Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BountyHunterHB
Ao Kuang
Level 122
God Stats
56W - 49L
1,568 SR
Queue Stats
298W - 332L
1,479 Elo+
Solo
Atlas
Atlas
FredyDeluxe
Atlas
Level 47
God Stats
63W - 42L
1,699 SR
Queue Stats
552W - 538L
1,519 Elo+
Solo
Eset
Eset
calebcrayleb88
Eset
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,495 Elo+
Solo
Skadi
Skadi
shenumoon
Skadi
Level 127
God Stats
1W - 3L
1,545 SR
Queue Stats
26W - 42L
1,356 Elo+
Solo
Team Averages
Level 116
1,563 SR
1,470 Elo+

VS

Team Averages
Level 73
1,591 SR
1,448 Elo+
Achilles
Achilles
Javykkoa
Achilles
Level 89
God Stats
217W - 231L
1,527 SR
Queue Stats
390W - 395L
1,495 Elo+
Solo
Kukulkan
Kukulkan
JustRed6257
Kukulkan
Level 88
God Stats
1W - 2L
1,592 SR
Queue Stats
22W - 34L
1,422 Elo+
Party 1
Skadi
Skadi
Tek whip
Skadi
Level 13
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 1
Discordia
Discordia
Thegoodboyzz
Discordia
Level 89
God Stats
2W - 7L
1,564 SR
Queue Stats
45W - 54L
1,406 Elo+
Solo
Chang'e
Chang'e
YeGetNasty
Chang'e
Level 86
God Stats
21W - 30L
1,582 SR
Queue Stats
149W - 179L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 2 / 10
10,154
781
13,760
20,247
11,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
18
4 / 3 / 1
10,475
806
8,314
12,552
5,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 2 / 7
11,228
864
13,516
17,612
17,793
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 5
9,699
746
5,356
7,553
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
shenumoon
Skadi
18
6 / 3 / 4
10,602
816
8,618
11,551
4,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Javykkoa
Achilles
17
5 / 1 / 4
10,024
771
13,394
11,149
13,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JustRed6257
Kukulkan
17
2 / 3 / 5
9,861
759
10,102
11,747
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Tek whip
Skadi
17
4 / 7 / 6
10,042
772
12,701
12,713
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Thegoodboyzz
Discordia
15
2 / 4 / 1
8,881
683
8,861
9,937
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
YeGetNasty
Chang'e
16
1 / 6 / 5
9,360
720
6,695
13,017
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
21
Kills
14
14
Deaths
21
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
10
4
W
Ao Kuang
4
3
1
1.5
W
7
2
7
5.25
L
Achilles
Javykkoa
Achilles
5
1
4
7
L
Kukulkan
JustRed6257
Kukulkan
2
3
5
1.5
L
Skadi
Tek whip
Skadi
4
7
6
1
L
Discordia
Thegoodboyzz
Discordia
2
4
1
0.63
L
Chang'e
YeGetNasty
Chang'e
1
6
5
0.58
W
1
4
5
0.88
W
Skadi
shenumoon
Skadi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,564
Damage
51,753
69,515
Taken
58,563
41,944
Mitigated
31,982
18,721
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,760
1,236
0
6,378
20,247
11,672
0
6,497
13,678
2,316
29,433
W
Ao Kuang
8,314
2,402
184
3,174
12,552
5,032
1,828
5,168
7,210
40,026
0
W
13,516
5,649
1,056
5,180
17,612
17,793
452
6,995
10,393
35,271
0
L
Achilles
Javykkoa
Achilles
13,394
4,265
0
2,535
11,149
13,612
0
4,345
6,804
0
33,189
L
Kukulkan
JustRed6257
Kukulkan
10,102
898
485
1,083
11,747
4,441
0
5,083
6,664
37,289
0
L
Skadi
Tek whip
Skadi
12,701
5,669
0
1,063
12,713
5,706
0
5,204
7,509
0
38,111
L
Discordia
Thegoodboyzz
Discordia
8,861
135
0
958
9,937
3,641
0
5,256
4,681
27,280
0
L
Chang'e
YeGetNasty
Chang'e
6,695
78
1,581
4,121
13,017
4,582
0
7,811
5,206
24,476
0
W
5,356
177
447
500
7,553
2,818
1,187
2,844
4,689
34,740
0
W
Skadi
shenumoon
Skadi
8,618
1,719
629
1,173
11,551
4,629
1,201
3,622
7,887
0
34,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
48,168
263
Minions Killed
264
0
Camps Cleared
0
1,321,838
Distance Traveled
1,271,562
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,154
781
46
4
0
282,541
12
W
Ao Kuang
10,475
806
68
5
0
253,445
2
W
Atlas
11,228
864
35
3
0
269,813
2
L
Achilles
10,024
771
38
3
0
290,164
4
L
Kukulkan
9,861
759
51
4
0
252,400
2
L
Skadi
10,042
772
62
5
0
220,575
3
L
Discordia
8,881
683
50
4
0
249,402
1
L
Chang'e
9,360
720
63
5
0
259,021
5
W
Eset
9,699
746
71
5
0
245,706
3
W
Skadi
10,602
816
43
3
0
270,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role