mitigated
12,223
6,144
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,661
396
369
3,406
13,465
9,010
0
6,259
7,206
10,991
0
W
Da Ji
Bu1ge
Da Ji
13,031
2,794
0
1,101
7,902
3,188
0
3,920
3,982
0
31,625
L
6,887
337
0
2,324
10,121
3,673
0
1,836
8,285
27,103
0
L
Apollo
MinnaMox
Apollo
2,937
1,605
0
45
7,138
2,252
0
1,642
5,496
0
7,339
W
Bellona
Pickle0604
Bellona
3,374
378
0
1,651
7,852
6,539
410
3,358
4,494
0
8,929
W
Kukulkan
9,559
2,025
163
950
6,871
2,496
651
4,688
2,183
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
23,918
74
Minions Killed
109
2
Camps Cleared
6
454,653
Distance Traveled
469,338
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,263
726
18
2
0
178,730
0
W
Da Ji
8,796
880
43
4
6
168,082
3
L
Merlin
7,395
740
49
5
2
147,203
1
L
Apollo
6,229
623
7
1
0
128,720
1
W
Bellona
7,259
726
21
2
0
148,587
0
W
Kukulkan
7,863
786
45
5
0
152,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role