Player Matchup

Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DSM SHARP
Cthulhu
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,285 Elo+
Party 2
Vamana
Vamana
GibbaXslapzz
Vamana
Level 68
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 55L
1,390 Elo+
Party 2
Olorun
Olorun
tj coms22
Olorun
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,411 Elo+
Party 2
Team Averages
Level 74
1,546 SR
1,417 Elo+

VS

Team Averages
Level 82
1,616 SR
1,442 Elo+
Artio
Artio
Hellbornmage
Artio
Level 66
God Stats
12W - 12L
1,715 SR
Queue Stats
468W - 494L
1,329 Elo+
Solo
Chiron
Chiron
Lorde Freeza
Chiron
Level 153
God Stats
7W - 4L
1,516 SR
Queue Stats
102W - 135L
1,368 Elo+
Solo
Da Ji
Da Ji
PaleoInsulator
Da Ji
Level 83
God Stats
7W - 7L
1,618 SR
Queue Stats
88W - 79L
1,544 Elo+
Party 1
Anubis
Anubis
ShatteredEclipse
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,542 Elo+
Party 1
Shiva
Shiva
narutoresengan
Shiva
Level 30
God Stats
6W - 0L
1,732 SR
Queue Stats
17W - 20L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 2 / 0
6,436
644
4,989
6,723
1,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
10
2 / 3 / 3
5,987
599
6,931
6,672
2,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DSM SHARP
Cthulhu
8
0 / 6 / 1
5,147
515
4,712
8,035
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
8
0 / 1 / 0
4,376
438
2,519
6,630
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Olorun
tj coms22
Olorun
8
0 / 4 / 0
4,507
451
3,645
5,538
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
5,370
537
2,094
9,092
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
2 / 0 / 3
5,640
564
7,352
5,511
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 3 / 2
6,690
669
6,679
8,953
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 3
5,601
560
3,910
5,570
2,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 4
6,085
609
5,329
8,466
4,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
2
0
2.5
L
Anubis
 
Anubis
2
3
3
1.17
L
Cthulhu
DSM SHARP
Cthulhu
0
6
1
0.08
L
Vamana
0
1
0
0
W
2
0
3
3.5
W
Chiron
2
0
3
3.5
W
8
3
2
3
W
1
3
3
0.83
W
3
1
4
5
L
Olorun
tj coms22
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
25,364
33,598
Taken
37,592
11,447
Mitigated
17,089
8,541
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,989
1,374
0
2,598
6,723
1,593
0
1,263
5,460
35,097
0
L
Anubis
 
Anubis
6,931
439
0
2,761
6,672
2,071
387
1,561
5,111
35,109
0
L
Cthulhu
DSM SHARP
Cthulhu
4,712
527
0
462
8,035
4,614
258
2,689
5,346
22,428
0
L
Vamana
2,519
731
0
1,721
6,630
1,743
0
1,211
5,419
0
13,066
W
2,094
81
852
4,404
9,092
6,936
140
3,451
5,392
13,454
0
W
Chiron
7,352
2,470
895
2,768
5,511
1,454
744
2,366
3,073
0
34,544
W
6,679
2,329
0
2,087
8,953
2,584
0
5,506
3,342
0
21,084
W
3,910
252
0
1,786
5,570
2,036
0
2,987
2,519
23,808
0
W
5,329
771
293
1,113
8,466
4,079
544
5,183
3,000
7,797
18,844
L
Olorun
tj coms22
Olorun
3,645
1,298
76
923
5,538
1,426
0
625
4,913
22,172
3,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
29,386
257
Minions Killed
212
0
Camps Cleared
0
899,419
Distance Traveled
934,395
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,436
644
78
8
0
195,590
1
L
Anubis
5,987
599
57
6
0
160,056
2
L
Cthulhu
5,147
515
53
5
0
177,808
1
L
Vamana
4,376
438
28
3
0
199,284
2
W
Artio
5,370
537
22
2
0
216,152
5
W
Chiron
5,640
564
62
6
0
177,906
0
W
Da Ji
6,690
669
32
3
0
204,251
0
W
Anubis
5,601
560
41
4
0
136,634
0
W
Shiva
6,085
609
55
6
0
199,452
0
L
Olorun
4,507
451
41
4
0
166,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role