Player Matchup

Sun Wukong
Sun Wukong
Bebe exel
Sun Wukong
Level 56
God Stats
3W - 2L
1,743 SR
Queue Stats
193W - 198L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
Bebe faon9099
Jormungandr
Level 24
God Stats
6W - 2L
1,333 SR
Queue Stats
20W - 13L
1,502 Elo+
Party 2
Bacchus
Bacchus
Deeseas
Bacchus
Level 18
God Stats
6W - 0L
1,752 SR
Queue Stats
13W - 11L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
PAPADOU DU 65
Danzaburou
Level 22
God Stats
11W - 6L
1,529 SR
Queue Stats
38W - 24L
1,472 Elo+
Party 2
Discordia
Discordia
mistermeseur
Discordia
Level 27
God Stats
2W - 0L
1,652 SR
Queue Stats
103W - 92L
1,645 Elo+
Party 2
Team Averages
Level 29
1,602 SR
1,513 Elo+

VS

Team Averages
Level 72
1,503 SR
1,422 Elo+
King Arthur
King Arthur
IcyYCrimeZ
King Arthur
Level 17
God Stats
23W - 37L
1,327 SR
Queue Stats
206W - 186L
1,362 Elo+
Party 1
Anubis
Anubis
Maltazor71
Anubis
Level 66
God Stats
38W - 40L
1,459 SR
Queue Stats
310W - 336L
1,422 Elo+
Solo
Sol
Sol
Marwan_626
Sol
Level 69
God Stats
4W - 1L
1,717 SR
Queue Stats
291W - 258L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
milkthebutterfly
Tsukuyomi
Level 103
God Stats
2W - 3L
1,469 SR
Queue Stats
268W - 238L
1,447 Elo+
Party 1
Olorun
Olorun
rko4everboss
Olorun
Level 103
God Stats
17W - 13L
1,541 SR
Queue Stats
270W - 242L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebe exel
Sun Wukong
12
6 / 1 / 3
7,206
655
4,605
7,582
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Bebe faon9099
Jormungandr
11
9 / 1 / 2
7,038
640
6,678
5,938
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Deeseas
Bacchus
12
5 / 3 / 5
7,259
660
7,777
9,230
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
PAPADOU DU 65
Danzaburou
10
2 / 1 / 6
6,449
586
5,665
6,569
1,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
mistermeseur
Discordia
9
0 / 2 / 0
5,478
498
599
5,868
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyYCrimeZ
King Arthur
11
2 / 5 / 2
6,613
601
5,010
9,164
5,170
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Maltazor71
Anubis
10
0 / 5 / 0
5,448
495
3,594
7,874
4,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 5 / 1
5,923
538
2,534
6,456
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
9
1 / 4 / 2
5,624
511
3,022
6,520
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
4 / 3 / 0
6,265
570
6,729
8,292
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
8
8
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bebe exel
Sun Wukong
6
1
3
7.5
W
Jormungandr
Bebe faon9099
Jormungandr
9
1
2
10
W
Bacchus
Deeseas
Bacchus
5
3
5
2.5
L
King Arthur
IcyYCrimeZ
King Arthur
2
5
2
0.6
L
Anubis
Maltazor71
Anubis
0
5
0
0
L
1
5
1
0.3
W
Danzaburou
PAPADOU DU 65
Danzaburou
2
1
6
5
L
Tsukuyomi
1
4
2
0.5
W
Discordia
mistermeseur
Discordia
0
2
0
0
L
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
20,889
35,187
Taken
38,306
17,046
Mitigated
16,065
5,542
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bebe exel
Sun Wukong
4,605
832
0
864
7,582
4,678
0
912
6,670
1,430
30,823
W
Jormungandr
Bebe faon9099
Jormungandr
6,678
2,841
0
0
5,938
4,087
497
3,174
2,764
23,771
0
W
Bacchus
Deeseas
Bacchus
7,777
1,509
0
2,048
9,230
4,830
0
2,044
7,186
32,196
0
L
King Arthur
IcyYCrimeZ
King Arthur
5,010
605
0
1,395
9,164
5,170
0
3,512
5,338
0
35,998
L
Anubis
Maltazor71
Anubis
3,594
394
0
1,199
7,874
4,777
0
2,565
5,309
30,556
2,503
L
2,534
765
0
1,648
6,456
2,111
0
3,224
3,232
24,199
3,491
W
Danzaburou
PAPADOU DU 65
Danzaburou
5,665
3,712
0
2,383
6,569
1,878
647
4,354
2,215
0
28,340
L
Tsukuyomi
3,022
1,069
0
1,927
6,520
1,635
278
2,278
4,217
0
21,702
W
Discordia
mistermeseur
Discordia
599
47
0
247
5,868
1,573
0
1,894
3,974
20,742
0
L
Olorun
6,729
3,381
100
3,267
8,292
2,372
718
3,816
4,296
34,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
29,873
270
Minions Killed
295
0
Camps Cleared
0
1,100,025
Distance Traveled
1,039,696
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,206
655
55
5
0
219,457
0
W
Jormungandr
7,038
640
42
4
0
215,362
0
W
Bacchus
7,259
660
63
6
0
226,552
0
L
King Arthur
6,613
601
91
8
0
227,610
0
L
Anubis
5,448
495
49
4
0
166,393
2
L
Sol
5,923
538
56
5
0
228,036
3
W
Danzaburou
6,449
586
61
6
0
223,364
0
L
Tsukuyomi
5,624
511
45
4
0
209,358
0
W
Discordia
5,478
498
49
4
0
215,290
1
L
Olorun
6,265
570
54
5
0
208,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role