Player Matchup

Cliodhna
Cliodhna
Elohh
Cliodhna
Level 27
God Stats
0W - 5L
1,287 SR
Queue Stats
92W - 98L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
RaviusSky
Aphrodite
Level 48
God Stats
7W - 6L
1,489 SR
Queue Stats
15W - 20L
1,396 Elo+
Party 2
Charybdis
Charybdis
TGerard
Charybdis
Level 64
God Stats
15W - 14L
1,369 SR
Queue Stats
54W - 65L
1,349 Elo+
Party 2
Achilles
Achilles
Vultzin
Achilles
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
263W - 268L
1,363 Elo+
Party 1
Anubis
Anubis
colekdylan
Anubis
Level 61
God Stats
9W - 12L
1,274 SR
Queue Stats
40W - 45L
1,380 Elo+
Party 2
Team Averages
Level 56
1,384 SR
1,373 Elo+

VS

Team Averages
Level 68
1,476 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
BlueeFlamee
Bastet
Level 57
God Stats
28W - 19L
1,577 SR
Queue Stats
308W - 331L
1,476 Elo+
Party 3
Sobek
Sobek
DiddlyDipp
Sobek
Level 128
God Stats
5W - 2L
1,256 SR
Queue Stats
48W - 42L
1,369 Elo+
Party 4
Shiva
Shiva
Riesaroni22
Shiva
Level 66
God Stats
35W - 34L
1,546 SR
Queue Stats
414W - 439L
1,439 Elo+
Solo
Sol
Sol
XSubjectedSinsX
Sol
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 42L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elohh
Cliodhna
7
0 / 2 / 1
4,610
461
1,767
5,479
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
RaviusSky
Aphrodite
6
0 / 5 / 1
4,093
409
2,469
5,982
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TGerard
Charybdis
6
0 / 6 / 1
4,063
406
4,071
7,032
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Vultzin
Achilles
9
1 / 1 / 2
5,409
541
4,928
6,221
3,523
Breastplate

Breastplate

+20
Physical Protection

Anubis
colekdylan
Anubis
9
4 / 5 / 0
6,059
606
5,110
7,924
2,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
8 / 1 / 2
6,168
617
7,687
5,326
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
7 / 0 / 1
6,303
630
5,636
7,902
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
9
1 / 0 / 8
5,955
596
1,637
5,663
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 3
5,522
552
2,636
5,648
5,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
3 / 3 / 3
5,617
562
6,415
5,347
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
2
9
W
Bastet
7
0
1
7.5
W
Sobek
1
0
8
5
L
Cliodhna
Elohh
Cliodhna
0
2
1
0.25
L
Aphrodite
RaviusSky
Aphrodite
0
5
1
0.1
W
0
1
3
1.5
L
Charybdis
TGerard
Charybdis
0
6
1
0.08
L
Achilles
Vultzin
Achilles
1
1
2
2
W
3
3
3
1.5
L
Anubis
colekdylan
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
24,011
32,638
Taken
29,886
9,979
Mitigated
14,271
9,585
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,687
5,032
0
2,577
5,326
1,553
760
1,357
3,969
0
42,079
W
Bastet
5,636
1,575
0
2,505
7,902
2,159
0
1,766
6,136
0
31,990
W
Sobek
1,637
136
0
2,349
5,663
4,100
54
1,383
4,280
4,837
0
L
Cliodhna
Elohh
Cliodhna
1,767
291
0
481
5,479
1,369
0
1,590
3,889
0
19,319
L
Aphrodite
RaviusSky
Aphrodite
2,469
694
1,267
2,271
5,982
1,223
0
1,005
4,977
11,132
0
W
2,636
553
479
1,820
5,648
5,025
0
181
5,467
0
23,921
L
Charybdis
TGerard
Charybdis
4,071
1,291
0
1,043
7,032
868
0
1,217
5,815
0
18,801
L
Achilles
Vultzin
Achilles
4,928
728
0
1,846
6,221
3,523
0
337
5,884
0
24,249
W
6,415
2,351
0
1,461
5,347
1,434
1,069
2,892
2,455
25,890
3,488
L
Anubis
colekdylan
Anubis
5,110
239
0
2,677
7,924
2,996
62
3,210
4,714
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
29,565
175
Minions Killed
259
0
Camps Cleared
0
940,507
Distance Traveled
1,005,519
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,168
617
92
9
0
179,111
3
W
Bastet
6,303
630
61
6
0
238,394
0
W
Sobek
5,955
596
5
1
0
214,012
4
L
Cliodhna
4,610
461
39
4
0
209,850
0
L
Aphrodite
4,093
409
18
2
0
175,232
2
W
Shiva
5,522
552
47
5
0
199,250
1
L
Charybdis
4,063
406
28
3
0
175,138
1
L
Achilles
5,409
541
50
5
0
222,671
2
W
Sol
5,617
562
54
5
0
174,752
2
L
Anubis
6,059
606
40
4
0
157,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role